]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_fireball.qc
Merge remote-tracking branch 'origin/master' into samual/spawn_weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_fireball.qc
index 77c67b46bb9f96e548731ad022d702ae1f005fdd..2c56756cdb697c5f80ccf44befbc54c18ca57c20 100644 (file)
@@ -19,7 +19,7 @@ void W_Fireball_Explode (void)
 
        // 1. dist damage
        d = (self.realowner.health + self.realowner.armorvalue);
-       RadiusDamage (self, self.realowner, autocvar_g_balance_fireball_primary_damage, autocvar_g_balance_fireball_primary_edgedamage, autocvar_g_balance_fireball_primary_radius, world, autocvar_g_balance_fireball_primary_force, self.projectiledeathtype, other);
+       RadiusDamage (self, self.realowner, autocvar_g_balance_fireball_primary_damage, autocvar_g_balance_fireball_primary_edgedamage, autocvar_g_balance_fireball_primary_radius, world, world, autocvar_g_balance_fireball_primary_force, self.projectiledeathtype, other);
        if(self.realowner.health + self.realowner.armorvalue >= d)
        if(!self.cnt)
        {
@@ -159,7 +159,8 @@ void W_Fireball_Attack1()
        proj.touch = W_Fireball_TouchExplode;
        setsize(proj, '-16 -16 -16', '16 16 16');
        proj.flags = FL_PROJECTILE;
-
+    proj.missile_flags = MIF_SPLASH | MIF_PROXY;
+    
        CSQCProjectile(proj, TRUE, PROJECTILE_FIREBALL, TRUE);
 
        other = proj; MUTATOR_CALLHOOK(EditProjectile);
@@ -289,7 +290,8 @@ void W_Fireball_Attack2()
 
        proj.angles = vectoangles(proj.velocity);
        proj.flags = FL_PROJECTILE;
-
+    proj.missile_flags = MIF_SPLASH | MIF_PROXY | MIF_ARC;
+    
        CSQCProjectile(proj, TRUE, PROJECTILE_FIREMINE, TRUE);
 
        other = proj; MUTATOR_CALLHOOK(EditProjectile);
@@ -302,7 +304,7 @@ void spawnfunc_weapon_fireball (void)
 
 float w_fireball(float req)
 {
-       float ammo_amount;
+       //float ammo_amount;
        if (req == WR_AIM)
        {
                self.BUTTON_ATCK = FALSE;