#define SET_DUCKED(s) ((s).flags |= FL_DUCKED)
#define UNSET_DUCKED(s) ((s).flags &= ~FL_DUCKED)
+ #define PHYS_INVEHICLE(s) (boolean(hud != HUD_NORMAL))
+
#define PHYS_JUMPSPEEDCAP_MIN autocvar_cl_jumpspeedcap_min
#define PHYS_JUMPSPEEDCAP_MAX autocvar_cl_jumpspeedcap_max
#define SET_DUCKED(s) ((s).crouch = true)
#define UNSET_DUCKED(s) ((s).crouch = false)
+ #define PHYS_INVEHICLE(s) (boolean((s).vehicle != NULL))
+
#define PHYS_JUMPSPEEDCAP_MIN autocvar_sv_jumpspeedcap_min
#define PHYS_JUMPSPEEDCAP_MAX autocvar_sv_jumpspeedcap_max