]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'terencehill/gameover_stuff' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index d4c4bb7e5661faed97d57bae933e715b31f1d641..d2aff2ae7bbc53d7378372b3aac05033ecb826a7 100644 (file)
@@ -4,13 +4,14 @@
 #include "constants.qh"
 #include "g_hook.qh"
 #include "ipban.qh"
-#include "mutators/all.qh"
+#include "mutators/_mod.qh"
 #include "../common/t_items.qh"
 #include "weapons/accuracy.qh"
 #include "weapons/csqcprojectile.qh"
 #include "weapons/selection.qh"
-#include "../common/command/generic.qh"
+#include "../common/command/_mod.qh"
 #include "../common/constants.qh"
+#include <common/net_linked.qh>
 #include "../common/deathtypes/all.qh"
 #include "../common/mapinfo.qh"
 #include "../common/notifications/all.qh"
 #include "../common/triggers/subs.qh"
 #include "../common/util.qh"
 #include "../common/turrets/sv_turrets.qh"
-#include "../common/weapons/all.qh"
+#include <common/weapons/_all.qh>
 #include "../common/vehicles/sv_vehicles.qh"
 #include "../common/vehicles/vehicle.qh"
-#include "../common/items/all.qc"
+#include "../common/items/_mod.qh"
 #include "../common/state.qh"
 #include "../common/effects/qc/globalsound.qh"
 #include "../lib/csqcmodel/sv_model.qh"
@@ -33,20 +34,25 @@ void crosshair_trace(entity pl)
 {
        traceline_antilag(pl, pl.cursor_trace_start, pl.cursor_trace_start + normalize(pl.cursor_trace_endpos - pl.cursor_trace_start) * MAX_SHOT_DISTANCE, MOVE_NORMAL, pl, ANTILAG_LATENCY(pl));
 }
+.bool ctrace_solidchanged;
 void crosshair_trace_plusvisibletriggers(entity pl)
 {
-       entity first;
-       entity e;
-       first = findchainfloat(solid, SOLID_TRIGGER);
-
-       for (e = first; e; e = e.chain)
-               if (e.model != "")
-                       e.solid = SOLID_BSP;
+       FOREACH_ENTITY_FLOAT(solid, SOLID_TRIGGER,
+       {
+               if(it.model != "")
+               {
+                       it.solid = SOLID_BSP;
+                       it.ctrace_solidchanged = true;
+               }
+       });
 
        crosshair_trace(pl);
 
-       for (e = first; e; e = e.chain)
-               e.solid = SOLID_TRIGGER;
+       FOREACH_ENTITY_FLOAT(ctrace_solidchanged, true,
+       {
+               it.solid = SOLID_TRIGGER;
+               it.ctrace_solidchanged = false;
+       });
 }
 void WarpZone_crosshair_trace(entity pl)
 {
@@ -92,7 +98,7 @@ void GameLogEcho(string s)
     }
     if (autocvar_sv_eventlog_console)
     {
-        LOG_INFO(s, "\n");
+        dedicated_print(strcat(s, "\n"));
     }
 }
 
@@ -122,7 +128,7 @@ entity findnearest(vector point, .string field, string value, vector axismod)
     float num_nearest;
     num_nearest = 0;
 
-    localhead = find(world, field, value);
+    localhead = find(NULL, field, value);
     while (localhead)
     {
         if ((localhead.items == IT_KEY1 || localhead.items == IT_KEY2) && localhead.target == "###item###")
@@ -160,23 +166,23 @@ entity findnearest(vector point, .string field, string value, vector axismod)
     // now use the first one from our list that we can see
     for (i = 0; i < num_nearest; ++i)
     {
-        traceline(point, nearest_entity[i].origin, true, world);
+        traceline(point, nearest_entity[i].origin, true, NULL);
         if (trace_fraction == 1)
         {
             if (i != 0)
             {
                 LOG_TRACE("Nearest point (");
                 LOG_TRACE(nearest_entity[0].netname);
-                LOG_TRACE(") is not visible, using a visible one.\n");
+                LOG_TRACE(") is not visible, using a visible one.");
             }
             return nearest_entity[i];
         }
     }
 
     if (num_nearest == 0)
-        return world;
+        return NULL;
 
-    LOG_TRACE("Not seeing any location point, using nearest as fallback.\n");
+    LOG_TRACE("Not seeing any location point, using nearest as fallback.");
     /* DEBUGGING CODE:
     dprint("Candidates were: ");
     for(j = 0; j < num_nearest; ++j)
@@ -232,6 +238,9 @@ string formatmessage(entity this, string msg)
        cursor = trace_endpos;
        cursor_ent = trace_ent;
 
+       MUTATOR_CALLHOOK(PreFormatMessage, this, msg);
+       msg = M_ARGV(1, string);
+
        while (1) {
                if (n < 1)
                        break; // too many replacements
@@ -452,7 +461,7 @@ void GetCvars(entity this, int f)
 string playername(entity p)
 {
     string t;
-    if (teamplay && !intermission_running && IS_PLAYER(p))
+    if (teamplay && !gameover && IS_PLAYER(p))
     {
         t = Team_ColorCode(p.team);
         return strcat(t, strdecolorize(p.netname));
@@ -796,7 +805,7 @@ void make_safe_for_remove(entity e)
 {
     if (e.initialize_entity)
     {
-        entity ent, prev = world;
+        entity ent, prev = NULL;
         for (ent = initialize_entity_first; ent; )
         {
             if ((ent == e) || ((ent.classname == "initialize_entity") && (ent.enemy == e)))
@@ -860,7 +869,7 @@ void InitializeEntity(entity e, void(entity this) func, float order)
     e.initialize_entity_order = order;
 
     cur = initialize_entity_first;
-    prev = world;
+    prev = NULL;
     for (;;)
     {
         if (!cur || cur.initialize_entity_order > order)
@@ -881,7 +890,7 @@ void InitializeEntitiesRun()
 {
     entity startoflist = initialize_entity_first;
     initialize_entity_first = NULL;
-    remove = remove_except_protected;
+    delete_fn = remove_except_protected;
     for (entity e = startoflist; e; e = e.initialize_entity_next)
     {
                e.remove_except_protected_forbidden = 1;
@@ -903,7 +912,7 @@ void InitializeEntitiesRun()
         //dprint("Delayed initialization: ", e.classname, "\n");
         if (func)
         {
-               WITHSELF(e, func(e));
+               func(e);
         }
         else
         {
@@ -912,7 +921,7 @@ void InitializeEntitiesRun()
         }
         e = next;
     }
-    remove = remove_unsafely;
+    delete_fn = remove_unsafely;
 }
 
 .float(entity) isEliminated;
@@ -957,7 +966,7 @@ void adaptor_think2use_hittype_splash(entity this) // for timed projectile deton
 {
        if(!(IS_ONGROUND(this))) // if onground, we ARE touching something, but HITTYPE_SPLASH is to be networked if the damage causing projectile is not touching ANYTHING
                this.projectiledeathtype |= HITTYPE_SPLASH;
-       WITHSELF(this, adaptor_think2use(this));
+       adaptor_think2use(this);
 }
 
 // deferred dropping
@@ -1031,13 +1040,12 @@ bool SUB_NoImpactCheck(entity this, entity toucher)
        // these stop the projectile from moving, so...
        if(trace_dphitcontents == 0)
        {
-               //dprint("A hit happened with zero hit contents... DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct.\n");
-               LOG_TRACEF("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", etof(this), this.classname, vtos(this.origin));
-               WITHSELF(this, checkclient());
+               LOG_TRACEF("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct. (edict: %i, classname: %s, origin: %v)", this, this.classname, this.origin);
+               checkclient(this);
        }
     if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
         return true;
-    if (toucher == world && this.size != '0 0 0')
+    if (toucher == NULL && this.size != '0 0 0')
     {
         vector tic;
         tic = this.velocity * sys_frametime;
@@ -1045,11 +1053,11 @@ bool SUB_NoImpactCheck(entity this, entity toucher)
         traceline(this.origin - tic, this.origin + tic, MOVE_NORMAL, this);
         if (trace_fraction >= 1)
         {
-            LOG_TRACE("Odd... did not hit...?\n");
+            LOG_TRACE("Odd... did not hit...?");
         }
         else if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)
         {
-            LOG_TRACE("Detected and prevented the sky-grapple bug.\n");
+            LOG_TRACE("Detected and prevented the sky-grapple bug.");
             return true;
         }
     }
@@ -1073,10 +1081,10 @@ bool WarpZone_Projectile_Touch_ImpactFilter_Callback(entity this, entity toucher
                else if(this.classname == "spike")
                {
                        W_Crylink_Dequeue(this);
-                       remove(this);
+                       delete(this);
                }
                else
-                       remove(this);
+                       delete(this);
                return true;
        }
        if(trace_ent && trace_ent.solid > SOLID_TRIGGER)
@@ -1140,7 +1148,6 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma
 {
     float m, i;
     vector start, org, delta, end, enddown, mstart;
-    entity sp;
 
     m = e.dphitcontentsmask;
     e.dphitcontentsmask = goodcontents | badcontents;
@@ -1196,16 +1203,26 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma
             continue;
 
        // rule 4: we must "see" some spawnpoint or item
-       for(sp = world; (sp = find(sp, classname, "info_player_deathmatch")); )
-               if(checkpvs(mstart, sp))
-                       if((traceline(mstart, sp.origin, MOVE_NORMAL, e), trace_fraction) >= 1)
-                               break;
+    entity sp = NULL;
+    IL_EACH(g_spawnpoints, checkpvs(mstart, it),
+    {
+       if((traceline(mstart, it.origin, MOVE_NORMAL, e), trace_fraction) >= 1)
+       {
+               sp = it;
+               break;
+       }
+    });
        if(!sp)
        {
-               for(sp = world; (sp = findflags(sp, flags, FL_ITEM)); )
-                       if(checkpvs(mstart, sp))
-                               if((traceline(mstart, sp.origin + (sp.mins + sp.maxs) * 0.5, MOVE_NORMAL, e), trace_fraction) >= 1)
-                                       break;
+               IL_EACH(g_items, checkpvs(mstart, it),
+               {
+                       if((traceline(mstart, it.origin + (it.mins + it.maxs) * 0.5, MOVE_NORMAL, e), trace_fraction) >= 1)
+                       {
+                               sp = it;
+                               break;
+                       }
+               });
+
                if(!sp)
                        continue;
        }
@@ -1240,7 +1257,7 @@ float MoveToRandomLocationWithinBounds(entity e, vector boundmin, vector boundma
     {
         setorigin(e, start);
         e.angles = vectoangles(end - start);
-        LOG_TRACE("Needed ", ftos(i + 1), " attempts\n");
+        LOG_TRACE("Needed ", ftos(i + 1), " attempts");
         return true;
     }
     else
@@ -1313,13 +1330,13 @@ void detach_sameorigin(entity e)
        else
                e.angles = AnglesTransform_ToAngles(e.angles);
     setorigin(e, org);
-    setattachment(e, world, "");
+    setattachment(e, NULL, "");
     setorigin(e, e.origin);
 }
 
 void follow_sameorigin(entity e, entity to)
 {
-    e.movetype = MOVETYPE_FOLLOW; // make the hole follow
+    set_movetype(e, MOVETYPE_FOLLOW); // make the hole follow
     e.aiment = to; // make the hole follow bmodel
     e.punchangle = to.angles; // the original angles of bmodel
     e.view_ofs = e.origin - to.origin; // relative origin
@@ -1328,7 +1345,7 @@ void follow_sameorigin(entity e, entity to)
 
 void unfollow_sameorigin(entity e)
 {
-    e.movetype = MOVETYPE_NONE;
+    set_movetype(e, MOVETYPE_NONE);
 }
 
 entity gettaginfo_relative_ent;
@@ -1350,7 +1367,7 @@ vector gettaginfo_relative(entity e, float tag)
 void SetMovetypeFollow(entity ent, entity e)
 {
        // FIXME this may not be warpzone aware
-       ent.movetype = MOVETYPE_FOLLOW; // make the hole follow
+       set_movetype(ent, MOVETYPE_FOLLOW); // make the hole follow
        ent.solid = SOLID_NOT; // MOVETYPE_FOLLOW is always non-solid - this means this cannot be teleported by warpzones any more! Instead, we must notice when our owner gets teleported.
        ent.aiment = e; // make the hole follow bmodel
        ent.punchangle = e.angles; // the original angles of bmodel
@@ -1361,14 +1378,14 @@ void SetMovetypeFollow(entity ent, entity e)
 }
 void UnsetMovetypeFollow(entity ent)
 {
-       ent.movetype = MOVETYPE_FLY;
+       set_movetype(ent, MOVETYPE_FLY);
        PROJECTILE_MAKETRIGGER(ent);
-       ent.aiment = world;
+       ent.aiment = NULL;
 }
 float LostMovetypeFollow(entity ent)
 {
 /*
-       if(ent.movetype != MOVETYPE_FOLLOW)
+       if(ent.move_movetype != MOVETYPE_FOLLOW)
                if(ent.aiment)
                        error("???");
 */