Add attacker parameter to PlayHitsound
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / events.qh
index 1c0985723000b0a5580f54a090df46f0b2c17e85..83d39f8bb51100bae80a53746fdad9753d8a6d95 100644 (file)
@@ -58,6 +58,7 @@ MUTATOR_HOOKABLE(PlayerDies, EV_PlayerDies);
 /** called when a player dies to e.g. remove stuff he was carrying */
 #define EV_PlayHitsound(i, o) \
     /** victim */ i(entity, MUTATOR_ARGV_0_entity) \
+    /** attacker */ i(entity, MUTATOR_ARGV_1_entity) \
     /**/
 MUTATOR_HOOKABLE(PlayHitsound, EV_PlayHitsound);