]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vote.qc
Merge remote branch 'refs/remotes/origin/fruitiex/racefixes'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vote.qc
index e67b5378073820b7815b4c428d000aec986b0237..1fbdecad9fdf6714fff928c760ab9444eb140a35 100644 (file)
@@ -129,6 +129,7 @@ void VoteDialog_Reset() {
 }
 
 float GameCommand_Vote(string s, entity e) {
+       local float playercount;
        float argc;
        argc = tokenize_console(s);
        if(argv(0) == "help") {
@@ -161,8 +162,8 @@ float GameCommand_Vote(string s, entity e) {
                                        if(vote == "") {
                                                print_to(e, "^1Your vote is empty. See 'vhelp' for more info.");
                                        } else if(e
-                                               && time < e.vote_next) {
-                                                       print_to(e, strcat("^1You have to wait ^2", ftos(ceil(e.vote_next - time)), "^1 seconds before you can again call a vote."));
+                                                       && time < e.vote_next) {
+                                               print_to(e, strcat("^1You have to wait ^2", ftos(ceil(e.vote_next - time)), "^1 seconds before you can again call a vote."));
                                        } else if(VoteCheckNasty(vote)) {
                                                print_to(e, "Syntax error in command. See 'vhelp' for more info.");
                                        } else if(RemapVote(vote, "vcall", e)) {
@@ -183,6 +184,14 @@ float GameCommand_Vote(string s, entity e) {
                                                Nagger_VoteChanged();
                                                msg_entity = e;
                                                VoteDialog_UpdateHighlight(1);
+
+                                               local entity player;
+                                               FOR_EACH_REALCLIENT(player)
+                                               {
+                                                       ++playercount;
+                                               }
+                                               if(playercount > 1) // don't announce a "vote now" sound if player is alone
+                                                       Announce("votecall");
                                        } else {
                                                print_to(e, "^1This vote is not ok. See 'vhelp' for more info.");
                                        }
@@ -486,16 +495,19 @@ void VoteAccept() {
                                          // no wait for next vote
        }
        VoteReset();
+       Announce("voteaccept");
 }
 
 void VoteReject() {
        bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2's vote for ", votecalledvote_display, "^2 was rejected\n");
        VoteReset();
+       Announce("votefail");
 }
 
 void VoteTimeout() {
        bprint("\{1}^2* ^3", VoteNetname(votecaller), "^2's vote for ", votecalledvote_display, "^2 timed out\n");
        VoteReset();
+       Announce("votefail");
 }
 
 void VoteStop(entity stopper) {