Merge branch 'TimePath/modules'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 72904757af216e8d7e8789f9c83c66ba22cf104d..e3cada6c84b0acc6332325b7cc9f71ddce10797a 100644 (file)
@@ -2,14 +2,14 @@
 
 #include "bot/api.qh"
 #include "g_hook.qh"
-#include "mutators/all.qh"
+#include "mutators/_mod.qh"
 #include "scores.qh"
 #include "spawnpoints.qh"
 #include "../common/state.qh"
 #include "../common/physics/player.qh"
 #include "../common/t_items.qh"
 #include "../common/vehicles/all.qh"
-#include "../common/items/all.qc"
+#include "../common/items/_mod.qh"
 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
 #include "weapons/accuracy.qh"
 #include "weapons/csqcprojectile.qh"
@@ -21,7 +21,7 @@
 #include "../common/playerstats.qh"
 #include "../common/teams.qh"
 #include "../common/util.qh"
-#include "../common/weapons/all.qh"
+#include <common/weapons/_all.qh>
 #include "../lib/csqcmodel/sv_model.qh"
 #include "../lib/warpzone/common.qh"
 
@@ -111,6 +111,8 @@ void GiveFrags (entity attacker, entity targ, float f, int deathtype)
                UpdateFrags(attacker, f);
 }
 
+.entity kh_next;
+
 string AppendItemcodes(string s, entity player)
 {
        int w = PS(player).m_weapon.m_id;