Merge remote branch 'origin/terencehill/powerups_respawntime_fix'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / arena.qc
index e1c210a3dc23f24f3b9fb5e0b1cf3080df114c75..ef81fd92bad7db138edb2fa1e1067d252bae875b 100644 (file)
@@ -47,7 +47,7 @@ void reset_map(float dorespawn)
        race_ReadyRestart();
 
        for(self = world; (self = nextent(self)); )
-       if(clienttype(self) == CLIENTTYPE_NOTACLIENT && self.items != IT_STRENGTH && self.items != IT_INVINCIBLE) // don't respawn strength or shield, that will only lead to them spawning very early each match
+       if(clienttype(self) == CLIENTTYPE_NOTACLIENT)
        {
                if(self.reset)
                {