]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qh
Send the welcome message together with the gametype on connection in order to avoid...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qh
index 8f7b9c4f3224be1655e2b73cdaa5553e62f7957f..5fc5422c63f7e55e5d4316f1a91fad7f3b0bdce5 100644 (file)
@@ -320,6 +320,8 @@ bool independent_players;
 .float nickspamtime; // time of last nick change
 .float nickspamcount;
 
+void SendWelcomemessage_msg_type(entity this, bool force_centerprint, int msg_type);
+
 // respawning
 .int respawn_flags;
 .float respawn_time;
@@ -385,7 +387,7 @@ bool Spectate(entity this, entity pl);
 
 void ClientInit_Spawn();
 
-void PutObserverInServer(entity this, bool is_forced);
+void PutObserverInServer(entity this, bool is_forced, bool use_spawnpoint);
 
 void SetSpectatee(entity this, entity spectatee);
 void SetSpectatee_status(entity this, int spectatee_num);