]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/menu.qc
Merge branch 'master' into samual/serverlist
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / menu.qc
index 78c196995d194a6060216c0843f1b31ca0ad6f22..1e4caf78a0972fcea91f2b5e32a04a2150d8508e 100644 (file)
@@ -16,10 +16,13 @@ float menuInitialized;
 float menuNotTheFirstFrame;
 float menuMouseMode;
 
+float conwidth_s, conheight_s, vidwidth_s, vidheight_s, vidpixelheight_s,
+      realconwidth, realconheight;
+
 void m_sync()
 {
        updateCompression();
-       updateConwidths();
+       vidwidth_s = vidheight_s = vidpixelheight_s = 0;  // Force updateConwidths on next draw.
 
        loadAllCvars(main);
 }
@@ -74,12 +77,13 @@ void m_init()
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
        CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
 
+       RegisterSLCategories();
+
        float ddsload = cvar("r_texture_dds_load");
        float texcomp = cvar("gl_texturecompression");
        updateCompression();
        if(ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression"))
                localcmd("\nr_restart\n");
-       initConwidths();
 
        if(!restarting)
        {
@@ -91,19 +95,27 @@ void m_init()
        }
 }
 
-float MENU_ASPECT = 1.25; // 1280x1024
-float MENU_MINHEIGHT = 600;
-float conwidth_s, conheight_s, realconwidth, realconheight, screenconwidth, screenconheight;
+const float MENU_ASPECT = 1.25; // 1280x1024
+
 void draw_reset_cropped()
 {
-       draw_reset(screenconwidth, screenconheight, 0.5 * (realconwidth - screenconwidth), 0.5 * (realconheight - screenconheight));
+       draw_reset(conwidth, conheight, 0.5 * (realconwidth - conwidth), 0.5 * (realconheight - conheight));
 }
 void draw_reset_full()
 {
        draw_reset(realconwidth, realconheight, 0, 0);
 }
-void UpdateConWidthHeight()
+
+void UpdateConWidthHeight(float w, float h, float p)
 {
+       if (w != vidwidth_s || h != vidheight_s || p != vidpixelheight_s)
+       {
+               if (updateConwidths(w, h, p))
+                       localcmd(sprintf("\nexec %s\n", cvar_string("menu_font_cfg")));
+               vidwidth_s = w;
+               vidheight_s = h;
+               vidpixelheight_s = p;
+       }
        conwidth_s = conwidth;
        conheight_s = conheight;
        realconwidth = cvar("vid_conwidth");
@@ -120,18 +132,6 @@ void UpdateConWidthHeight()
                conwidth = realconwidth;
                conheight = realconwidth / MENU_ASPECT;
        }
-       screenconwidth = conwidth;
-       screenconheight = conheight;
-       if(conwidth < MENU_MINHEIGHT * MENU_ASPECT)
-       {
-               conheight *= MENU_MINHEIGHT * MENU_ASPECT / conwidth;
-               conwidth = MENU_MINHEIGHT * MENU_ASPECT;
-       }
-       if(conheight < MENU_MINHEIGHT)
-       {
-               conwidth *= MENU_MINHEIGHT / conheight;
-               conheight = MENU_MINHEIGHT;
-       }
        if(main)
        {
                if(conwidth_s != conwidth || conheight_s != conheight)
@@ -140,6 +140,10 @@ void UpdateConWidthHeight()
                        main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
                }
        }
+       else
+       {
+               vidwidth_s = vidheight_s = vidpixelheight_s = 0; // retry next frame
+       }
 }
 
 string m_goto_buffer;
@@ -148,8 +152,6 @@ void m_init_delayed()
        float fh, glob, n, i;
        string s;
 
-       conwidth = conheight = -1;
-       UpdateConWidthHeight();
        draw_reset_cropped();
 
        menuInitialized = 0;
@@ -302,11 +304,11 @@ void m_keydown(float key, float ascii)
        if(key == K_SHIFT) menuShiftState |= S_SHIFT;
 }
 
-float SCALEMODE_CROP = 0;
-float SCALEMODE_LETTERBOX = 1;
-float SCALEMODE_WIDTH = 2;
-float SCALEMODE_HEIGHT = 3;
-float SCALEMODE_STRETCH = 4;
+const float SCALEMODE_CROP = 0;
+const float SCALEMODE_LETTERBOX = 1;
+const float SCALEMODE_WIDTH = 2;
+const float SCALEMODE_HEIGHT = 3;
+const float SCALEMODE_STRETCH = 4;
 void draw_Picture_Aligned(vector algn, float scalemode, string img, float a)
 {
        vector sz, org, isz, isz_w, isz_h;
@@ -671,7 +673,7 @@ void m_tooltip(vector pos)
        }
 }
 
-void m_draw()
+void m_draw(float width, float height)
 {
        float t;
        float realFrametime;
@@ -685,8 +687,7 @@ void m_draw()
        if (anim)
                anim.tickAll(anim);
 
-       if(main)
-               UpdateConWidthHeight();
+       UpdateConWidthHeight(width, height, cvar("vid_pixelheight"));
 
        if(!menuInitialized)
        {
@@ -991,7 +992,8 @@ void m_goto(string itemname)
                for(e = NULL; (e = find(e, name, itemname)); )
                        if(e.classname != "vtbl")
                                break;
-               if(e)
+                               
+               if((e) && (!e.requiresConnection || (gamestatus & (GAME_ISSERVER | GAME_CONNECTED))))
                {
                        m_hide();
                        m_activate_window(e);