]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/bot.qc
Merge branch 'master' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / bot.qc
index 641ca893ec68bc9fa85ad3559cf28e4f0e447eeb..3911d596dc51859afd8058272ec394bf402014a7 100644 (file)
@@ -215,13 +215,13 @@ void bot_setnameandstuff(entity this)
 
        prio = 6;
 
-       #define READSKILL(f, w, r) MACRO_BEGIN \
+       #define READSKILL(f, w, r) MACRO_BEGIN \
                if(argv(prio) != "") \
                        this.f = stof(argv(prio)) * w; \
                else \
                        this.f = (!autocvar_g_campaign) * (2 * random() - 1) * r * w; \
                prio++; \
-       MACRO_END
+       MACRO_END
        //print(bot_name, ": ping=", argv(9), "\n");
 
        READSKILL(havocbot_keyboardskill, 0.5, 0.5); // keyboard skill
@@ -580,7 +580,7 @@ void bot_calculate_stepheightvec()
        jumpstepheightvec = stepheightvec + jumpheight_vec * 0.85; // reduce it a bit to make the jumps easy
 }
 
-float bot_fixcount()
+bool bot_fixcount()
 {
        int activerealplayers = 0;
        int realplayers = 0;
@@ -604,6 +604,8 @@ float bot_fixcount()
        else if ((realplayers || autocvar_bot_join_empty || (currentbots > 0 && time < 5)))
        {
                int minplayers = max(0, floor(autocvar_minplayers));
+               if (teamplay)
+                       minplayers = max(0, floor(autocvar_minplayers_per_team) * AvailableTeams());
                int minbots = max(0, floor(autocvar_bot_number));
 
                // add bots to reach minplayers if needed
@@ -611,7 +613,7 @@ float bot_fixcount()
                // cap bots to the max players allowed by the server
                int player_limit = GetPlayerLimit();
                if(player_limit)
-                       bots = min(bots, player_limit - activerealplayers);
+                       bots = min(bots, max(player_limit - activerealplayers, 0));
                bots = min(bots, maxclients - realplayers);
 
                if(bots > minbots)
@@ -634,7 +636,7 @@ float bot_fixcount()
                                return false;
                        }
                }
-               while (currentbots > bots)
+               while (currentbots > bots && bots >= 0)
                        bot_removenewest();
        }