X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceXonotic.cfg;h=94bd626729bc36d25c9463d801e702413739d69b;hp=f270ecef54c6dbf5e5428a4f5a354fb9c91d6e88;hb=162a91bc68d7b8e58c92cb0af873871129e386a9;hpb=136bde75f76430926f45692fc783f12f053c3b1e diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index f270ecef54..94bd626729 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -72,22 +72,22 @@ set g_pickup_fuel_weapon 15 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 -set g_pickup_armorsmall_max 250 +set g_pickup_armorsmall_max 150 set g_pickup_armorsmall_anyway 1 set g_pickup_armormedium 25 -set g_pickup_armormedium_max 250 -set g_pickup_armormedium_anyway 1 +set g_pickup_armormedium_max 50 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 -set g_pickup_armorbig_max 250 -set g_pickup_armorbig_anyway 1 +set g_pickup_armorbig_max 50 +set g_pickup_armorbig_anyway 0 set g_pickup_armorlarge 100 -set g_pickup_armorlarge_max 250 +set g_pickup_armorlarge_max 150 set g_pickup_armorlarge_anyway 1 set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 250 set g_pickup_healthsmall_anyway 1 set g_pickup_healthmedium 25 -set g_pickup_healthmedium_max 150 +set g_pickup_healthmedium_max 100 set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 set g_pickup_healthlarge_max 150 @@ -216,7 +216,7 @@ set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high set g_balance_laser_primary_edgedamage 20 set g_balance_laser_primary_force 150 // this looks insanely low, but actually isn't with zscale and velocitybias set g_balance_laser_primary_radius 60 -set g_balance_laser_primary_speed 4000 +set g_balance_laser_primary_speed 5000 set g_balance_laser_primary_spread 0 set g_balance_laser_primary_refire 0.6 set g_balance_laser_primary_animtime 0.6 @@ -243,10 +243,10 @@ set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 20 -set g_balance_shotgun_primary_damage 3 +set g_balance_shotgun_primary_bullets 18 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 20 -set g_balance_shotgun_primary_spread 0.16 +set g_balance_shotgun_primary_spread 0.18 set g_balance_shotgun_primary_refire 1 set g_balance_shotgun_primary_animtime 0.4 set g_balance_shotgun_primary_ammo 1 @@ -263,37 +263,41 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi -set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary set g_balance_uzi_spread_min 0.02 set g_balance_uzi_spread_max 0.6 -set g_balance_uzi_spread_add 0.012 -set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_spread_add 0.008 + +set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) set g_balance_uzi_burst_refire 0.05 // refire between burst bullets -set g_balance_uzi_burst_refire2 0.75 // refire after burst -set g_balance_uzi_burst_spread 0.04 -set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_refire2 0.45 // refire after burst +set g_balance_uzi_burst_spread 0.05 +set g_balance_uzi_burst_damage 20 // 100 dps, delivered in 0.15s set g_balance_uzi_burst_force 50 set g_balance_uzi_burst_ammo 3 + set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 20 -set g_balance_uzi_first_force 35 +set g_balance_uzi_first_damage 20 // 100 dps +set g_balance_uzi_first_force 50 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 12 -set g_balance_uzi_sustained_force 7.5 -set g_balance_uzi_sustained_spread 0.1 + +set g_balance_uzi_sustained_damage 12 // 120 dps +set g_balance_uzi_sustained_force 12 +set g_balance_uzi_sustained_spread 0.08 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 + set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} -// {{{ mortar // TODO +// {{{ mortar set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 50 -set g_balance_grenadelauncher_primary_edgedamage 25 +set g_balance_grenadelauncher_primary_edgedamage 32 set g_balance_grenadelauncher_primary_force 300 -set g_balance_grenadelauncher_primary_radius 100 +set g_balance_grenadelauncher_primary_radius 115 set g_balance_grenadelauncher_primary_speed 1500 set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 @@ -312,8 +316,8 @@ set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 32 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 150 -set g_balance_grenadelauncher_secondary_speed 1500 -set g_balance_grenadelauncher_secondary_speed_up 225 +set g_balance_grenadelauncher_secondary_speed 1000 +set g_balance_grenadelauncher_secondary_speed_up 250 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 3 @@ -328,7 +332,7 @@ set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 set g_balance_grenadelauncher_bouncefactor 0.5 set g_balance_grenadelauncher_bouncestop 0.12 // }}} -// {{{ minelayer // TODO +// {{{ minelayer set g_balance_minelayer_damage 35 set g_balance_minelayer_edgedamage 30 set g_balance_minelayer_force 250 @@ -350,9 +354,9 @@ set g_balance_minelayer_remote_edgedamage 40 set g_balance_minelayer_remote_radius 200 set g_balance_minelayer_remote_force 300 // }}} -// {{{ electro // TODO +// {{{ electro set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 100 +set g_balance_electro_primary_damage 92 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 @@ -365,9 +369,9 @@ set g_balance_electro_primary_refire 0.4 set g_balance_electro_primary_animtime 0.03333333 set g_balance_electro_primary_ammo 5 set g_balance_electro_primary_range 800 -set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius -set g_balance_electro_primary_falloff_maxdist 850 -set g_balance_electro_primary_falloff_halflifedist 595 +set g_balance_electro_primary_falloff_mindist 0 +set g_balance_electro_primary_falloff_maxdist 0 +set g_balance_electro_primary_falloff_halflifedist 0 set g_balance_electro_secondary_damage 25 set g_balance_electro_secondary_edgedamage 0 set g_balance_electro_secondary_force 100 @@ -386,7 +390,7 @@ set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 set g_balance_electro_secondary_bouncestop 0.075 -set g_balance_electro_combo_damage 40 +set g_balance_electro_combo_damage 50 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 80 set g_balance_electro_combo_radius 250 @@ -394,12 +398,12 @@ set g_balance_electro_combo_comboradius 0 set g_balance_electro_combo_speed 400 // }}} // {{{ crylink -set g_balance_crylink_primary_damage 8 +set g_balance_crylink_primary_damage 10 set g_balance_crylink_primary_edgedamage 6 set g_balance_crylink_primary_force 40 set g_balance_crylink_primary_radius 80 -set g_balance_crylink_primary_speed 1200 -set g_balance_crylink_primary_spread 0.1 +set g_balance_crylink_primary_speed 1500 +set g_balance_crylink_primary_spread 0.05 set g_balance_crylink_primary_shots 7 set g_balance_crylink_primary_bounces 2 set g_balance_crylink_primary_refire 0.8 @@ -421,11 +425,11 @@ set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 set g_balance_crylink_secondary 1 -set g_balance_crylink_secondary_damage 2 +set g_balance_crylink_secondary_damage 3 set g_balance_crylink_secondary_edgedamage 0 set g_balance_crylink_secondary_force -20 set g_balance_crylink_secondary_radius 5 -set g_balance_crylink_secondary_speed 1600 +set g_balance_crylink_secondary_speed 1700 set g_balance_crylink_secondary_spread 0.03 set g_balance_crylink_secondary_shots 3 set g_balance_crylink_secondary_bounces 0 @@ -460,7 +464,7 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.55 +set g_balance_nex_secondary_charge_rate 0.4 set g_balance_nex_secondary_charge_pool 1 set g_balance_nex_secondary_charge_pool_regen 0.15 set g_balance_nex_secondary_charge_pool_pause_regen 1 @@ -469,16 +473,16 @@ set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs +set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 -set g_balance_nex_charge_mindmg 30 +set g_balance_nex_charge_mindmg 20 set g_balance_nex_charge_start 0.5 -set g_balance_nex_charge_rate 0.6 +set g_balance_nex_charge_rate 0.5 set g_balance_nex_charge_limit 0.5 set g_balance_nex_charge_rot_rate 0.1 set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button @@ -493,20 +497,20 @@ set g_balance_minstanex_animtime 0.75 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar -set g_balance_hagar_primary_damage 12 +set g_balance_hagar_primary_damage 14 set g_balance_hagar_primary_edgedamage 6 set g_balance_hagar_primary_force 70 -set g_balance_hagar_primary_radius 125 +set g_balance_hagar_primary_radius 115 set g_balance_hagar_primary_spread 0.1 set g_balance_hagar_primary_speed 1800 set g_balance_hagar_primary_lifetime 5 set g_balance_hagar_primary_refire 0.12 set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary 1 -set g_balance_hagar_secondary_damage 12 +set g_balance_hagar_secondary_damage 14 set g_balance_hagar_secondary_edgedamage 6 set g_balance_hagar_secondary_force 70 -set g_balance_hagar_secondary_radius 135 +set g_balance_hagar_secondary_radius 125 set g_balance_hagar_secondary_spread 0.15 set g_balance_hagar_secondary_speed 1800 set g_balance_hagar_secondary_lifetime_min 5 @@ -514,14 +518,14 @@ set g_balance_hagar_secondary_lifetime_rand 0 set g_balance_hagar_secondary_refire 0.12 set g_balance_hagar_secondary_ammo 1 // }}} -// {{{ rocketlauncher // TODO +// {{{ rocketlauncher set g_balance_rocketlauncher_damage 90 -set g_balance_rocketlauncher_edgedamage 33 +set g_balance_rocketlauncher_edgedamage 30 set g_balance_rocketlauncher_force 350 set g_balance_rocketlauncher_radius 125 -set g_balance_rocketlauncher_speed 1080 -set g_balance_rocketlauncher_speedaccel 0 -set g_balance_rocketlauncher_speedstart 1080 +set g_balance_rocketlauncher_speed 1400 +set g_balance_rocketlauncher_speedaccel 1400 +set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 5 set g_balance_rocketlauncher_refire 1 set g_balance_rocketlauncher_animtime 0.4 @@ -529,13 +533,13 @@ set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 0 set g_balance_rocketlauncher_damageforcescale 0 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time -set g_balance_rocketlauncher_guiderate 45 // max degrees per second +set g_balance_rocketlauncher_guiderate 40 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_remote_damage 50 -set g_balance_rocketlauncher_remote_edgedamage 16.5 +set g_balance_rocketlauncher_remote_damage 60 +set g_balance_rocketlauncher_remote_edgedamage 20 set g_balance_rocketlauncher_remote_radius 120 set g_balance_rocketlauncher_remote_force 350 // }}} @@ -574,10 +578,10 @@ set g_balance_hlac_primary_spread_add 0.001 set g_balance_hlac_primary_spread_crouchmod 0.25 set g_balance_hlac_primary_damage 15 -set g_balance_hlac_primary_edgedamage 5 +set g_balance_hlac_primary_edgedamage 10 set g_balance_hlac_primary_force 70 -set g_balance_hlac_primary_radius 30 -set g_balance_hlac_primary_speed 2500 +set g_balance_hlac_primary_radius 40 +set g_balance_hlac_primary_speed 9000 set g_balance_hlac_primary_lifetime 5 set g_balance_hlac_primary_refire 0.1 @@ -589,10 +593,10 @@ set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 set g_balance_hlac_secondary_damage 20 -set g_balance_hlac_secondary_edgedamage 5 +set g_balance_hlac_secondary_edgedamage 13 set g_balance_hlac_secondary_force 100 -set g_balance_hlac_secondary_radius 35 -set g_balance_hlac_secondary_speed 2500 +set g_balance_hlac_secondary_radius 45 +set g_balance_hlac_secondary_speed 9000 set g_balance_hlac_secondary_lifetime 5 set g_balance_hlac_secondary_refire 0.8 @@ -603,11 +607,11 @@ set g_balance_hlac_secondary_shots 6 // {{{ campingrifle set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in close combat set g_balance_campingrifle_reloadtime 2 // matches reload anim -set g_balance_campingrifle_auto_reload_after_changing_weapons 0 +set g_balance_campingrifle_auto_reload_on_switch 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_primary_tracer 1 -set g_balance_campingrifle_primary_damage 75 -set g_balance_campingrifle_primary_headshotaddeddamage 125 +set g_balance_campingrifle_primary_damage 70 +set g_balance_campingrifle_primary_headshotaddeddamage 110 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 40000 @@ -696,13 +700,13 @@ set g_balance_seeker_flac_speed 3000 set g_balance_seeker_flac_speed_up 1000 set g_balance_seeker_flac_speed_z 0 set g_balance_seeker_flac_spread 0.4 -set g_balance_seeker_missile_accel 1.05 +set g_balance_seeker_missile_accel 1400 set g_balance_seeker_missile_ammo 2 set g_balance_seeker_missile_animtime 0.3 set g_balance_seeker_missile_count 8 set g_balance_seeker_missile_damage 15 set g_balance_seeker_missile_damageforcescale 4 -set g_balance_seeker_missile_decel 0.9 +set g_balance_seeker_missile_decel 1400 set g_balance_seeker_missile_delay 0.25 set g_balance_seeker_missile_edgedamage 10 set g_balance_seeker_missile_force 250 @@ -718,10 +722,9 @@ set g_balance_seeker_missile_smart_mindist 800 set g_balance_seeker_missile_smart_trace_max 2500 set g_balance_seeker_missile_smart_trace_min 1000 set g_balance_seeker_missile_speed 700 -set g_balance_seeker_missile_speed_accel 0 set g_balance_seeker_missile_speed_up 300 set g_balance_seeker_missile_speed_z 0 -set g_balance_seeker_missile_speed_max 1250 +set g_balance_seeker_missile_speed_max 1400 set g_balance_seeker_missile_spread 0 set g_balance_seeker_missile_turnrate 0.65 set g_balance_seeker_tag_ammo 1 @@ -730,6 +733,6 @@ set g_balance_seeker_tag_damageforcescale 4 set g_balance_seeker_tag_health 5 set g_balance_seeker_tag_lifetime 15 set g_balance_seeker_tag_refire 0.7 -set g_balance_seeker_tag_speed 9000 +set g_balance_seeker_tag_speed 5000 set g_balance_seeker_tag_spread 0 // End new seeker