if (!teamplay || autocvar_g_campaign || autocvar_g_balance_teams || this.team_selected || (CS(this).wasplayer && autocvar_g_changeteam_banned) || Player_HasRealForcedTeam(this))
return false;
if (frametime) // once per frame is more than enough
- stuffcmd(this, "scoreboard_team_selection\n");
+ stuffcmd(this, "_scoreboard_team_selection 1\n");
return true;
}
void Join(entity this)