for (int bump = 0; bump < MAX_CLIP_PLANES && movetime > 0; bump++)
{
vector move = this.velocity * movetime;
- if(!_Movetype_PushEntity(this, move, true, true))
+ if(!_Movetype_PushEntity(this, move, true))
return;
if (wasfreed(this))
return;
trace_fraction = oldtrace_fraction;
trace_plane_normal = oldtrace_plane_normal;
trace_ent = oldtrace_ent;
- if(!_Movetype_PushEntity(this, move, true, true))
+ if(!_Movetype_PushEntity(this, move, true))
return;
if (wasfreed(this))
return;