X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceTest.cfg;h=3a37cf3932fc9f0f90359b416fd8070f359fe754;hp=7defd001f794853cd137d0b40e8184d751276465;hb=cf63f374a3ba9d357d04616bbe3f4845bc056596;hpb=2cae82e1c3d4a860a6e649c0e89a2a9eb2ff5d80 diff --git a/balanceTest.cfg b/balanceTest.cfg index 7defd001f7..3a37cf3932 100644 --- a/balanceTest.cfg +++ b/balanceTest.cfg @@ -176,8 +176,8 @@ set g_projectiles_spread_style 7 // 7: forward + circle with (1-r)(2-r) falloff set g_balance_falldamage_deadminspeed 150 set g_balance_falldamage_minspeed 800 -set g_balance_falldamage_factor 0.20 -set g_balance_falldamage_maxdamage 15 +set g_balance_falldamage_factor 0.02 // maxspeed = minspeed + maxdamage / factor = 4550 +set g_balance_falldamage_maxdamage 75 // }}} // {{{ powerups @@ -214,7 +214,7 @@ set g_balance_grapplehook_health 130 // {{{ laser set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high set g_balance_laser_primary_edgedamage 20 -set g_balance_laser_primary_force 270 +set g_balance_laser_primary_force 200 // this looks insanely low, but actually isn't with zscale and velocitybias set g_balance_laser_primary_radius 60 set g_balance_laser_primary_speed 4000 set g_balance_laser_primary_spread 0 @@ -222,8 +222,10 @@ set g_balance_laser_primary_refire 0.6 set g_balance_laser_primary_animtime 0.6 set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 -set g_balance_laser_primary_delay 0.03 +set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 +set g_balance_laser_primary_force_zscale 1.35 // 270 upforce +set g_balance_laser_primary_force_velocitybias 0.25 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 35 set g_balance_laser_secondary_edgedamage 10 @@ -237,6 +239,8 @@ set g_balance_laser_secondary_lifetime 30 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 0 +set g_balance_laser_secondary_force_zscale 1 +set g_balance_laser_secondary_force_velocitybias 0.25 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 10 @@ -390,6 +394,7 @@ set g_balance_crylink_primary_refire 1 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 +set g_balance_crylink_primary_joinspeed 150 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 @@ -411,6 +416,7 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_joinspeed 150 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -446,6 +452,7 @@ set g_balance_nex_charge_mindmg 10 set g_balance_nex_charge_start 0 set g_balance_nex_charge_rate 0.35 set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_rot_rate 0 set g_balance_nex_charge_shot_multiplier 0 set g_balance_nex_charge_velocity_rate 0 set g_balance_nex_charge_minspeed 400