// add bots to reach minplayers if needed
bots = max(minbots, minplayers - activerealplayers);
// cap bots to the max players allowed by the server
+ int player_limit = GetPlayerLimit();
+ if(player_limit)
+ bots = min(bots, player_limit - activerealplayers);
bots = min(bots, maxclients - realplayers);
if(bots > minbots)