]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
fix some of the defrag compat code, start with the shotgun only in CTS
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index b71eadbf38722cb17186273175c966ac4546f9fb..2fee39193f89bbfe983032165510a379994fe5eb 100644 (file)
@@ -21,8 +21,8 @@ string ColoredTeamName(float t);
 
 string admin_name(void)
 {
-       if(cvar_string("sv_adminnick") != "")
-               return cvar_string("sv_adminnick");
+       if(autocvar_sv_adminnick != "")
+               return autocvar_sv_adminnick;
        else
                return "SERVER ADMIN";
 }
@@ -92,16 +92,16 @@ string GetAdvancedDeathReports(entity enPlayer) // Extra fragmessage information
        else
                strPlayerPingColor = "^2";
 
-       if((cvar("sv_fragmessage_information_stats")) && (enPlayer.health >= 1))
+       if((autocvar_sv_fragmessage_information_stats) && (enPlayer.health >= 1))
                strMessage = strcat(strMessage, "\n^7(Health ^1", ftos(nPlayerHealth), "^7 / Armor ^2", ftos(nPlayerArmor), "^7)");
 
-       if(cvar("sv_fragmessage_information_ping")) {
+       if(autocvar_sv_fragmessage_information_ping) {
                if(clienttype(enPlayer) == CLIENTTYPE_BOT) // Bots have no ping
                        strMessage = strcat(strMessage, " ^7(^2Bot");
                else
                        strMessage = strcat(strMessage, " ^7(Ping ", strPlayerPingColor, ftos(nPlayerPing), "ms");
-               if(cvar("sv_fragmessage_information_handicap"))
-                       if(cvar("sv_fragmessage_information_handicap") == 2)
+               if(autocvar_sv_fragmessage_information_handicap)
+                       if(autocvar_sv_fragmessage_information_handicap == 2)
                                if(nPlayerHandicap <= 1)
                                        strMessage = strcat(strMessage, "^7 / Handicap ^2Off^7)");
                                else
@@ -110,8 +110,8 @@ string GetAdvancedDeathReports(entity enPlayer) // Extra fragmessage information
                                strMessage = strcat(strMessage, "^7 / Handicap ^2", ftos(nPlayerHandicap), "^7)");
                else
                        strMessage = strcat(strMessage, "^7)");
-       } else if(cvar("sv_fragmessage_information_handicap")) {
-               if(cvar("sv_fragmessage_information_handicap") == 2)
+       } else if(autocvar_sv_fragmessage_information_handicap) {
+               if(autocvar_sv_fragmessage_information_handicap == 2)
                        if(nPlayerHandicap <= 1)
                                strMessage = strcat(strMessage, "\n^7(Handicap ^2Off^7)");
                        else
@@ -135,29 +135,29 @@ void GameLogEcho(string s)
     string fn;
     float matches;
 
-    if (cvar("sv_eventlog_files"))
+    if (autocvar_sv_eventlog_files)
     {
         if (!logfile_open)
         {
             logfile_open = TRUE;
-            matches = cvar("sv_eventlog_files_counter") + 1;
+            matches = autocvar_sv_eventlog_files_counter + 1;
             cvar_set("sv_eventlog_files_counter", ftos(matches));
             fn = ftos(matches);
             if (strlen(fn) < 8)
                 fn = strcat(substring("00000000", 0, 8 - strlen(fn)), fn);
-            fn = strcat(cvar_string("sv_eventlog_files_nameprefix"), fn, cvar_string("sv_eventlog_files_namesuffix"));
+            fn = strcat(autocvar_sv_eventlog_files_nameprefix, fn, autocvar_sv_eventlog_files_namesuffix);
             logfile = fopen(fn, FILE_APPEND);
             fputs(logfile, ":logversion:3\n");
         }
         if (logfile >= 0)
         {
-            if (cvar("sv_eventlog_files_timestamps"))
+            if (autocvar_sv_eventlog_files_timestamps)
                 fputs(logfile, strcat(":time:", strftime(TRUE, "%Y-%m-%d %H:%M:%S", "\n", s, "\n")));
             else
                 fputs(logfile, strcat(s, "\n"));
         }
     }
-    if (cvar("sv_eventlog_console"))
+    if (autocvar_sv_eventlog_console)
     {
         print(s, "\n");
     }
@@ -181,6 +181,7 @@ void GameLogClose()
 vector PL_VIEW_OFS;
 vector PL_MIN;
 vector PL_MAX;
+vector PL_HEAD;
 vector PL_CROUCH_VIEW_OFS;
 vector PL_CROUCH_MIN;
 vector PL_CROUCH_MAX;
@@ -188,12 +189,13 @@ vector PL_CROUCH_MAX;
 float spawnpoint_nag;
 void relocate_spawnpoint()
 {
-    PL_VIEW_OFS                             = stov(cvar_string("sv_player_viewoffset"));
-    PL_MIN                                  = stov(cvar_string("sv_player_mins"));
-    PL_MAX                                  = stov(cvar_string("sv_player_maxs"));
-    PL_CROUCH_VIEW_OFS                      = stov(cvar_string("sv_player_crouch_viewoffset"));
-    PL_CROUCH_MIN                           = stov(cvar_string("sv_player_crouch_mins"));
-    PL_CROUCH_MAX                           = stov(cvar_string("sv_player_crouch_maxs"));
+    PL_VIEW_OFS                             = stov(autocvar_sv_player_viewoffset);
+    PL_MIN                                  = stov(autocvar_sv_player_mins);
+    PL_MAX                                  = stov(autocvar_sv_player_maxs);
+    PL_HEAD                                 = stov(autocvar_sv_player_headsize);
+    PL_CROUCH_VIEW_OFS                      = stov(autocvar_sv_player_crouch_viewoffset);
+    PL_CROUCH_MIN                           = stov(autocvar_sv_player_crouch_mins);
+    PL_CROUCH_MAX                           = stov(autocvar_sv_player_crouch_maxs);
 
     // nudge off the floor
     setorigin(self, self.origin + '0 0 1');
@@ -211,7 +213,7 @@ void relocate_spawnpoint()
         print(" needs to be moved out of solid, e.g. by '", ftos(self.origin_x - o_x));
         print(" ", ftos(self.origin_y - o_y));
         print(" ", ftos(self.origin_z - o_z), "'\n");
-        if (cvar("g_spawnpoints_auto_move_out_of_solid"))
+        if (autocvar_g_spawnpoints_auto_move_out_of_solid)
         {
             if (!spawnpoint_nag)
                 print("\{1}^1NOTE: this map needs FIXING (it contains spawnpoints in solid, see server log)\n");
@@ -235,7 +237,7 @@ void relocate_spawnpoint()
         if (self.team)
             have_team_spawns = 1;
 
-    if (cvar("r_showbboxes"))
+    if (autocvar_r_showbboxes)
     {
         // show where spawnpoints point at too
         makevectors(self.angles);
@@ -466,28 +468,6 @@ string formatmessage(string msg)
                        replacement = ftos(vlen(self.velocity - self.velocity_z * '0 0 1'));
                else if (escape == "S")
                        replacement = ftos(vlen(self.velocity));
-               else if (escape == "v") {
-                       float weapon_number;
-                       local entity stats;
-
-                       if(self.classname == "spectator")
-                               stats = self.enemy;
-                       else
-                               stats = self;
-
-                       weapon_number = stats.weapon;
-
-                       if (!weapon_number)
-                               weapon_number = stats.switchweapon;
-
-                       if (!weapon_number)
-                               weapon_number = stats.cnt;
-
-                       if(stats.cvar_cl_accuracy_data_share && stats.stats_fired[weapon_number - 1])
-                               replacement = ftos(bound(0, floor(100 * stats.stats_hit[weapon_number - 1] / stats.stats_fired[weapon_number - 1]), 100));
-                       else
-                               replacement = "~"; // or something to indicate NULL, not available
-               }
 
                msg = strcat(substring(msg, 0, p), replacement, substring(msg, p+2, strlen(msg) - (p+2)));
                p = p + strlen(replacement);
@@ -578,9 +558,19 @@ void GetCvars_handleFloatOnce(string thisname, float f, .float field, string nam
                        stuffcmd(self, strcat("cl_cmd sendcvar ", name, "\n"));
        }
 }
-string W_FixWeaponOrder_ForceComplete(string s);
-string W_FixWeaponOrder_AllowIncomplete(string s);
 float w_getbestweapon(entity e);
+string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(string wo)
+{
+       string o;
+       o = W_FixWeaponOrder_ForceComplete(wo);
+       if(self.weaponorder_byimpulse)
+       {
+               strunzone(self.weaponorder_byimpulse);
+               self.weaponorder_byimpulse = string_null;
+       }
+       self.weaponorder_byimpulse = strzone(W_FixWeaponOrder_BuildImpulseList(o));
+       return o;
+}
 void GetCvars(float f)
 {
        string s;
@@ -597,7 +587,7 @@ void GetCvars(float f)
        GetCvars_handleFloat(s, f, cvar_cl_shownames, "cl_shownames");
        GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
        GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
-       GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete);
+       GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[2], "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
@@ -648,8 +638,8 @@ float fexists(string f)
 void backtrace(string msg)
 {
     float dev, war;
-    dev = cvar("developer");
-    war = cvar("prvm_backtraceforwarnings");
+    dev = autocvar_developer;
+    war = autocvar_prvm_backtraceforwarnings;
     cvar_set("developer", "1");
     cvar_set("prvm_backtraceforwarnings", "1");
     print("\n");
@@ -804,6 +794,8 @@ vector randompos(vector m1, vector m2)
     return  v;
 };
 
+//#NO AUTOCVARS START
+
 float g_pickup_shells;
 float g_pickup_shells_max;
 float g_pickup_nails;
@@ -843,6 +835,7 @@ float g_pickup_ammo_anyway;
 float g_pickup_weapons_anyway;
 float g_weaponarena;
 float g_weaponarena_random;
+float g_weaponarena_random_with_laser;
 string g_weaponarena_list;
 float g_weaponspeedfactor;
 float g_weaponratefactor;
@@ -888,7 +881,7 @@ float want_weapon(string cvarprefix, entity weaponinfo, float allguns)
                else if(t < -1)
                        t = 0;
                else if (g_race || g_cts)
-                       t = (i == WEP_LASER);
+                       t = (i == WEP_SHOTGUN);
                else if (g_nexball)
                        t = 0; // weapon is set a few lines later
                else
@@ -983,6 +976,7 @@ void readplayerstartcvars()
                g_weaponarena_random = cvar("g_weaponarena_random");
        else
                g_weaponarena_random = 0;
+       g_weaponarena_random_with_laser = cvar("g_weaponarena_random_with_laser");
 
        if (g_weaponarena)
        {
@@ -1163,8 +1157,6 @@ float sv_pitch_min;
 float sv_pitch_max;
 float sv_pitch_fixyaw;
 
-float sv_accuracy_data_share;
-
 void readlevelcvars(void)
 {
        // first load all the mutators
@@ -1172,8 +1164,13 @@ void readlevelcvars(void)
                MUTATOR_ADD(mutator_nix);
        if(cvar("g_dodging"))
                MUTATOR_ADD(mutator_dodging);
-       if(cvar("g_rocket_flying") || (cvar("g_balance_rocketlauncher_detonatedelay") == 0 && stof(cvar_defstring("g_balance_rocketlauncher_detonatedelay")) != 0))
+       if(cvar("g_rocket_flying"))
                MUTATOR_ADD(mutator_rocketflying);
+       if(cvar("g_vampire"))
+               MUTATOR_ADD(mutator_vampire);
+
+       if(cvar("sv_allow_fullbright"))
+               serverflags |= SERVERFLAG_ALLOW_FULLBRIGHT;
 
     g_bugrigs = cvar("g_bugrigs");
     g_bugrigs_planar_movement = cvar("g_bugrigs_planar_movement");
@@ -1214,11 +1211,9 @@ void readlevelcvars(void)
        g_footsteps = cvar("g_footsteps");
        g_grappling_hook = cvar("g_grappling_hook");
        g_jetpack = cvar("g_jetpack");
-       g_laserguided_missile = cvar("g_laserguided_missile");
        g_midair = cvar("g_midair");
        g_minstagib = cvar("g_minstagib");
        g_norecoil = cvar("g_norecoil");
-       g_vampire = cvar("g_vampire");
        g_bloodloss = cvar("g_bloodloss");
        sv_maxidle = cvar("sv_maxidle");
        sv_maxidle_spectatorsareidle = cvar("sv_maxidle_spectatorsareidle");
@@ -1312,30 +1307,10 @@ void readlevelcvars(void)
        sv_pitch_max = cvar("sv_pitch_max");
        sv_pitch_fixyaw = cvar("sv_pitch_fixyaw");
 
-       sv_accuracy_data_share = boolean(cvar("sv_accuracy_data_share"));
-
        readplayerstartcvars();
 }
 
-/*
-// TODO sound pack system
-string soundpack;
-
-string precache_sound_builtin (string s) = #19;
-void(entity e, float chan, string samp, float vol, float atten) sound_builtin = #8;
-string precache_sound(string s)
-{
-       return precache_sound_builtin(strcat(soundpack, s));
-}
-void play2(entity e, string filename)
-{
-       stuffcmd(e, strcat("play2 ", soundpack, filename, "\n"));
-}
-void sound(entity e, float chan, string samp, float vol, float atten)
-{
-       sound_builtin(e, chan, strcat(soundpack, samp), vol, atten);
-}
-*/
+//#NO AUTOCVARS END
 
 // Sound functions
 string precache_sound (string s) = #19;
@@ -1364,7 +1339,7 @@ float sound_allowed(float dest, entity e)
         if (e == msg_entity)
             return TRUE;
     // sounds by players can be removed
-    if (cvar("bot_sound_monopoly"))
+    if (autocvar_bot_sound_monopoly)
         if (clienttype(e) == CLIENTTYPE_REAL)
             return FALSE;
     // anything else may pass
@@ -1510,7 +1485,7 @@ void play2team(float t, string filename)
 {
     local entity head;
 
-    if (cvar("bot_sound_monopoly"))
+    if (autocvar_bot_sound_monopoly)
         return;
 
     FOR_EACH_REALPLAYER(head)
@@ -1522,7 +1497,7 @@ void play2team(float t, string filename)
 
 void play2all(string samp)
 {
-    if (cvar("bot_sound_monopoly"))
+    if (autocvar_bot_sound_monopoly)
         return;
 
     sound(world, CHAN_AUTO, samp, VOL_BASE, ATTN_NONE);
@@ -1587,12 +1562,12 @@ void precache()
     }
 
 #ifdef TTURRETS_ENABLED
-    if (cvar("g_turrets"))
+    if (autocvar_g_turrets)
         turrets_precash();
 #endif
 
     // Precache all player models if desired
-    if (cvar("sv_precacheplayermodels"))
+    if (autocvar_sv_precacheplayermodels)
     {
         PrecachePlayerSounds("sound/player/default.sounds");
         precache_all_playermodels("models/player/*.zym");
@@ -1602,22 +1577,22 @@ void precache()
         precache_all_playermodels("models/player/*.iqm");
     }
 
-    if (cvar("sv_defaultcharacter"))
+    if (autocvar_sv_defaultcharacter)
     {
         string s;
-        s = cvar_string("sv_defaultplayermodel_red");
+        s = autocvar_sv_defaultplayermodel_red;
         if (s != "")
             precache_playermodel(s);
-        s = cvar_string("sv_defaultplayermodel_blue");
+        s = autocvar_sv_defaultplayermodel_blue;
         if (s != "")
             precache_playermodel(s);
-        s = cvar_string("sv_defaultplayermodel_yellow");
+        s = autocvar_sv_defaultplayermodel_yellow;
         if (s != "")
             precache_playermodel(s);
-        s = cvar_string("sv_defaultplayermodel_pink");
+        s = autocvar_sv_defaultplayermodel_pink;
         if (s != "")
             precache_playermodel(s);
-        s = cvar_string("sv_defaultplayermodel");
+        s = autocvar_sv_defaultplayermodel;
         if (s != "")
             precache_playermodel(s);
     }
@@ -1677,7 +1652,7 @@ void precache()
         precache_sound ("weapons/hook_impact.wav"); // hook
     }
 
-    if(cvar("sv_precacheweapons"))
+    if(autocvar_sv_precacheweapons)
     {
         //precache weapon models/sounds
         local float wep;
@@ -1720,7 +1695,6 @@ void precache()
 #define INITPRIO_FIRST              0
 #define INITPRIO_GAMETYPE           0
 #define INITPRIO_GAMETYPE_FALLBACK  1
-#define INITPRIO_CVARS              5
 #define INITPRIO_FINDTARGET        10
 #define INITPRIO_DROPTOFLOOR       20
 #define INITPRIO_SETLOCATION       90
@@ -2032,11 +2006,12 @@ float WarpZone_Projectile_Touch_ImpactFilter_Callback()
 }
 #define PROJECTILE_TOUCH if(WarpZone_Projectile_Touch()) return
 
-float MAX_IPBAN_URIS = 16;
-
-float URI_GET_DISCARD   = 0;
-float URI_GET_IPBAN     = 1;
-float URI_GET_IPBAN_END = 16;
+float MAX_IPBAN_URIS           = 16;
+                              
+float URI_GET_DISCARD          = 0;
+float URI_GET_IPBAN            = 1;
+float URI_GET_IPBAN_END        = 16;
+float URI_GET_PLAYERSTATS_SENT = 17;
 
 void URI_Get_Callback(float id, float status, string data)
 {
@@ -2053,6 +2028,10 @@ void URI_Get_Callback(float id, float status, string data)
         // online ban list
         OnlineBanList_URI_Get_Callback(id, status, data);
     }
+    else if (id == URI_GET_PLAYERSTATS_SENT)
+    {
+        PlayerStats_Sent_URI_Get_Callback(id, status, data);
+    }
     else
     {
         print("Received HTTP request data for an invalid id ", ftos(id), ".\n");
@@ -2115,13 +2094,30 @@ void race_writeTime(string map, float t, string myuid)
        else
                rr = RACE_RECORD;
 
-       float pos;
-       pos = race_readPos(map, t);
+       float newpos;
+       newpos = race_readPos(map, t);
 
-       if(pos) { // don't even ALLOW writing unranked times into the db, less stuff to worry about in other code then :-)
-               db_put(ServerProgsDB, strcat(map, rr, "time", ftos(pos)), ftos(t));
-               db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)), myuid);
+       float i, prevpos;
+       for(i = 1; i <= RANKINGS_CNT; ++i)
+       {
+               if(race_readUID(map, i) == myuid)
+                       prevpos = i;
+       }
+       if (prevpos) { // player improved his existing record, only have to iterate on ranks between new and old recs
+               for (i = prevpos; i > newpos; --i) {
+                       db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+                       db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+               }
+       } else { // player has no ranked record yet
+               for (i = RANKINGS_CNT; i > newpos; --i) {
+                       db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
+                       db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
+               }
        }
+
+       // store new time itself
+       db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
+       db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
 }
 
 string race_readName(string map, float pos)
@@ -2250,15 +2246,16 @@ string getrankings()
         return strcat("Records for ", map, ":\n", s);
 }
 
-const float LADDER_FIRSTPOINT = 100;
-const float LADDER_CNT = 10; // position X still gives LADDER_FIRSTPOINT/X points
-const float LADDER_SIZE = 30; // ladder shows the top X players
+#define LADDER_FIRSTPOINT 100
+#define LADDER_CNT 10
+       // position X still gives LADDER_FIRSTPOINT/X points
+#define LADDER_SIZE 30
+       // ladder shows the top X players
 string top_uids[LADDER_SIZE];
 float top_scores[LADDER_SIZE];
-float UIDCNT;
 string getladder()
 {
-    float i, j, k;
+    float i, j, k, uidcnt;
     string s, temp_s;
 
     s = "";
@@ -2279,17 +2276,17 @@ string getladder()
                for (i = 0; i <= LADDER_CNT; ++i) { // i = 0 because it is the speed award
                        if(i == 0) // speed award
                        {
-                               if(stof(db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/speed"))) == 0);
-                                       break;
+                               if(stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/speed"))) == 0)
+                                       continue;
 
-                               myuid = db_get(ServerProgsDB, strcat(GetMapname(), rr, "speed/crypto_idfp"));
+                               myuid = db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, rr, "speed/crypto_idfp"));
                        }
                        else // normal record, if it exists (else break)
                        {
-                               if(race_readTime(GetMapname(), i) == 0)
-                                   break;
+                               if(race_readTime(MapInfo_Map_bspname, i) == 0)
+                                       continue;
 
-                               myuid = race_readUID(GetMapname(), i);
+                               myuid = race_readUID(MapInfo_Map_bspname, i);
                        }
 
                        // string s contains:
@@ -2302,8 +2299,8 @@ string getladder()
                        temp_s = db_get(TemporaryDB, strcat("ladder", myuid));
                        if (temp_s == "")
                        {
-                           db_put(TemporaryDB, strcat("uid", ftos(UIDCNT)), myuid);
-                           ++UIDCNT;
+                           db_put(TemporaryDB, strcat("uid", ftos(uidcnt)), myuid);
+                           ++uidcnt;
                            for (j = 0; j <= LADDER_CNT + 1; ++j)
                            {
                                if(j != LADDER_CNT + 1)
@@ -2356,7 +2353,7 @@ string getladder()
 
     float thiscnt;
     string thisuid;
-    for (i = 0; i <= UIDCNT; ++i) // for each known uid
+    for (i = 0; i <= uidcnt; ++i) // for each known uid
     {
        thisuid = db_get(TemporaryDB, strcat("uid", ftos(i)));
        temp_s = db_get(TemporaryDB, strcat("ladder", thisuid));
@@ -2395,11 +2392,12 @@ string getladder()
     {
        s = strcat(s, "+-----");
     }
-    if(LADDER_CNT > 9)
-           for (i = 1; i <= LADDER_CNT - 9; ++i)
-           {
-               s = strcat(s, "+------");
-           }
+#if LADDER_CNT > 9
+    for (i = 1; i <= LADDER_CNT - 9; ++i)
+    {
+       s = strcat(s, "+------");
+    }
+#endif
 
     s = strcat(s, "+--------------+--------------------\n");
 
@@ -2411,10 +2409,17 @@ string getladder()
            continue;
        s = strcat(s, strpad(4, race_placeName(i+1)), "^3| ^7"); // pos
        s = strcat(s, strpad(7, argv(LADDER_CNT+1)), "^3| ^7"); // total
-       for (j = 1; j <= LADDER_CNT; ++j)
+       for (j = 1; j <= min(9, LADDER_CNT); ++j)
        {
            s = strcat(s, strpad(4, argv(j)), "^3| ^7"); // 1st, 2nd, 3rd etc cnt
        }
+#if LADDER_CNT > 9
+       for (j = 10; j <= LADDER_CNT; ++j)
+       {
+           s = strcat(s, strpad(4, argv(j)), " ^3| ^7"); // 1st, 2nd, 3rd etc cnt
+       }
+#endif
+
        s = strcat(s, strpad(13, argv(0)), "^3| ^7"); // speed award cnt
        s = strcat(s, uid2name(top_uids[i]), "\n"); // name
     }
@@ -2642,7 +2647,7 @@ vector shotorg_adjust_values(vector vecs, float y_is_right, float visual, float
        string s;
        vector v;
 
-       if (cvar("g_shootfromeye"))
+       if (autocvar_g_shootfromeye)
        {
                if (visual)
                {
@@ -2654,7 +2659,7 @@ vector shotorg_adjust_values(vector vecs, float y_is_right, float visual, float
                        vecs_z = 0;
                }
        }
-       else if (cvar("g_shootfromcenter"))
+       else if (autocvar_g_shootfromcenter)
        {
                if (visual)
                {
@@ -2666,7 +2671,7 @@ vector shotorg_adjust_values(vector vecs, float y_is_right, float visual, float
                        vecs_z -= 2;
                }
        }
-       else if ((s = cvar_string("g_shootfromfixedorigin")) != "")
+       else if ((s = autocvar_g_shootfromfixedorigin) != "")
        {
                v = stov(s);
                if (y_is_right)
@@ -2676,9 +2681,9 @@ vector shotorg_adjust_values(vector vecs, float y_is_right, float visual, float
                vecs_y = v_y;
                vecs_z = v_z;
        }
-       else if (cvar("g_shootfromclient"))
+       else if (autocvar_g_shootfromclient)
        {
-               vecs = shotorg_adjustfromclient(vecs, y_is_right, (cvar("g_shootfromclient") >= 2), algn);
+               vecs = shotorg_adjustfromclient(vecs, y_is_right, (autocvar_g_shootfromclient >= 2), algn);
        }
        return vecs;
 }