]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge branch 'master' into mirceakitsune/damage_effects
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index f4c1d009def9ee411f04034ede149f81abafb930..61884b8780cd924c8af5b3c12b29022561117875 100644 (file)
@@ -659,13 +659,13 @@ void PutObserverInServer (void)
        accuracy_resend(self);
 
        self.spectatortime = time;
-
+       
        self.classname = "observer";
        self.iscreature = FALSE;
        self.health = -666;
        self.takedamage = DAMAGE_NO;
        self.solid = SOLID_NOT;
-       self.movetype = MOVETYPE_NOCLIP;
+       self.movetype = MOVETYPE_FLY_WORLDONLY; //(self.cvar_cl_clippedspectating ? MOVETYPE_NOCLIP : MOVETYPE_FLY); // it's too early for this anyway, lets just set it in playerprethink
        self.flags = FL_CLIENT | FL_NOTARGET;
        self.armorvalue = 666;
        self.effects = 0;
@@ -694,9 +694,9 @@ void PutObserverInServer (void)
        self.fixangle = TRUE;
        self.crouch = FALSE;
 
-       self.view_ofs = PL_VIEW_OFS;
+       self.view_ofs = '0 0 0'; // so that your view doesn't go into the ceiling with MOVETYPE_FLY_WORLDONLY, previously "PL_VIEW_OFS"
        setorigin (self, spot.origin);
-       setsize (self, '0 0 0', '0 0 0');
+       setsize (self, PL_CROUCH_MIN, PL_CROUCH_MAX); // give the spectator some space between walls for MOVETYPE_FLY_WORLDONLY
        self.prevorigin = self.origin;
        self.items = 0;
        self.weapons = 0;
@@ -887,6 +887,8 @@ void PutClientInServer (void)
 
                RemoveGrapplingHook(self); // Wazat's Grappling Hook
 
+               Violence_DamageEffect_Remove(self);
+
                self.classname = "player";
                self.wasplayer = TRUE;
                self.iscreature = TRUE;
@@ -1018,6 +1020,7 @@ void PutClientInServer (void)
                self.oldorigin = self.origin;
                self.prevorigin = self.origin;
                self.lastrocket = world; // stop rocket guiding, no revenge from the grave!
+               self.lastteleporttime = time; // prevent insane speeds due to changing origin
 
                if(g_arena)
                {
@@ -1063,7 +1066,7 @@ void PutClientInServer (void)
                //stuffcmd(self, "set viewsize $tmpviewsize \n");
 
                if (autocvar_g_spawnsound)
-                       sound (self, CHAN_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
+                       sound (self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
 
                if(g_assault) {
                        if(self.team == assault_attacker_team)
@@ -1085,7 +1088,6 @@ void PutClientInServer (void)
                        if(e.spawnflags & WEP_FLAG_RELOADABLE) // prevent accessing undefined cvars
                                self.weapon_load[j] = cvar(strcat("g_balance_", e.netname, "_reload_ammo"));
                }
-               self.weapon_forbidchange = FALSE;
 
                oldself = self;
                self = spot;
@@ -1279,8 +1281,10 @@ void ClientKill_Now()
             Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0');            
            }
        }
-       
-       remove(self.killindicator);
+
+       if(self.killindicator && !wasfreed(self.killindicator))
+               remove(self.killindicator);
+
        self.killindicator = world;
 
        if(self.killindicator_teamchange)
@@ -1293,6 +1297,13 @@ void ClientKill_Now()
 }
 void KillIndicator_Think()
 {
+       if (gameover)
+       {
+               self.owner.killindicator = world;
+               remove(self);
+               return;
+       }
+
        if (!self.owner.modelindex)
        {
                self.owner.killindicator = world;
@@ -1329,6 +1340,10 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2
 {
        float killtime;
        entity e;
+
+       if (gameover)
+               return;
+
        killtime = autocvar_g_balance_kill_delay;
 
        if(g_race_qualifying || g_cts)
@@ -1392,24 +1407,28 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2
                {
                        self.killindicator.colormod = '0 0 0';
                        if(clienttype(self) == CLIENTTYPE_REAL)
-                               Send_CSQC_Centerprint_Generic(self, CPID_KILL, "^1Suicide in %d seconds", 1, self.killindicator.cnt);
+                       if(self.killindicator.cnt > 0)
+                               Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "^1Suicide in %d seconds", 1, self.killindicator.cnt);
                }
                else if(targetteam == -1) // auto
                {
                        self.killindicator.colormod = '0 1 0';
                        if(clienttype(self) == CLIENTTYPE_REAL)
+                       if(self.killindicator.cnt > 0)
                                Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Changing team in %d seconds", 1, self.killindicator.cnt);
                }
                else if(targetteam == -2) // spectate
                {
                        self.killindicator.colormod = '0.5 0.5 0.5';
                        if(clienttype(self) == CLIENTTYPE_REAL)
+                       if(self.killindicator.cnt > 0)
                                Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Spectating in %d seconds", 1, self.killindicator.cnt);
                }
                else
                {
                        self.killindicator.colormod = TeamColor(targetteam);
                        if(clienttype(self) == CLIENTTYPE_REAL)
+                       if(self.killindicator.cnt > 0)
                                Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("Changing to ", ColoredTeamName(targetteam), " in %d seconds"), 1, self.killindicator.cnt);
                }
        }
@@ -1418,6 +1437,9 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2
 
 void ClientKill (void)
 {
+       if (gameover)
+               return;
+
        if((g_arena || g_ca) && ((champion && champion.classname == "player" && player_count > 1) || player_count == 1)) // don't allow a kill in this case either
        {
                // do nothing
@@ -1441,55 +1463,6 @@ void CTS_ClientKill (entity e) // silent version of ClientKill, used when player
     e.lip = 0;
 }
 
-void DoTeamChange(float destteam)
-{
-       float t, c0;
-       if(!teamplay)
-       {
-               if(destteam >= 0)
-                       SetPlayerColors(self, destteam);
-               return;
-       }
-       if(self.classname == "player")
-       if(destteam == -1)
-       {
-               CheckAllowedTeams(self);
-               t = FindSmallestTeam(self, TRUE);
-               switch(self.team)
-               {
-                       case COLOR_TEAM1: c0 = c1; break;
-                       case COLOR_TEAM2: c0 = c2; break;
-                       case COLOR_TEAM3: c0 = c3; break;
-                       case COLOR_TEAM4: c0 = c4; break;
-                       default:          c0 = 999;
-               }
-               switch(t)
-               {
-                       case 1:
-                               if(c0 > c1)
-                                       destteam = COLOR_TEAM1;
-                               break;
-                       case 2:
-                               if(c0 > c2)
-                                       destteam = COLOR_TEAM2;
-                               break;
-                       case 3:
-                               if(c0 > c3)
-                                       destteam = COLOR_TEAM3;
-                               break;
-                       case 4:
-                               if(c0 > c4)
-                                       destteam = COLOR_TEAM4;
-                               break;
-               }
-               if(destteam == -1)
-                       return;
-       }
-       if(destteam == self.team && destteam >= 0 && !self.killindicator)
-               return;
-       ClientKill_TeamChange(destteam);
-}
-
 void FixClientCvars(entity e)
 {
        // send prediction settings to the client
@@ -1665,6 +1638,8 @@ void ClientConnect (void)
 
        self.playerid = (playerid_last = playerid_last + 1);
 
+       PlayerStats_AddEvent(sprintf("kills-%d", self.playerid));
+
     if(clienttype(self) == CLIENTTYPE_BOT)
         PlayerStats_AddPlayer(self);
 
@@ -1978,6 +1953,7 @@ void respawn(void)
                pointparticles(particleeffectnum("respawn_ghost"), self.origin, '0 0 0', 1);
                if(autocvar_g_respawn_ghosts_maxtime)
                        SUB_SetFade (self, time + autocvar_g_respawn_ghosts_maxtime / 2 + random () * (autocvar_g_respawn_ghosts_maxtime - autocvar_g_respawn_ghosts_maxtime / 2), 1.5);
+               Violence_DamageEffect_Remove(self);
        }
 
        CopyBody(1);
@@ -1995,7 +1971,7 @@ void play_countdown(float finished, string samp)
        if(clienttype(self) == CLIENTTYPE_REAL)
                if(floor(finished - time - frametime) != floor(finished - time))
                        if(finished - time < 6)
-                               sound (self, CHAN_AUTO, samp, VOL_BASE, ATTN_NORM);
+                               sound (self, CH_INFO, samp, VOL_BASE, ATTN_NORM);
 }
 
 void player_powerups (void)
@@ -2005,12 +1981,12 @@ void player_powerups (void)
 
        if((self.items & IT_USING_JETPACK) && !self.deadflag)
        {
-               SoundEntity_StartSound(self, CHAN_PLAYER, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
+               SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
                self.modelflags |= MF_ROCKET;
        }
        else
        {
-               SoundEntity_StopSound(self, CHAN_PLAYER);
+               SoundEntity_StopSound(self, CH_TRIGGER_SINGLE);
                self.modelflags &~= MF_ROCKET;
        }
 
@@ -2339,7 +2315,8 @@ void SpectateCopy(entity spectatee) {
        self.dmg_save = spectatee.dmg_save;
        self.dmg_inflictor = spectatee.dmg_inflictor;
        self.angles = spectatee.v_angle;
-       //self.fixangle = TRUE;
+       if(!self.BUTTON_USE)
+               self.fixangle = TRUE;
        setorigin(self, spectatee.origin);
        setsize(self, spectatee.mins, spectatee.maxs);
        SetZoomState(spectatee.zoomstate);
@@ -2353,7 +2330,7 @@ void SpectateCopy(entity spectatee) {
     {
         setorigin(self, spectatee.origin);
         self.velocity = spectatee.vehicle.velocity;
-        //self.v_angle += spectatee.vehicle.angles;
+        self.v_angle += spectatee.vehicle.angles;
         //self.v_angle_x *= -1;
         self.vehicle_health = spectatee.vehicle_health;
         self.vehicle_shield = spectatee.vehicle_shield;
@@ -2466,6 +2443,7 @@ void LeaveSpectatorMode()
                                bprint ("^4", self.netname, "^4 is playing now\n");
 
                        if(!autocvar_g_campaign)
+                       if (time < self.jointime + autocvar_welcome_message_time)
                                Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD); // clear MOTD
 
                        return;
@@ -2528,17 +2506,20 @@ void checkSpectatorBlock() {
 
 void ObserverThink()
 {
+       float prefered_movetype;
        if (self.flags & FL_JUMPRELEASED) {
                if (self.BUTTON_JUMP && !self.version_mismatch) {
-                       self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        self.flags |= FL_SPAWNING;
                } else if(self.BUTTON_ATCK && !self.version_mismatch) {
-                       self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        if(SpectateNext() == 1) {
                                self.classname = "spectator";
                        }
+               } else {
+                       prefered_movetype = ((!self.BUTTON_USE ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
+                       if (self.movetype != prefered_movetype)
+                               self.movetype = prefered_movetype;
                }
        } else {
                if (!(self.BUTTON_ATCK || self.BUTTON_JUMP)) {
@@ -2557,11 +2538,9 @@ void SpectatorThink()
 {
        if (self.flags & FL_JUMPRELEASED) {
                if (self.BUTTON_JUMP && !self.version_mismatch) {
-                       self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        self.flags |= FL_SPAWNING;
                } else if(self.BUTTON_ATCK) {
-                       self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        if(SpectateNext() == 1) {
                                self.classname = "spectator";
@@ -2570,7 +2549,6 @@ void SpectatorThink()
                                PutClientInServer();
                        }
                } else if (self.BUTTON_ATCK2) {
-                       self.welcomemessage_time = 0;
                        self.flags &~= FL_JUMPRELEASED;
                        self.classname = "observer";
                        PutClientInServer();
@@ -2588,6 +2566,8 @@ void SpectatorThink()
                                return;
                        }
                }
+               if(!SpectateUpdate())
+                       PutObserverInServer();
        }
 
        self.flags |= FL_CLIENT | FL_NOTARGET;
@@ -3009,7 +2989,7 @@ void PlayerPreThink (void)
                oldself = self; self = self.teamkill_soundsource;
                oldpusher = self.pusher; self.pusher = oldself;
 
-               PlayerSound(playersound_teamshoot, CHAN_VOICE, VOICETYPE_LASTATTACKER_ONLY);
+               PlayerSound(playersound_teamshoot, CH_VOICE, VOICETYPE_LASTATTACKER_ONLY);
 
                self.pusher = oldpusher;
                self = oldself;
@@ -3019,7 +2999,7 @@ void PlayerPreThink (void)
        if(time > self.taunt_soundtime)
        {
                self.taunt_soundtime = 0;
-               PlayerSound(playersound_taunt, CHAN_VOICE, VOICETYPE_AUTOTAUNT);
+               PlayerSound(playersound_taunt, CH_VOICE, VOICETYPE_AUTOTAUNT);
        }
 
        target_voicescript_next(self);
@@ -3140,7 +3120,7 @@ void PlayerPostThink (void)
        } else if (self.classname == "spectator") {
                //do nothing
        }
-
+       
        /*
        float i;
        for(i = 0; i < 1000; ++i)
@@ -3181,7 +3161,8 @@ void PlayerPostThink (void)
        else
        {
                if(self.showheadshotbbox)
-                       remove(self.showheadshotbbox);
+                       if(self.showheadshotbbox && !wasfreed(self.showheadshotbbox))
+                remove(self.showheadshotbbox);
        }
 
        playerdemo_write();