]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_tuba.qc
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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_tuba.qc
index 15d4ef9d7deb44e9d6690fff01c77cbde572735d..db4f95385267cb2b6d6e82940cfa4614a4aaa644 100644 (file)
@@ -1,5 +1,16 @@
 #ifdef REGISTER_WEAPON
-REGISTER_WEAPON(TUBA, w_tuba, 0, 1, WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_MID, "tuba", "tuba", _("@!#%'n Tuba"))
+REGISTER_WEAPON(
+/* WEP_##id  */ TUBA,
+/* function  */ w_tuba,
+/* ammotype  */ 0,
+/* impulse   */ 1,
+/* flags     */ WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* model     */ "tuba",
+/* shortname */ "tuba",
+/* xgettext:no-c-format */
+/* fullname  */ _("@!#%'n Tuba")
+);
 #else
 #ifdef SVQC
 //#define TUBA_NOTE(n) strcat("weapons/tuba_note", ftos(n), ".wav")
@@ -186,7 +197,7 @@ float Tuba_GetNote(entity pl, float hittype)
        // that way, holes in the range of notes are "plugged"
        if(teamplay)
        {
-               if(pl.team == FL_TEAM_2 || pl.team == FL_TEAM_4)
+               if(pl.team == NUM_TEAM_2 || pl.team == NUM_TEAM_4)
                        note += 3;
        }
        else
@@ -290,8 +301,6 @@ void W_Tuba_NoteOn(float hittype)
                hittype |= HITTYPE_SECONDARY;
        if(self.tuba_instrument & 2)
                hittype |= HITTYPE_BOUNCE;
-       if(self.tuba_instrument & 4)
-               hittype |= HITTYPE_HEADSHOT;
 
        if(self.tuba_note)
        {
@@ -428,18 +437,18 @@ float w_tuba(float req)
        else if (req == WR_SUICIDEMESSAGE)
        {
                if(w_deathtype & HITTYPE_BOUNCE)
-                       return WEAPON_ACCORDEON_SUICIDE;
-               else if(w_deathtype & HITTYPE_HEADSHOT)
                        return WEAPON_KLEINBOTTLE_SUICIDE;
+               else if(w_deathtype & HITTYPE_SECONDARY)
+                       return WEAPON_ACCORDEON_SUICIDE;
                else
                        return WEAPON_TUBA_SUICIDE;
        }
        else if (req == WR_KILLMESSAGE)
        {
                if(w_deathtype & HITTYPE_BOUNCE)
-                       return WEAPON_ACCORDEON_MURDER;
-               else if(w_deathtype & HITTYPE_HEADSHOT)
                        return WEAPON_KLEINBOTTLE_MURDER;
+               else if(w_deathtype & HITTYPE_SECONDARY)
+                       return WEAPON_ACCORDEON_MURDER;
                else
                        return WEAPON_TUBA_MURDER;
        }
@@ -449,14 +458,8 @@ float w_tuba(float req)
 #ifdef CSQC
 float w_tuba(float req)
 {
-       if(req == WR_IMPACTEFFECT)
-       {
-               // nothing to do here; particles of tuba are handled differently
-       }
-       else if(req == WR_PRECACHE)
-       {
-               // nothing to do
-       }
+       // nothing to do here; particles of tuba are handled differently
+
        return TRUE;
 }
 #endif