]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Merge branch 'master' into Mario/stats_eloranking
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index d8af629624b5e8ea10c22f7cc446681fb8346362..cf272e5635a1eb66e72ec90810b864b10eff9f27 100644 (file)
@@ -55,7 +55,7 @@ void PlayerStats_GameReport_AddPlayer(entity e)
        }
 }
 
-void PlayerStats_GameReport_AddTeam(float t)
+void PlayerStats_GameReport_AddTeam(int t)
 {
        if(PS_GR_OUT_DB < 0) { return; }
 
@@ -93,7 +93,6 @@ void PlayerStats_GameReport_AddEvent(string event_id)
        }
 }
 
-// referred to by PS_GR_P_ADDVAL and PS_GR_T_ADDVAL
 float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 {
        if((prefix == "") || PS_GR_OUT_DB < 0) { return 0; }
@@ -108,7 +107,8 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value)
 void PlayerStats_GameReport_Accuracy(entity p)
 {
        #define ACCMAC(suffix, field) \
-               PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", it.netname, suffix), CS(p).accuracy.(field[i-1]));
+               PlayerStats_GameReport_Event_Player(p, \
+                       sprintf("acc-%s-%s", it.netname, suffix), CS(p).accuracy.(field[i-1]));
        FOREACH(Weapons, it != WEP_Null, {
                ACCMAC("hit", accuracy_hit)
                ACCMAC("fired", accuracy_fired)
@@ -126,7 +126,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
        // add global info!
        if(p.alivetime)
        {
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
+               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
                p.alivetime = 0;
        }
 
@@ -139,7 +139,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
                db_put(PS_GR_OUT_DB, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
 
        if(stof(db_get(PS_GR_OUT_DB, sprintf("%s:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
-               PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1);
+               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_JOINS, 1);
 
        PlayerStats_GameReport_Accuracy(p);
        anticheat_report_to_playerstats(p);
@@ -149,15 +149,17 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
                if(CS(p).latency_cnt)
                {
                        float latency = (CS(p).latency_sum / CS(p).latency_cnt);
-                       if(latency) { PS_GR_P_ADDVAL(p, PLAYERSTATS_AVGLATENCY, latency); }
+                       if(latency)
+                               PlayerStats_GameReport_Event_Player(p, PLAYERSTATS_AVGLATENCY, latency);
                }
+
+               db_put(PS_GR_OUT_DB, sprintf("%s:_ranked", p.playerstats_id), ftos(CS(p).cvar_cl_allow_uidranking));
        }
 
-       strunzone(p.playerstats_id);
-       p.playerstats_id = string_null;
+       strfree(p.playerstats_id);
 }
 
-void PlayerStats_GameReport(float finished)
+void PlayerStats_GameReport(bool finished)
 {
        if(PS_GR_OUT_DB < 0) { return; }
 
@@ -167,16 +169,16 @@ void PlayerStats_GameReport(float finished)
 
        FOREACH_CLIENT(true, {
                // add personal score rank
-               PS_GR_P_ADDVAL(it, PLAYERSTATS_RANK, it.score_dummyfield);
+               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_RANK, it.score_dummyfield);
 
                // scoreboard data
                if(it.scoreboard_pos)
                {
                        // scoreboard is valid!
-                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
+                       PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_VALID, 1);
 
                        // add scoreboard position
-                       PS_GR_P_ADDVAL(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
+                       PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_SCOREBOARD_POS, it.scoreboard_pos);
 
                        // add scoreboard data
                        PlayerScore_PlayerStats(it);
@@ -184,8 +186,8 @@ void PlayerStats_GameReport(float finished)
                        // if the match ended normally, add winning info
                        if(finished)
                        {
-                               PS_GR_P_ADDVAL(it, PLAYERSTATS_WINS, it.winning);
-                               PS_GR_P_ADDVAL(it, PLAYERSTATS_MATCHES, 1);
+                               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_WINS, it.winning);
+                               PlayerStats_GameReport_Event_Player(it, PLAYERSTATS_MATCHES, 1);
                        }
                }
 
@@ -258,6 +260,7 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
 }
 
 // this... is a hack, a temporary one until we get a proper duel gametype
+// TODO: remove duel hack after servers have migrated to the proper duel gametype!
 string PlayerStats_GetGametype()
 {
        if(IS_GAMETYPE(DEATHMATCH) && autocvar_g_maxplayers == 2)
@@ -375,6 +378,10 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                                        url_fputs(fh, sprintf("t %s\n", tt));
                                }
 
+                               // elo ranking enabled
+                               nn = db_get(PS_GR_OUT_DB, sprintf("%s:_ranked", p));
+                               if(nn != "") { url_fputs(fh, sprintf("r %s\n", nn)); }
+
                                // output player events
                                for(e = PS_GR_OUT_EVL; (en = db_get(PS_GR_OUT_DB, sprintf("*:%s", e))) != ""; e = en)
                                {