X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceXonotic.cfg;h=189ac077f9e01f16bce012e047fdf1f31d010fb1;hp=d50669f3a00875831821987dd17098175c51560f;hb=d3d9a5dd70c404fae3eabea14d5d271c04403ea5;hpb=c99dfea7284d227da23f64f8b3d2f41be10cc304 diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index d50669f3a..189ac077f 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -31,8 +31,8 @@ set g_warmup_start_ammo_nails 150 "starting values when being in warmup-stage" set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" -set g_lms_start_health 200 -set g_lms_start_armor 100 +set g_lms_start_health 250 +set g_lms_start_armor 250 set g_lms_start_ammo_shells 30 set g_lms_start_ammo_nails 250 set g_lms_start_ammo_rockets 100 @@ -66,34 +66,34 @@ set g_pickup_rockets_weapon 15 set g_pickup_rockets_max 150 set g_pickup_cells 30 set g_pickup_cells_weapon 20 -set g_pickup_cells_max 200 +set g_pickup_cells_max 150 set g_pickup_fuel 25 set g_pickup_fuel_weapon 15 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 -set g_pickup_armorsmall_max 200 +set g_pickup_armorsmall_max 250 set g_pickup_armorsmall_anyway 1 set g_pickup_armormedium 25 -set g_pickup_armormedium_max 200 +set g_pickup_armormedium_max 250 set g_pickup_armormedium_anyway 1 set g_pickup_armorbig 50 -set g_pickup_armorbig_max 200 +set g_pickup_armorbig_max 250 set g_pickup_armorbig_anyway 1 set g_pickup_armorlarge 100 -set g_pickup_armorlarge_max 200 +set g_pickup_armorlarge_max 250 set g_pickup_armorlarge_anyway 1 set g_pickup_healthsmall 5 -set g_pickup_healthsmall_max 200 +set g_pickup_healthsmall_max 250 set g_pickup_healthsmall_anyway 1 set g_pickup_healthmedium 25 -set g_pickup_healthmedium_max 100 +set g_pickup_healthmedium_max 150 set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 -set g_pickup_healthlarge_max 100 +set g_pickup_healthlarge_max 150 set g_pickup_healthlarge_anyway 0 set g_pickup_healthmega 100 -set g_pickup_healthmega_max 200 +set g_pickup_healthmega_max 250 set g_pickup_healthmega_anyway 1 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 @@ -155,7 +155,7 @@ set g_balance_firetransfer_time 0.9 set g_balance_firetransfer_damage 0.8 set g_throughfloor_damage 0.5 set g_throughfloor_force 0.7 -set g_projectiles_newton_style 0 +set g_projectiles_newton_style 2 // possible values: // 0: absolute velocity projectiles (like Quake) // 1: relative velocity projectiles, "Newtonian" (like Tribes 2) @@ -164,7 +164,7 @@ set g_projectiles_newton_style 0 // 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets) set g_projectiles_newton_style_2_minfactor 0.7 set g_projectiles_newton_style_2_maxfactor 5 -set g_projectiles_spread_style 4 +set g_projectiles_spread_style 7 // possible values: // 0: forward + solid sphere (like Quake) - varies velocity // 1: forward + flattened solid sphere @@ -214,7 +214,7 @@ set g_balance_grapplehook_health 130 // {{{ laser set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high set g_balance_laser_primary_edgedamage 20 -set g_balance_laser_primary_force 235 +set g_balance_laser_primary_force 150 // this looks insanely low, but actually isn't with zscale and velocitybias set g_balance_laser_primary_radius 60 set g_balance_laser_primary_speed 4000 set g_balance_laser_primary_spread 0 @@ -224,6 +224,8 @@ set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 +set g_balance_laser_primary_force_zscale 2 // 300 upforce +set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 @@ -237,6 +239,8 @@ set g_balance_laser_secondary_lifetime 0 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 1 +set g_balance_laser_secondary_force_zscale 1.25 +set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 20 @@ -290,8 +294,6 @@ set g_balance_grenadelauncher_primary_animtime 0.4 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 80 set g_balance_grenadelauncher_primary_damageforcescale 0 -set g_balance_grenadelauncher_primary_bouncefactor 0.5 -set g_balance_grenadelauncher_primary_bouncestop 0.12 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -310,9 +312,10 @@ set g_balance_grenadelauncher_secondary_animtime 0.4 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 -set g_balance_grenadelauncher_secondary_bouncefactor 0.5 -set g_balance_grenadelauncher_secondary_bouncestop 0.12 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.5 +set g_balance_grenadelauncher_bouncestop 0.12 // }}} // {{{ minelayer // TODO set g_balance_minelayer_damage 35 @@ -390,11 +393,10 @@ set g_balance_crylink_primary_refire 0.8 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 +set g_balance_crylink_primary_joinspeed 150 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300 -set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 @@ -411,6 +413,7 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_joinspeed 0 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -443,9 +446,10 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 -set g_balance_nex_charge_start 0.2 +set g_balance_nex_charge_start 0.5 set g_balance_nex_charge_rate 0.05 set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_rot_rate 0.01 set g_balance_nex_charge_shot_multiplier 0.675 set g_balance_nex_charge_velocity_rate 0.15 set g_balance_nex_charge_minspeed 400 @@ -460,7 +464,7 @@ set g_balance_minstanex_ammo 10 set g_balance_hagar_primary_damage 12 set g_balance_hagar_primary_edgedamage 6 set g_balance_hagar_primary_force 70 -set g_balance_hagar_primary_radius 100 +set g_balance_hagar_primary_radius 125 set g_balance_hagar_primary_spread 0.1 set g_balance_hagar_primary_speed 1800 set g_balance_hagar_primary_lifetime 5 @@ -470,7 +474,7 @@ set g_balance_hagar_secondary 1 set g_balance_hagar_secondary_damage 12 set g_balance_hagar_secondary_edgedamage 6 set g_balance_hagar_secondary_force 70 -set g_balance_hagar_secondary_radius 100 +set g_balance_hagar_secondary_radius 135 set g_balance_hagar_secondary_spread 0.15 set g_balance_hagar_secondary_speed 1800 set g_balance_hagar_secondary_lifetime_min 5 @@ -479,7 +483,7 @@ set g_balance_hagar_secondary_refire 0.12 set g_balance_hagar_secondary_ammo 1 // }}} // {{{ rocketlauncher // TODO -set g_balance_rocketlauncher_damage 100 +set g_balance_rocketlauncher_damage 90 set g_balance_rocketlauncher_edgedamage 33 set g_balance_rocketlauncher_force 350 set g_balance_rocketlauncher_radius 125 @@ -498,11 +502,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 50 set g_balance_rocketlauncher_remote_edgedamage 16.5 set g_balance_rocketlauncher_remote_radius 120 @@ -537,20 +536,20 @@ set g_balance_hook_secondary_power 3 // effect behaves like a square function set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds // }}} // {{{ hlac -set g_balance_hlac_primary_spread_min 0 -set g_balance_hlac_primary_spread_max 0 -set g_balance_hlac_primary_spread_add 0 -set g_balance_hlac_primary_spread_crouchmod 0 +set g_balance_hlac_primary_spread_min 0.01 +set g_balance_hlac_primary_spread_max 0.075 +set g_balance_hlac_primary_spread_add 0.001 +set g_balance_hlac_primary_spread_crouchmod 0.25 set g_balance_hlac_primary_damage 15 -set g_balance_hlac_primary_edgedamage 0 +set g_balance_hlac_primary_edgedamage 5 set g_balance_hlac_primary_force 70 set g_balance_hlac_primary_radius 30 set g_balance_hlac_primary_speed 2500 set g_balance_hlac_primary_lifetime 5 set g_balance_hlac_primary_refire 0.1 -set g_balance_hlac_primary_animtime 0.4 +set g_balance_hlac_primary_animtime 0.3 set g_balance_hlac_primary_ammo 1 set g_balance_hlac_secondary 1 @@ -558,15 +557,15 @@ set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 set g_balance_hlac_secondary_damage 20 -set g_balance_hlac_secondary_edgedamage 0 -set g_balance_hlac_secondary_force 40 +set g_balance_hlac_secondary_edgedamage 5 +set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 35 set g_balance_hlac_secondary_speed 2500 set g_balance_hlac_secondary_lifetime 5 -set g_balance_hlac_secondary_refire 1 -set g_balance_hlac_secondary_animtime 0.7 -set g_balance_hlac_secondary_ammo 10 +set g_balance_hlac_secondary_refire 0.8 +set g_balance_hlac_secondary_animtime 0.6 +set g_balance_hlac_secondary_ammo 4 set g_balance_hlac_secondary_shots 6 // }}} // {{{ campingrifle @@ -576,7 +575,7 @@ set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_primary_tracer 1 set g_balance_campingrifle_primary_damage 75 -set g_balance_campingrifle_primary_headshotaddeddamage 75 +set g_balance_campingrifle_primary_headshotaddeddamage 125 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 40000 @@ -590,7 +589,7 @@ set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot set g_balance_campingrifle_secondary 1 set g_balance_campingrifle_secondary_tracer 0 set g_balance_campingrifle_secondary_damage 50 -set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_campingrifle_secondary_headshotaddeddamage 75 set g_balance_campingrifle_secondary_spread 0 set g_balance_campingrifle_secondary_force 2 set g_balance_campingrifle_secondary_speed 20000