]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/stats.qh
Merge branch 'master' into TimePath/modules
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / stats.qh
index 2c471f0db30bb63d39b53966ed92ff6bf2e573ad..d6aa068ea67eb775da3cba979c9a62398e9cbcf2 100644 (file)
@@ -1,8 +1,7 @@
-#ifndef STATS_H
-#define STATS_H
+#pragma once
 
 #ifdef SVQC
-#include <server/cl_client.qh>
+#include <server/client.qh>
 #endif
 
 // Full list of all stat constants, included in a single location for easy reference
@@ -122,8 +121,10 @@ REGISTER_STAT(REVIVE_PROGRESS, float)
 REGISTER_STAT(ROUNDLOST, int)
 REGISTER_STAT(BUFF_TIME, float)
 REGISTER_STAT(CTF_FLAGSTATUS, int)
+REGISTER_STAT(CAPTURE_PROGRESS, float)
 REGISTER_STAT(ENTRAP_ORB, float)
 REGISTER_STAT(ENTRAP_ORB_ALPHA, float)
+REGISTER_STAT(ITEMSTIME, int, autocvar_sv_itemstime)
 
 #ifdef SVQC
 int autocvar_g_multijump;
@@ -174,12 +175,21 @@ REGISTER_STAT(BUGRIGS_SPEED_POW, float, g_bugrigs_speed_pow)
 REGISTER_STAT(BUGRIGS_SPEED_REF, float, g_bugrigs_speed_ref)
 REGISTER_STAT(BUGRIGS_STEER, float, g_bugrigs_steer)
 
-REGISTER_STAT(GAMEPLAYFIX_DOWNTRACEONGROUND, int, cvar("sv_gameplayfix_downtracesupportsongroundflag"))
-REGISTER_STAT(GAMEPLAYFIX_EASIERWATERJUMP, int, cvar("sv_gameplayfix_easierwaterjump"))
-REGISTER_STAT(GAMEPLAYFIX_STEPDOWN, int, cvar("sv_gameplayfix_stepdown"))
-REGISTER_STAT(GAMEPLAYFIX_STEPMULTIPLETIMES, int, cvar("sv_gameplayfix_stepmultipletimes"))
-REGISTER_STAT(GAMEPLAYFIX_UNSTICKPLAYERS, int, cvar("sv_gameplayfix_unstickplayers"))
+#ifdef SVQC
+int autocvar_sv_gameplayfix_downtracesupportsongroundflag;
+int autocvar_sv_gameplayfix_easierwaterjump;
+int autocvar_sv_gameplayfix_stepdown;
+int autocvar_sv_gameplayfix_stepmultipletimes;
+int autocvar_sv_gameplayfix_unstickplayers;
+int autocvar_sv_gameplayfix_fixedcheckwatertransition;
+#endif
+REGISTER_STAT(GAMEPLAYFIX_DOWNTRACEONGROUND, int, autocvar_sv_gameplayfix_downtracesupportsongroundflag)
+REGISTER_STAT(GAMEPLAYFIX_EASIERWATERJUMP, int, autocvar_sv_gameplayfix_easierwaterjump)
+REGISTER_STAT(GAMEPLAYFIX_STEPDOWN, int, autocvar_sv_gameplayfix_stepdown)
+REGISTER_STAT(GAMEPLAYFIX_STEPMULTIPLETIMES, int, autocvar_sv_gameplayfix_stepmultipletimes)
+REGISTER_STAT(GAMEPLAYFIX_UNSTICKPLAYERS, int, autocvar_sv_gameplayfix_unstickplayers)
 REGISTER_STAT(GAMEPLAYFIX_UPVELOCITYCLEARSONGROUND, int, autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag)
+REGISTER_STAT(GAMEPLAYFIX_WATERTRANSITION, int, autocvar_sv_gameplayfix_fixedcheckwatertransition)
 
 REGISTER_STAT(MOVEVARS_JUMPSTEP, int, cvar("sv_jumpstep"))
 REGISTER_STAT(NOSTEP, int, cvar("sv_nostep"))
@@ -205,6 +215,7 @@ float autocvar_sv_dodging_horiz_speed_frozen;
 float autocvar_sv_dodging_ramp_time;
 float autocvar_sv_dodging_up_speed;
 bool autocvar_sv_dodging_wall_dodging;
+bool autocvar_sv_dodging_air_dodging;
 #endif
 
 REGISTER_STAT(DODGING, int, g_dodging)
@@ -219,7 +230,8 @@ REGISTER_STAT(DODGING_RAMP_TIME, float, autocvar_sv_dodging_ramp_time)
 /** cvar loopback */
 REGISTER_STAT(DODGING_TIMEOUT, float)
 REGISTER_STAT(DODGING_UP_SPEED, float, autocvar_sv_dodging_up_speed)
-REGISTER_STAT(DODGING_WALL, int, autocvar_sv_dodging_wall_dodging)
+REGISTER_STAT(DODGING_WALL, bool, autocvar_sv_dodging_wall_dodging)
+REGISTER_STAT(DODGING_AIR, bool, autocvar_sv_dodging_air_dodging)
 
 REGISTER_STAT(JETPACK_ACCEL_SIDE, float, autocvar_g_jetpack_acceleration_side)
 REGISTER_STAT(JETPACK_ACCEL_UP, float, autocvar_g_jetpack_acceleration_up)
@@ -227,6 +239,7 @@ REGISTER_STAT(JETPACK_ANTIGRAVITY, float, autocvar_g_jetpack_antigravity)
 REGISTER_STAT(JETPACK_FUEL, float, autocvar_g_jetpack_fuel)
 REGISTER_STAT(JETPACK_MAXSPEED_SIDE, float, autocvar_g_jetpack_maxspeed_side)
 REGISTER_STAT(JETPACK_MAXSPEED_UP, float, autocvar_g_jetpack_maxspeed_up)
+REGISTER_STAT(JETPACK_REVERSE_THRUST, float, autocvar_g_jetpack_reverse_thrust)
 
 REGISTER_STAT(MOVEVARS_HIGHSPEED, float, autocvar_g_movement_highspeed)
 
@@ -246,6 +259,8 @@ REGISTER_STAT(DOM_PPS_PINK, float)
 REGISTER_STAT(TELEPORT_MAXSPEED, float, autocvar_g_teleport_maxspeed)
 REGISTER_STAT(TELEPORT_TELEFRAG_AVOID, int, autocvar_g_telefrags_avoid)
 
+REGISTER_STAT(CAMERA_SPECTATOR, int)
+
 REGISTER_STAT(SPECTATORSPEED, float)
 
 #ifdef SVQC
@@ -308,6 +323,3 @@ REGISTER_STAT(GUNALIGN, int, this.cvar_cl_gunalign)
 #ifdef SVQC
 SPECTATE_COPYFIELD(_STAT(GUNALIGN))
 #endif
-
-
-#endif