));
if (sdelay_small_count == 0)
{
- if (g_cts)
+ if (IS_INDEPENDENT_PLAYER(this))
{
// Players play independently. No point in requiring enemies.
sdelay_small_count = 1;
}
if (sdelay_large_count == 0)
{
- if (g_cts)
+ if (IS_INDEPENDENT_PLAYER(this))
{
// Players play independently. No point in requiring enemies.
sdelay_large_count = 1;
if (server_is_dedicated) print(input);
}
+void PrintToChat(entity player, string text)
+{
+ text = strcat("\{1}^7", text, "\n");
+ sprint(player, text);
+}
+
/**
* message "": do not say, just test flood control
* return value:
string namestr = "";
if (source)
- namestr = autocvar_g_chat_teamcolors ? playername(source) : source.netname;
+ namestr = playername(source, autocvar_g_chat_teamcolors);
string colorprefix = (strdecolorize(namestr) == namestr) ? "^3" : "^7";
privatemsgprefixlen = strlen(msgstr);
msgstr = strcat(msgstr, msgin);
cmsgstr = strcat(colorstr, colorprefix, namestr, "^3 tells you:\n^7", msgin);
- if(autocvar_g_chat_teamcolors)
- privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", playername(privatesay), ": ^7");
- else
- privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", privatesay.netname, ": ^7");
+ privatemsgprefix = strcat("\{1}\{13}* ^3You tell ", playername(privatesay, autocvar_g_chat_teamcolors), ": ^7");
}
else if(teamsay)
{
}
if(flood)
- LOG_INFO("NOTE: ", playername(source), "^7 is flooding.\n");
+ LOG_INFO("NOTE: ", playername(source, true), "^7 is flooding.\n");
// build sourcemsgstr by cutting off a prefix and replacing it by the other one
if(privatesay)
ret = 1;
}
+ if (privatesay && source && !IS_PLAYER(source))
+ {
+ if (!game_stopped)
+ if ((privatesay && !IS_PLAYER(privatesay)) || (autocvar_g_chat_nospectators == 1) || (autocvar_g_chat_nospectators == 2 && !warmup_stage))
+ ret = -1; // just hide the message completely
+ }
+
MUTATOR_CALLHOOK(ChatMessage, source, ret);
ret = M_ARGV(1, int);
if (source) {
sprint(source, sourcemsgstr);
dedicated_print(msgstr); // send to server console too
- MX_Say(strcat(playername(source), "^7: ", msgin));
+ MX_Say(strcat(playername(source, true), "^7: ", msgin));
}
FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), sprint(it, msgstr));
}