]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_physics.qc
Merge remote branch 'refs/remotes/origin/fruitiex/racefixes'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_physics.qc
index 1d2117defffb0388fe023f9bf4ec7db3fd1ea6c0..e211275b0f3eb4f7d1af694562ada31beabe39ae 100644 (file)
@@ -37,8 +37,6 @@ float sv_airspeedlimit_nonqw;
 .float multijump_ready;
 .float prevjumpbutton;
 
-.float nexspeed;
-
 /*
 =============
 PlayerJump
@@ -268,7 +266,7 @@ void RaceCarPhysics()
        // using this move type for "big rigs"
        // the engine does not push the entity!
 
-       float accel, steer, f;
+       float accel, steer, f, myspeed, steerfactor;
        vector angles_save, rigvel;
 
        angles_save = self.angles;
@@ -294,7 +292,7 @@ void RaceCarPhysics()
 
        if(self.flags & FL_ONGROUND || g_bugrigs_air_steering)
        {
-               float myspeed, upspeed, steerfactor, accelfactor;
+               float upspeed, accelfactor;
 
                myspeed = self.velocity * v_forward;
                upspeed = self.velocity * v_up;
@@ -673,6 +671,7 @@ void SpecialCommand()
 
 float speedaward_speed;
 string speedaward_holder;
+string speedaward_uid;
 void race_send_speedaward(float msg)
 {
        // send the best speed of the round
@@ -685,6 +684,7 @@ void race_send_speedaward(float msg)
 
 float speedaward_alltimebest;
 string speedaward_alltimebest_holder;
+string speedaward_alltimebest_uid;
 void race_send_speedaward_alltimebest(float msg)
 {
        // send the best speed
@@ -1306,6 +1306,7 @@ void SV_PlayerPhysics()
                if(vlen(self.velocity - self.velocity_z * '0 0 1') > speedaward_speed) {
                        speedaward_speed = vlen(self.velocity - self.velocity_z * '0 0 1');
                        speedaward_holder = self.netname;
+                       speedaward_uid = self.crypto_idfp;
                        speedaward_lastupdate = time;
                }
                if(speedaward_speed > speedaward_lastsent && time - speedaward_lastupdate > 1) {
@@ -1319,8 +1320,9 @@ void SV_PlayerPhysics()
                        if (speedaward_speed > speedaward_alltimebest) {
                                speedaward_alltimebest = speedaward_speed;
                                speedaward_alltimebest_holder = speedaward_holder;
+                               speedaward_alltimebest_uid = speedaward_uid;
                                db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"), ftos(speedaward_alltimebest));
-                               db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/netname"), speedaward_alltimebest_holder);
+                               db_put(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"), speedaward_alltimebest_uid);
                                race_send_speedaward_alltimebest(MSG_ALL);
                        }
                }
@@ -1332,7 +1334,6 @@ void SV_PlayerPhysics()
        {
                // add a maximum of charge_velocity_rate when going fast (f = 1), gradually increasing from minspeed (f = 0) to maxspeed
                xyspeed = min(xyspeed, cvar("g_balance_nex_charge_maxspeed"));
-               float f;
                f = (xyspeed - cvar("g_balance_nex_charge_minspeed")) / (cvar("g_balance_nex_charge_maxspeed") - cvar("g_balance_nex_charge_minspeed"));
                // add the extra charge
                self.nex_charge = min(1, self.nex_charge + cvar("g_balance_nex_charge_velocity_rate") * f * frametime);