]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qh
Merge branch 'master' into Mario/stats_eloranking
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qh
index 26388e7b37e417cab785c318673ffec45462c6a5..bc4a60e1a88d5f55d7688e0b5756d2f06329d885 100644 (file)
@@ -139,12 +139,16 @@ CLASS(Client, Object)
     ATTRIB(Client, cvar_cl_weaponimpulsemode, int, this.cvar_cl_weaponimpulsemode);
     ATTRIB(Client, cvar_g_xonoticversion, string, this.cvar_g_xonoticversion);
     ATTRIB(Client, autoswitch, bool, this.autoswitch);
+    ATTRIB(Client, cvar_cl_casings, bool, this.cvar_cl_casings);
     ATTRIB(Client, cvar_cl_dodging_timeout, float, this.cvar_cl_dodging_timeout);
     ATTRIB(Client, cvar_cl_multijump, bool, this.cvar_cl_multijump);
     ATTRIB(Client, cvar_cl_accuracy_data_share, bool, this.cvar_cl_accuracy_data_share);
     ATTRIB(Client, cvar_cl_accuracy_data_receive, bool, this.cvar_cl_accuracy_data_receive);
     ATTRIBARRAY(Client, cvar_cl_weaponpriorities, string, 10);
     ATTRIB(Client, cvar_cl_weaponpriority, string, this.cvar_cl_weaponpriority);
+    ATTRIB(Client, cvar_cl_cts_noautoswitch, bool, this.cvar_cl_cts_noautoswitch);
+    ATTRIB(Client, cvar_cl_weapon_switch_reload, bool, this.cvar_cl_weapon_switch_reload);
+    ATTRIB(Client, cvar_cl_weapon_switch_fallback_to_impulse, bool, this.cvar_cl_weapon_switch_fallback_to_impulse);
 
     METHOD(Client, m_unwind, bool(Client this));
 
@@ -276,8 +280,12 @@ void FixPlayermodel(entity player);
 
 void ClientInit_misc(entity this);
 
+int GetPlayerLimit();
+
 bool joinAllowed(entity this);
 void Join(entity this);
 
 #define SPECTATE_COPY() ACCUMULATE void SpectateCopy(entity this, entity spectatee)
 #define SPECTATE_COPYFIELD(fld) SPECTATE_COPY() { this.(fld) = spectatee.(fld); }
+
+int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodcontrol);