// increase by 0.01 when changes require only waypoint relinking
// increase by 1 when changes require to manually edit waypoints
// max 2 decimal places, always specified
-#define WAYPOINT_VERSION 1.00
+const float WAYPOINT_VERSION = 1.01;
+string waypoint_time;
// fields you can query using prvm_global server to get some statistics about waypoint linking culling
float relink_total, relink_walkculled, relink_pvsculled, relink_lengthculled;
void waypoint_spawnforitem_force(entity e, vector org);
void waypoint_spawnforitem(entity e);
void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent);
-void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, entity tracetest_ent);
+void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent);
void botframe_showwaypointlinks();
float waypoint_loadall();
void waypoint_unreachable(entity pl);
-vector waypoint_fixorigin(vector position, entity tracetest_ent);
+vector waypoint_fixorigin_down_dir(vector position, entity tracetest_ent, vector down_dir);
void botframe_autowaypoints();