.float multijump_ready;
.float prevjumpbutton;
-.float nexspeed;
-
/*
=============
PlayerJump
// using this move type for "big rigs"
// the engine does not push the entity!
- float accel, steer, f;
+ float accel, steer, f, myspeed, steerfactor;
vector angles_save, rigvel;
angles_save = self.angles;
if(self.flags & FL_ONGROUND || g_bugrigs_air_steering)
{
- float myspeed, upspeed, steerfactor, accelfactor;
+ float upspeed, accelfactor;
myspeed = self.velocity * v_forward;
upspeed = self.velocity * v_up;
if(vlen(self.velocity - self.velocity_z * '0 0 1') > speedaward_speed) {
speedaward_speed = vlen(self.velocity - self.velocity_z * '0 0 1');
speedaward_holder = self.netname;
- if(speedaward_uid)
- strunzone(speedaward_uid);
- speedaward_uid = strzone(self.crypto_idfp);
+ speedaward_uid = self.crypto_idfp;
speedaward_lastupdate = time;
}
if(speedaward_speed > speedaward_lastsent && time - speedaward_lastupdate > 1) {
speedaward_lastsent = speedaward_speed;
if (speedaward_speed > speedaward_alltimebest) {
speedaward_alltimebest = speedaward_speed;
- if(speedaward_alltimebest_holder != "^1Unregistered Player")
- strunzone(speedaward_alltimebest_holder);
- speedaward_alltimebest_holder = strzone(speedaward_holder);
- if(speedaward_alltimebest_uid)
- strunzone(speedaward_alltimebest_uid);
- speedaward_alltimebest_uid = strzone(speedaward_uid);
+ speedaward_alltimebest_holder = speedaward_holder;
+ speedaward_alltimebest_uid = speedaward_uid;
db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"), ftos(speedaward_alltimebest));
db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"), speedaward_alltimebest_uid);
race_send_speedaward_alltimebest(MSG_ALL);