#pragma once
-void havocbot_goalrating_controlpoints(entity this, float ratingscale, vector org, float sradius);
+
+const float BOT_RATING_ENEMY = 2500;
+
+.float bot_ratingscale;
+.float bot_ratingscale_time;
+.float havocbot_role_timeout;
+
+.void(entity this) havocbot_previous_role;
+.void(entity this) havocbot_role;