#include "accuracy.qh"
#include <server/mutators/_mod.qh>
+#include <server/g_damage.qh>
#include <common/constants.qh>
#include <common/net_linked.qh>
+#include <server/player.qh>
#include <common/teams.qh>
#include <common/util.qh>
#include <common/weapons/_all.qh>