#include "common.qh"
-#include "../_all.qh"
#include "../t_items.qh"
#include "../../common/constants.qh"
#include "../../common/notifications.qh"
#include "../../common/util.qh"
#include "../../common/weapons/all.qh"
+#include "../../common/items/all.qc"
void W_GiveWeapon (entity e, float wep)
{SELFPARAM();