]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/t_items.qh
Merge branch 'master' into Lyberta/GivePlayerAmmo
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / t_items.qh
index e52604d994e97c1bf970394d083e1357550f31e6..331d3ac8c3edf342571aae9204e14cc7b5ed932c 100644 (file)
@@ -85,6 +85,26 @@ void Item_ScheduleRespawnIn(entity e, float t);
 void Item_ScheduleRespawn(entity e);
 
 void Item_ScheduleInitialRespawn(entity e);
+
+/// \brief Gives health to the player.
+/// \param[in,out] player Player to give health to.
+/// \param[in] amount Amount of health to give.
+/// \return No return.
+void GivePlayerHealth(entity player, float amount);
+
+/// \brief Gives armor to the player.
+/// \param[in,out] player Player to give armor to.
+/// \param[in] amount Amount of armor to give.
+/// \return No return.
+void GivePlayerArmor(entity player, float amount);
+
+/// \brief Gives ammo of the specified type to the player.
+/// \param[in,out] player Player to give ammo to.
+/// \param[in] type Ammo type property.
+/// \param[in] amount Amount of ammo to give.
+/// \return No return.
+void GivePlayerAmmo(entity player, .float ammotype, float amount);
+
 float ITEM_MODE_NONE = 0;
 float ITEM_MODE_HEALTH = 1;
 float ITEM_MODE_ARMOR = 2;