if(self.alivetime)
{
- if(!inWarmupStage)
+ if(!warmup_stage)
PlayerStats_Event(self, PLAYERSTATS_ALIVETIME, time - self.alivetime);
self.alivetime = 0;
}
n = tokenize_console(defaultmodel);
if(n > 0)
+ {
defaultmodel = argv(floor(n * self.model_randomizer));
+ // However, do NOT randomize if the player-selected model is in the list.
+ for (i = 0; i < n; ++i)
+ if ((argv(i) == self.playermodel && defaultskin == stof(self.playerskin)) || argv(i) == strcat(self.playermodel, ":", self.playerskin))
+ defaultmodel = argv(i);
+ }
i = strstrofs(defaultmodel, ":", 0);
if(i >= 0)
self.nex_charge = autocvar_g_balance_nex_charge_start;
}
- if(inWarmupStage)
+ if(warmup_stage)
{
self.ammo_shells = warmup_start_ammo_shells;
self.ammo_nails = warmup_start_ammo_nails;
self.ammo_fuel = warmup_start_ammo_fuel;
self.health = warmup_start_health;
self.armorvalue = warmup_start_armorvalue;
- self.weapons = warmup_start_weapons;
+
+ if(g_warmup_allguns == 2)
+ self.weapons = warmup_start_weapons;
+ else if(g_warmup_allguns == 1)
+ self.weapons = (warmup_start_weapons & (weaponsInMap | start_weapons));
}
else
{
self.weaponname = "";
self.switchingweapon = 0;
- if(!inWarmupStage)
+ if(!warmup_stage)
if(!self.alivetime)
self.alivetime = time;
if(IS_REAL_CLIENT(self.owner))
{
if(self.cnt <= 10)
- { Send_Notification(NOTIF_ONE, self.owner, MSG_ANNCE, Announcer_PickNumber(self.cnt)); }
+ { Send_Notification(NOTIF_ONE, self.owner, MSG_ANNCE, Announcer_PickNumber(CNT_KILL, self.cnt)); }
}
self.nextthink = time + 1;
self.cnt -= 1;
{
self.respawn_countdown = number - 1;
if(ceil(self.respawn_time - (time + 0.5)) == number) // only say it if it is the same number even in 0.5s; to prevent overlapping sounds
- Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(number));
+ { Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(CNT_RESPAWN, number)); }
}
}
}
{
if(self.BUTTON_INFO) // BUTTON_INFO hides initial MOTD
self.motd_actived_time = -2; // wait until BUTTON_INFO gets released
- else if(self.motd_actived_time == -2 || IS_PLAYER(self) || time - self.jointime > autocvar_welcome_message_time)
+ else if(self.motd_actived_time == -2 || IS_PLAYER(self))
{
// instanctly hide MOTD
self.motd_actived_time = 0;
else if(timeleft <= 10)
{
if(timeleft != self.idlekick_lasttimeleft)
- Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(timeleft));
+ { Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(CNT_IDLE, timeleft)); }
self.idlekick_lasttimeleft = timeleft;
}
}
//pointparticles(particleeffectnum("machinegun_impact"), self.origin + self.view_ofs + '0 0 7', '0 0 0', 1);
if(self.waypointsprite_attachedforcarrier)
- WaypointSprite_UpdateHealth(self.waypointsprite_attachedforcarrier, '1 0 0' * healtharmor_maxdamage(self.health, self.armorvalue, autocvar_g_balance_armor_blockpercent));
+ WaypointSprite_UpdateHealth(self.waypointsprite_attachedforcarrier, '1 0 0' * healtharmor_maxdamage(self.health, self.armorvalue, autocvar_g_balance_armor_blockpercent, DEATH_WEAPON));
playerdemo_write();