]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_player.qc
Merge branch 'master' into mirceakitsune/damage_effects
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_player.qc
index 13cf1ad68828f32856b54f5fab2a93600bbfb7c5..5337219f5573223b46dc7ecc6bc0cea1c78eee37 100644 (file)
@@ -186,6 +186,7 @@ void CopyBody(float keepvelocity)
 
        Drag_MoveDrag(oldself, self);
 
+       self.owner = oldself;
        self = oldself;
 }
 
@@ -391,6 +392,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float
                Violence_GibSplash(self, 1, 1, attacker);
                self.modelindex = 0; // restore later
                self.solid = SOLID_NOT; // restore later
+               self.takedamage = DAMAGE_NO; // restore later
        }
 }
 
@@ -493,7 +495,8 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht
                        self.armorvalue = self.armorvalue - save;
                        self.health = self.health - take;
                        // pause regeneration for 5 seconds
-                       self.pauseregen_finished = max(self.pauseregen_finished, time + autocvar_g_balance_pause_health_regen);
+                       if(take)
+                self.pauseregen_finished = max(self.pauseregen_finished, time + autocvar_g_balance_pause_health_regen);
 
                        if (time > self.pain_finished)          //Don't switch pain sequences like crazy
                        {
@@ -660,6 +663,8 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht
                MUTATOR_CALLHOOK(PlayerDies);
                weapon_action(self.weapon, WR_PLAYERDEATH);
 
+               RemoveGrapplingHook(self);
+
                if(self.flagcarried)
                {
                        if(attacker.classname != "player")