]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 27fe5c1ef395653d8b296185b1c01794c7fac772..8e8dce9b12080abd58a7ff9ac91fd9bd2de9f317 100644 (file)
@@ -5,7 +5,7 @@
 #include "bot/api.qh"
 #include "campaign.qh"
 #include "cheats.qh"
-#include "cl_client.qh"
+#include "client.qh"
 #include "command/common.qh"
 #include "command/getreplies.qh"
 #include "command/sv_cmd.qh"
@@ -13,7 +13,7 @@
 #include "g_hook.qh"
 #include "ipban.qh"
 #include "mapvoting.qh"
-#include "mutators/all.qh"
+#include "mutators/_mod.qh"
 #include "race.qh"
 #include "scores.qh"
 #include "teamplay.qh"
@@ -21,7 +21,7 @@
 #include "../common/constants.qh"
 #include "../common/deathtypes/all.qh"
 #include "../common/mapinfo.qh"
-#include "../common/monsters/all.qh"
+#include "../common/monsters/_mod.qh"
 #include "../common/monsters/sv_monsters.qh"
 #include "../common/vehicles/all.qh"
 #include "../common/notifications/all.qh"
@@ -32,8 +32,8 @@
 #include "../common/triggers/trigger/secret.qh"
 #include "../common/triggers/target/music.qh"
 #include "../common/util.qh"
-#include "../common/items/all.qh"
-#include "../common/weapons/all.qh"
+#include "../common/items/_mod.qh"
+#include <common/weapons/_all.qh>
 #include "../common/state.qh"
 
 const float LATENCY_THINKRATE = 10;
@@ -56,9 +56,9 @@ void PingPLReport_Think(entity this)
        {
                WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
                WriteByte(MSG_BROADCAST, this.cnt);
-               WriteShort(MSG_BROADCAST, max(1, e.ping));
-               WriteByte(MSG_BROADCAST, ceil(e.ping_packetloss * 255));
-               WriteByte(MSG_BROADCAST, ceil(e.ping_movementloss * 255));
+               WriteShort(MSG_BROADCAST, bound(1, e.ping, 65535));
+               WriteByte(MSG_BROADCAST, min(ceil(e.ping_packetloss * 255), 255));
+               WriteByte(MSG_BROADCAST, min(ceil(e.ping_movementloss * 255), 255));
 
                // record latency times for clients throughout the match so we can report it to playerstats
                if(time > (e.latency_time + LATENCY_THINKRATE))
@@ -320,17 +320,20 @@ void cvar_changes_init()
                BADCVAR("g_invasion_point_limit");
                BADCVAR("g_keyhunt_point_leadlimit");
                BADCVAR("g_nexball_goalleadlimit");
+               BADCVAR("g_new_toys_use_pickupsound");
+               BADCVAR("g_physics_predictall");
+               BADCVAR("g_piggyback");
                BADCVAR("g_tdm_point_leadlimit");
                BADCVAR("g_tdm_point_limit");
                BADCVAR("leadlimit_and_fraglimit");
                BADCVAR("leadlimit_override");
                BADCVAR("pausable");
-               BADCVAR("sv_allow_fullbright");
                BADCVAR("sv_checkforpacketsduringsleep");
                BADCVAR("sv_intermission_cdtrack");
                BADCVAR("sv_minigames");
                BADCVAR("sv_namechangetimer");
                BADCVAR("sv_precacheplayermodels");
+               BADCVAR("sv_stepheight");
                BADCVAR("sv_timeout");
                BADPREFIX("crypto_");
                BADPREFIX("gameversion_");
@@ -342,9 +345,11 @@ void cvar_changes_init()
                BADPREFIX("net_");
                BADPREFIX("prvm_");
                BADPREFIX("skill_");
+               BADPREFIX("sv_allow_");
                BADPREFIX("sv_cullentities_");
                BADPREFIX("sv_maxidle_");
                BADPREFIX("sv_minigames_");
+               BADPREFIX("sv_radio_");
                BADPREFIX("sv_timeout_");
                BADPREFIX("sv_vote_");
                BADPREFIX("timelimit_");
@@ -369,6 +374,7 @@ void cvar_changes_init()
                BADCVAR("g_balance_teams_scorefactor");
                BADCVAR("g_ban_sync_trusted_servers");
                BADCVAR("g_ban_sync_uri");
+               BADCVAR("g_buffs");
                BADCVAR("g_ca_teams_override");
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_domination_point_limit");
@@ -391,6 +397,8 @@ void cvar_changes_init()
                BADCVAR("g_maxplayers");
                BADCVAR("g_mirrordamage");
                BADCVAR("g_nexball_goallimit");
+               BADCVAR("g_norecoil");
+               BADCVAR("g_physics_clientselect");
                BADCVAR("g_powerups");
                BADCVAR("g_spawnshieldtime");
                BADCVAR("g_start_delay");
@@ -443,6 +451,7 @@ void cvar_changes_init()
                BADCVAR("g_grappling_hook");
                BADCVAR("g_jetpack");
 
+#undef BADPRESUFFIX
 #undef BADPREFIX
 #undef BADCVAR
 
@@ -555,6 +564,8 @@ spawnfunc(__init_dedicated_server)
        static_init_late();
        static_init_precache();
 
+       IL_PUSH(g_spawnpoints, e); // just incase
+
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
 }
@@ -906,7 +917,8 @@ spawnfunc(worldspawn)
        if(cvar_string("g_mod_config") != cvar_defstring("g_mod_config"))
                modname = cvar_string("g_mod_config");
        // extra mutators that deserve to count as mod
-       MUTATOR_CALLHOOK(SetModname);
+       MUTATOR_CALLHOOK(SetModname, modname);
+       modname = M_ARGV(0, string);
 
        // save it for later
        modname = strzone(modname);
@@ -1332,32 +1344,32 @@ entity FindIntermission()
        local   float cyc;
 
 // look for info_intermission first
-       spot = find (NULL, classname, "info_intermission");
+       spot = find(NULL, classname, "info_intermission");
        if (spot)
        {       // pick a random one
                cyc = random() * 4;
                while (cyc > 1)
                {
-                       spot = find (spot, classname, "info_intermission");
+                       spot = find(spot, classname, "info_intermission");
                        if (!spot)
-                               spot = find (spot, classname, "info_intermission");
+                               spot = find(spot, classname, "info_intermission");
                        cyc = cyc - 1;
                }
                return spot;
        }
 
 // then look for the start position
-       spot = find (NULL, classname, "info_player_start");
+       spot = find(NULL, classname, "info_player_start");
        if (spot)
                return spot;
 
 // testinfo_player_start is only found in regioned levels
-       spot = find (NULL, classname, "testplayerstart");
+       spot = find(NULL, classname, "testplayerstart");
        if (spot)
                return spot;
 
 // then look for the start position
-       spot = find (NULL, classname, "info_player_deathmatch");
+       spot = find(NULL, classname, "info_player_deathmatch");
        if (spot)
                return spot;
 
@@ -1501,7 +1513,7 @@ void FixIntermissionClient(entity e)
                        stuffcmd(e, "\nscr_printspeed 1000000\n");
                        RandomSelection_Init();
                        FOREACH_WORD(autocvar_sv_intermission_cdtrack, true, LAMBDA(
-                               RandomSelection_Add(NULL, 0, it, 1, 1);
+                               RandomSelection_AddString(it, 1, 1);
                        ));
                        if (RandomSelection_chosen_string != "")
                        {
@@ -1768,7 +1780,8 @@ float WinningCondition_RanOutOfSpawns()
                }
        ));
 
-       FOREACH_ENTITY_CLASS("info_player_deathmatch", true, LAMBDA(
+       IL_EACH(g_spawnpoints, true,
+       {
                switch(it.team)
                {
                        case NUM_TEAM_1: team1_score = 1; break;
@@ -1776,7 +1789,7 @@ float WinningCondition_RanOutOfSpawns()
                        case NUM_TEAM_3: team3_score = 1; break;
                        case NUM_TEAM_4: team4_score = 1; break;
                }
-       ));
+       });
 
        ClearWinners();
        if(team1_score + team2_score + team3_score + team4_score == 0)
@@ -1980,6 +1993,34 @@ string GotoMap(string m)
                return "Map switch will happen after scoreboard.";
 }
 
+bool autocvar_sv_gameplayfix_multiplethinksperframe;
+void RunThink(entity this)
+{
+       // don't let things stay in the past.
+       // it is possible to start that way by a trigger with a local time.
+       if(this.nextthink <= 0 || this.nextthink > time + frametime)
+               return;
+
+       float oldtime = time; // do we need to save this?
+
+       for (int iterations = 0; iterations < 128 && !wasfreed(this); iterations++)
+       {
+               time = max(oldtime, this.nextthink);
+               this.nextthink = 0;
+
+               if(getthink(this))
+                       getthink(this)(this);
+               // mods often set nextthink to time to cause a think every frame,
+               // we don't want to loop in that case, so exit if the new nextthink is
+               // <= the time the qc was told, also exit if it is past the end of the
+               // frame
+               if(this.nextthink <= time || this.nextthink > oldtime + frametime || !autocvar_sv_gameplayfix_multiplethinksperframe)
+                       break;
+       }
+
+       time = oldtime;
+}
+
 bool autocvar_sv_freezenonclients;
 bool autocvar_sv_gameplayfix_delayprojectiles;
 void Physics_Frame()
@@ -1992,22 +2033,20 @@ void Physics_Frame()
                if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS)
                        continue;
 
-               int mt = it.move_movetype;
-
-               if(mt == MOVETYPE_PUSH || mt == MOVETYPE_FAKEPUSH || mt == MOVETYPE_PHYSICS)
-               {
-                       it.move_qcphysics = false;
-                       set_movetype(it, mt);
-                       continue;
-               }
-
-               set_movetype(it, ((it.move_qcphysics) ? MOVETYPE_NONE : it.move_movetype));
+               set_movetype(it, it.move_movetype);
 
                if(it.move_movetype == MOVETYPE_NONE)
                        continue;
 
                if(it.move_qcphysics)
                        Movetype_Physics_NoMatchTicrate(it, PHYS_INPUT_TIMELENGTH, false);
+
+               if(it.movetype >= MOVETYPE_USER_FIRST && it.movetype <= MOVETYPE_USER_LAST) // these cases have no think handling
+               {
+                       // handle thinking here
+                       if (getthink(it) && it.nextthink > 0 && it.nextthink <= time + frametime)
+                               RunThink(it);
+               }
        });
 
        if(autocvar_sv_gameplayfix_delayprojectiles >= 0)
@@ -2052,10 +2091,6 @@ void EndFrame()
        {
                antilag_record(it, it, altime);
        });
-       FOREACH_CLIENT(PS(it), {
-               PlayerState s = PS(it);
-               s.ps_push(s, it);
-       });
        systems_update();
        IL_ENDFRAME();
 }