X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balance25.cfg;h=81381f4638cbc21084ac14e196e476554331e121;hp=3f8a1d3570cfbf7e8bc95f050f4c21ccc76ab2b1;hb=4337dab09bbbe024bcc77db446ed76962fb17f0d;hpb=07aca341b89653d4d8979c34f099d6a04d23dd10 diff --git a/balance25.cfg b/balance25.cfg index 3f8a1d357..81381f463 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -13,7 +13,7 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_rifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -262,6 +262,7 @@ set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim set g_balance_shotgun_secondary_melee_range 60 set g_balance_shotgun_secondary_melee_swing 50 set g_balance_shotgun_secondary_melee_time 0.1 +set g_balance_shotgun_secondary_melee_no_doubleslap 1 set g_balance_shotgun_secondary_damage 115 set g_balance_shotgun_secondary_force 150 set g_balance_shotgun_secondary_refire 1.1 @@ -332,7 +333,8 @@ set g_balance_grenadelauncher_secondary_speed_up 200 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 2.5 -set g_balance_grenadelauncher_secondary_lifetime2 0 +set g_balance_grenadelauncher_secondary_lifetime_bounce 0 +set g_balance_grenadelauncher_secondary_lifetime_stick 0 set g_balance_grenadelauncher_secondary_refire 0.7 set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 @@ -540,8 +542,11 @@ set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary 1 set g_balance_hagar_secondary_load 0 set g_balance_hagar_secondary_load_speed 0.6 +set g_balance_hagar_secondary_load_spread 0.075 +set g_balance_hagar_secondary_load_spread_bias 0.5 set g_balance_hagar_secondary_load_max 4 set g_balance_hagar_secondary_load_hold 0 +set g_balance_hagar_secondary_load_releasedeath 1 set g_balance_hagar_secondary_load_abort 1 set g_balance_hagar_secondary_damage 37 set g_balance_hagar_secondary_edgedamage 15 @@ -647,38 +652,40 @@ set g_balance_hlac_secondary_shots 6 set g_balance_hlac_reload_ammo 0 //default: 20 set g_balance_hlac_reload_time 2 // }}} -// {{{ sniperrifle -set g_balance_sniperrifle_bursttime 0 -set g_balance_sniperrifle_primary_tracer 0 -set g_balance_sniperrifle_primary_damage 60 -set g_balance_sniperrifle_primary_headshotaddeddamage 100 -set g_balance_sniperrifle_primary_spread 0 -set g_balance_sniperrifle_primary_force 2 -set g_balance_sniperrifle_primary_speed 35000 -set g_balance_sniperrifle_primary_lifetime 5 -set g_balance_sniperrifle_primary_refire 0.8 -set g_balance_sniperrifle_primary_animtime 0.3 -set g_balance_sniperrifle_primary_ammo 10 -set g_balance_sniperrifle_primary_bulletconstant 130 // 56.3qu -set g_balance_sniperrifle_primary_burstcost 0 -set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_secondary 1 -set g_balance_sniperrifle_secondary_reload 0 -set g_balance_sniperrifle_secondary_tracer 0 -set g_balance_sniperrifle_secondary_damage 35 -set g_balance_sniperrifle_secondary_headshotaddeddamage 15 // 50 damage only on head -set g_balance_sniperrifle_secondary_spread 0.008 -set g_balance_sniperrifle_secondary_force 1 -set g_balance_sniperrifle_secondary_speed 20000 -set g_balance_sniperrifle_secondary_lifetime 5 -set g_balance_sniperrifle_secondary_refire 0.15 -set g_balance_sniperrifle_secondary_animtime 0.1 -set g_balance_sniperrifle_secondary_ammo 10 -set g_balance_sniperrifle_secondary_bulletconstant 130 // 18.3qu -set g_balance_sniperrifle_secondary_burstcost 0 -set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_reload_ammo 80 //default: 80 -set g_balance_sniperrifle_reload_time 2 +// {{{ rifle +set g_balance_rifle_bursttime 0 +set g_balance_rifle_primary_tracer 0 +set g_balance_rifle_primary_shots 1 +set g_balance_rifle_primary_damage 60 +set g_balance_rifle_primary_headshotaddeddamage 100 +set g_balance_rifle_primary_spread 0 +set g_balance_rifle_primary_force 2 +set g_balance_rifle_primary_speed 35000 +set g_balance_rifle_primary_lifetime 5 +set g_balance_rifle_primary_refire 0.8 +set g_balance_rifle_primary_animtime 0.3 +set g_balance_rifle_primary_ammo 10 +set g_balance_rifle_primary_bulletconstant 130 // 56.3qu +set g_balance_rifle_primary_burstcost 0 +set g_balance_rifle_primary_bullethail 0 // empty magazine on shot +set g_balance_rifle_secondary 1 +set g_balance_rifle_secondary_reload 0 +set g_balance_rifle_secondary_tracer 0 +set g_balance_rifle_secondary_shots 1 +set g_balance_rifle_secondary_damage 35 +set g_balance_rifle_secondary_headshotaddeddamage 15 // 50 damage only on head +set g_balance_rifle_secondary_spread 0.008 +set g_balance_rifle_secondary_force 1 +set g_balance_rifle_secondary_speed 20000 +set g_balance_rifle_secondary_lifetime 5 +set g_balance_rifle_secondary_refire 0.15 +set g_balance_rifle_secondary_animtime 0.1 +set g_balance_rifle_secondary_ammo 10 +set g_balance_rifle_secondary_bulletconstant 130 // 18.3qu +set g_balance_rifle_secondary_burstcost 0 +set g_balance_rifle_secondary_bullethail 0 // empty magazine on shot +set g_balance_rifle_reload_ammo 80 //default: 80 +set g_balance_rifle_reload_time 2 // }}} // {{{ tuba set g_balance_tuba_refire 0.05 @@ -690,6 +697,7 @@ set g_balance_tuba_damage 5 set g_balance_tuba_edgedamage 0 set g_balance_tuba_radius 200 set g_balance_tuba_force 40 +set g_balance_tuba_pitchstep 6 // }}} // {{{ fireball set g_balance_fireball_primary_ammo 40