needarmor = TRUE;
// Needs weapons?
- for(i = WEP_FIRST; i < WEP_LAST ; ++i)
+ for(i = WEP_FIRST; i <= WEP_LAST ; ++i)
{
// Find weapon
if(power2of(i-1) & self.weapons)
havocbot_goalrating_ons_offenseitems(10000, self.origin, 10000);
navigation_goalrating_end();
- self.bot_strategytime = time + cvar("bot_ai_strategyinterval");
+ self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
}
};