]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/items.qc
Merge branch 'master' into Mario/stats_eloranking
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / items.qc
index 0bbf499b5883b7798ddf1bac303caae7cc2a4d64..b21df78e3f247cb53b809446f95a555c25c86bcb 100644 (file)
@@ -5,20 +5,50 @@
 /// game items.
 /// \copyright GNU GPLv2 or any later version.
 
-#include "g_subs.qh"
+#include <server/mutators/_mod.qh>
 #include <common/weapons/all.qh>
+#include <common/mapobjects/subs.qh>
 
 .bool m_isloot; ///< Holds whether item is loot.
 /// \brief Holds whether strength, shield or superweapon timers expire while
 /// this item is on the ground.
 .bool m_isexpiring;
 
-entity Item_Create(string class_name, vector position)
+entity Item_FindDefinition(string class_name)
+{
+       FOREACH(Items, it.m_canonical_spawnfunc == class_name,
+       {
+               return it;
+       });
+       FOREACH(Weapons, it.m_canonical_spawnfunc == class_name,
+       {
+               return it.m_pickup;
+       });
+       return NULL;
+}
+
+bool Item_IsAllowed(string class_name)
+{
+       entity definition = Item_FindDefinition(class_name);
+       if (definition == NULL)
+       {
+               return false;
+       }
+       return Item_IsDefinitionAllowed(definition);
+}
+
+bool Item_IsDefinitionAllowed(entity definition)
+{
+       return !MUTATOR_CALLHOOK(FilterItemDefinition, definition);
+}
+
+entity Item_Create(string class_name, vector position, bool no_align)
 {
        entity item = spawn();
        item.classname = class_name;
        item.spawnfunc_checked = true;
        setorigin(item, position);
+       item.noalign = no_align;
        Item_Initialize(item, class_name);
        if (wasfreed(item))
        {
@@ -83,6 +113,11 @@ void Item_SetLoot(entity item, bool loot)
        item.m_isloot = loot;
 }
 
+bool Item_ShouldKeepPosition(entity item)
+{
+       return item.noalign || (item.spawnflags & 1);
+}
+
 bool Item_IsExpiring(entity item)
 {
        return item.m_isexpiring;