]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/stats.qh
Make the QC physics match the engine a bit more accurately, fixes some issues with...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / stats.qh
index 488d44220b19e46ca047d18e11511e3d2d223e0b..1a9b35ec01f393e224d87640ea8d1598ae84ce4a 100644 (file)
@@ -193,6 +193,10 @@ int autocvar_sv_gameplayfix_stepdown = 2;
 int autocvar_sv_gameplayfix_stepmultipletimes = 1;
 int autocvar_sv_gameplayfix_unstickplayers = 1;
 int autocvar_sv_gameplayfix_fixedcheckwatertransition = 1;
+int autocvar_sv_gameplayfix_slidemoveprojectiles = 1;
+int autocvar_sv_gameplayfix_grenadebouncedownslopes = 1;
+int autocvar_sv_gameplayfix_noairborncorpse = 1;
+int autocvar_sv_gameplayfix_noairborncorpse_allowsuspendeditems = 1;
 #endif
 REGISTER_STAT(GAMEPLAYFIX_DOWNTRACEONGROUND, int, autocvar_sv_gameplayfix_downtracesupportsongroundflag)
 REGISTER_STAT(GAMEPLAYFIX_EASIERWATERJUMP, int, autocvar_sv_gameplayfix_easierwaterjump)
@@ -201,6 +205,10 @@ REGISTER_STAT(GAMEPLAYFIX_STEPMULTIPLETIMES, int, autocvar_sv_gameplayfix_stepmu
 REGISTER_STAT(GAMEPLAYFIX_UNSTICKPLAYERS, int, autocvar_sv_gameplayfix_unstickplayers)
 REGISTER_STAT(GAMEPLAYFIX_UPVELOCITYCLEARSONGROUND, int, autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag)
 REGISTER_STAT(GAMEPLAYFIX_WATERTRANSITION, int, autocvar_sv_gameplayfix_fixedcheckwatertransition)
+REGISTER_STAT(GAMEPLAYFIX_SLIDEMOVEPROJECTILES, int, autocvar_sv_gameplayfix_slidemoveprojectiles)
+REGISTER_STAT(GAMEPLAYFIX_GRENADEBOUNCESLOPES, int, autocvar_sv_gameplayfix_grenadebouncedownslopes)
+REGISTER_STAT(GAMEPLAYFIX_NOAIRBORNCORPSE, int, autocvar_sv_gameplayfix_noairborncorpse)
+REGISTER_STAT(NOAIRBORNCORPSE_ALLOWSUSPENDED, int, autocvar_sv_gameplayfix_noairborncorpse_allowsuspendeditems)
 
 REGISTER_STAT(MOVEVARS_JUMPSTEP, int, cvar("sv_jumpstep"))
 REGISTER_STAT(NOSTEP, int, cvar("sv_nostep"))