return true;
}
- METHOD(BallStealer, wr_think, bool(BallStealer thiswep, bool fire1, bool fire2))
+ METHOD(BallStealer, wr_think, void(BallStealer thiswep, bool fire1, bool fire2))
{
if(fire1)
if(weapon_prepareattack(false, autocvar_g_balance_nexball_primary_refire))
// DropBall or stealing will set metertime back to 0
weapon_thinkf(WFRAME_FIRE1, autocvar_g_balance_nexball_primary_animtime, w_ready);
}
- return true;
- }
- METHOD(BallStealer, wr_init, bool(BallStealer thiswep))
- {
- return true;
}
- METHOD(BallStealer, wr_setup, bool(BallStealer thiswep))
+ METHOD(BallStealer, wr_setup, void(BallStealer thiswep))
{
//weapon_setup(WEP_PORTO.m_id);
- return true;
- }
- METHOD(BallStealer, wr_aim, bool(BallStealer thiswep))
- {
- return true;
}
METHOD(BallStealer, wr_checkammo1, bool(BallStealer thiswep))
{