+++ /dev/null
-#ifdef INTERFACE
-void CheckBox_Click(entity me, entity other);
-CLASS(CheckBox) EXTENDS(Button)
- METHOD(CheckBox, configureCheckBox, void(entity, string, float, string))
- METHOD(CheckBox, draw, void(entity))
- METHOD(CheckBox, toString, string(entity))
- METHOD(CheckBox, setChecked, void(entity, float))
- ATTRIB(CheckBox, useDownAsChecked, float, 0)
- ATTRIB(CheckBox, checked, float, 0)
- ATTRIB(CheckBox, onClick, void(entity, entity), CheckBox_Click)
- ATTRIB(CheckBox, srcMulti, float, 0)
- ATTRIB(CheckBox, disabled, float, 0)
-ENDCLASS(CheckBox)
-#endif
-
-#ifdef IMPLEMENTATION
-void CheckBox_setChecked(entity me, float val)
-{
- me.checked = val;
-}
-void CheckBox_Click(entity me, entity other)
-{
- me.setChecked(me, !me.checked);
-}
-string CheckBox_toString(entity me)
-{
- return strcat(SUPER(CheckBox).toString(me), ", ", me.checked ? "checked" : "unchecked");
-}
-void CheckBox_configureCheckBox(entity me, string txt, float sz, string gfx)
-{
- me.configureButton(me, txt, sz, gfx);
- me.align = 0;
-}
-void CheckBox_draw(entity me)
-{
- float s;
- s = me.pressed;
- if(me.useDownAsChecked)
- {
- me.srcSuffix = string_null;
- me.forcePressed = me.checked;
- }
- else
- me.srcSuffix = (me.checked ? "1" : "0");
- me.pressed = s;
- SUPER(CheckBox).draw(me);
-}
-#endif