]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_hagar.qc
Merge remote branch 'refs/remotes/origin/fruitiex/racefixes'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_hagar.qc
index 638e18bcc261f5f718de326eb40647d3640f8e6a..587c9fccc04b4a2de5528d23aa394f63dda06ec0 100644 (file)
@@ -1,6 +1,7 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(HAGAR, w_hagar, IT_ROCKETS, 8, WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_MID, "hagar", "hagar", "Hagar");
 #else
+#ifdef SVQC
 // NO bounce protection, as bounces are limited!
 void W_Hagar_Explode (void)
 {
@@ -70,6 +71,8 @@ void W_Hagar_Attack (void)
        missile.flags = FL_PROJECTILE;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_HAGAR, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void W_Hagar_Attack2 (void)
@@ -105,6 +108,8 @@ void W_Hagar_Attack2 (void)
        missile.flags = FL_PROJECTILE;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_HAGAR_BOUNCING, TRUE);
+
+       other = missile; MUTATOR_CALLHOOK(EditProjectile);
 }
 
 void spawnfunc_weapon_hagar (void)
@@ -150,15 +155,43 @@ float w_hagar(float req)
                return self.ammo_rockets >= cvar("g_balance_hagar_primary_ammo");
        else if (req == WR_CHECKAMMO2)
                return self.ammo_rockets >= cvar("g_balance_hagar_secondary_ammo");
+       return TRUE;
+};
+#endif
+#ifdef CSQC
+float w_hagar(float req)
+{
+       if(req == WR_IMPACTEFFECT)
+       {
+               vector org2;
+               org2 = w_org + w_backoff * 6;
+               pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1);
+               if(!w_issilent)
+               {
+                       if (w_random<0.15)
+                               sound(self, CHAN_PROJECTILE, "weapons/hagexp1.wav", VOL_BASE, ATTN_NORM);
+                       else if (w_random<0.7)
+                               sound(self, CHAN_PROJECTILE, "weapons/hagexp2.wav", VOL_BASE, ATTN_NORM);
+                       else
+                               sound(self, CHAN_PROJECTILE, "weapons/hagexp3.wav", VOL_BASE, ATTN_NORM);
+               }
+       }
+       else if(req == WR_PRECACHE)
+       {
+               precache_sound("weapons/hagexp1.wav");
+               precache_sound("weapons/hagexp2.wav");
+               precache_sound("weapons/hagexp3.wav");
+       }
        else if (req == WR_SUICIDEMESSAGE)
-               w_deathtypestring = "played with tiny rockets";
+               w_deathtypestring = "%s played with tiny rockets";
        else if (req == WR_KILLMESSAGE)
        {
                if(w_deathtype & HITTYPE_BOUNCE) // must be secondary; unchecked: SPLASH
-                       w_deathtypestring = "hoped #'s missiles wouldn't bounce";
+                       w_deathtypestring = "%s hoped %s's missiles wouldn't bounce";
                else // unchecked: SPLASH, SECONDARY
-                       w_deathtypestring = "was pummeled by";
+                       w_deathtypestring = "%s was pummeled by %s";
        }
        return TRUE;
-};
+}
+#endif
 #endif