]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/scores_rules.qc
Properly support team field on trigger_multiple
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores_rules.qc
index b93c114c06eb40f1c18fa829d3196a93a32ac795..8d87407e64ebd3bc165efe3e27b53c6ceef25f0b 100644 (file)
@@ -1,7 +1,11 @@
 #include "scores_rules.qh"
 
-#include "cl_client.qh"
+#include <server/defs.qh>
+#include <server/miscfunctions.qh>
+#include "client.qh"
 #include "scores.qh"
+#include <common/gamemodes/rules.qh>
+#include "teamplay.qh"
 
 int ScoreRules_teams;
 
@@ -19,14 +23,14 @@ int AvailableTeams()
        //return boolean(c1 >= 0) + boolean(c2 >= 0) + boolean(c3 >= 0) + boolean(c4 >= 0);
 }
 
-// NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE
+// NOTE: ST_constants may not be >= MAX_TEAMSCORE
 // scores that should be in all modes:
 void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled)
 {
-       float i;
-       for(i = 0; i < MAX_SCORE; ++i)
-               ScoreInfo_SetLabel_PlayerScore(i, "", 0);
-       for(i = 0; i < MAX_TEAMSCORE; ++i)
+       FOREACH(Scores, true, {
+               ScoreInfo_SetLabel_PlayerScore(it, "", 0);
+    });
+       for(int i = 0; i < MAX_TEAMSCORE; ++i)
                ScoreInfo_SetLabel_TeamScore(i, "", 0);
 
        ScoreRules_teams = teams;
@@ -40,13 +44,17 @@ void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled
        ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);
 
        if (!INDEPENDENT_PLAYERS)
+       {
                ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);
+               ScoreInfo_SetLabel_PlayerScore(SP_TEAMKILLS,     "teamkills", SFL_LOWER_IS_BETTER);
+       }
 
        if(score_enabled)
                ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     sprio);
 
-       ScoreInfo_SetLabel_PlayerScore(SP_DMG, "damage", 0);
-       ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "damagetaken", SFL_LOWER_IS_BETTER);
+       ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0);
+       ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER);
+       ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0);
 }
 void ScoreRules_basics_end()
 {
@@ -54,17 +62,13 @@ void ScoreRules_basics_end()
 }
 void ScoreRules_generic()
 {
-       if(teamplay)
-       {
+    int teams = 0;
+       if (teamplay) {
                CheckAllowedTeams(NULL);
-               int teams = 0;
-               if(c1 >= 0) teams |= BIT(0);
-               if(c2 >= 0) teams |= BIT(1);
-               if(c3 >= 0) teams |= BIT(2);
-               if(c4 >= 0) teams |= BIT(3);
-               ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);
+               if (c1 >= 0) teams |= BIT(0);
+               if (c2 >= 0) teams |= BIT(1);
+               if (c3 >= 0) teams |= BIT(2);
+               if (c4 >= 0) teams |= BIT(3);
        }
-       else
-               ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true);
-       ScoreRules_basics_end();
+       GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, {});
 }