if(!self.hagar_load) // require releasing loaded rockets first
W_Reload(self, min(WEP_CVAR_PRI(hagar, ammo), WEP_CVAR_SEC(hagar, ammo)), SND(RELOAD));
}
-METHOD(Hagar, wr_suicidemessage, int(entity thiswep))
+METHOD(Hagar, wr_suicidemessage, Notification(entity thiswep))
{
return WEAPON_HAGAR_SUICIDE;
}
-METHOD(Hagar, wr_killmessage, int(entity thiswep))
+METHOD(Hagar, wr_killmessage, Notification(entity thiswep))
{
if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_HAGAR_MURDER_BURST;