X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceXonotic.cfg;h=be945fa6703c6b65d53a43540604cb2084f62b49;hp=b66ef86bd6682d916cb3850f50cbd46414ef41b6;hb=655b26322b87883f5bef3c80447650c21b9a7710;hpb=b023cb49caadc537914489c581c93eccb04166ce diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index b66ef86bd..be945fa67 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -181,7 +181,7 @@ set g_balance_falldamage_maxdamage 15 // }}} // {{{ powerups -set g_balance_powerup_invincible_takedamage 0.3 +set g_balance_powerup_invincible_takedamage 0.6 set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 4 @@ -226,6 +226,7 @@ set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 300 upforce set g_balance_laser_primary_force_velocitybias 0.3 +set g_balance_laser_primary_force_other_scale 2.5 // force 375 when pushing others around set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 @@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 1 set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 +set g_balance_laser_secondary_force_other_scale 0 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 18 @@ -269,15 +271,16 @@ set g_balance_uzi_spread_max 0.6 set g_balance_uzi_spread_add 0.008 set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_animtime 0.45 set g_balance_uzi_burst_refire 0.05 // refire between burst bullets set g_balance_uzi_burst_refire2 0.45 // refire after burst -set g_balance_uzi_burst_spread 0.05 -set g_balance_uzi_burst_damage 20 // 100 dps, delivered in 0.15s +set g_balance_uzi_burst_spread 0.07 +set g_balance_uzi_burst_damage 25 set g_balance_uzi_burst_force 50 set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 20 // 100 dps +set g_balance_uzi_first_damage 22 set g_balance_uzi_first_force 50 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 @@ -285,7 +288,7 @@ set g_balance_uzi_first_ammo 2 set g_balance_uzi_sustained_damage 12 // 120 dps set g_balance_uzi_sustained_force 12 -set g_balance_uzi_sustained_spread 0.08 +set g_balance_uzi_sustained_spread 0.06 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 @@ -361,7 +364,7 @@ set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 set g_balance_electro_primary_radius 850 -set g_balance_electro_primary_comboradius 75 +set g_balance_electro_primary_comboradius 150 set g_balance_electro_primary_speed 0 set g_balance_electro_primary_spread 0 set g_balance_electro_primary_lifetime 0 @@ -426,21 +429,21 @@ set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 set g_balance_crylink_secondary 1 -set g_balance_crylink_secondary_damage 3 -set g_balance_crylink_secondary_edgedamage 0 -set g_balance_crylink_secondary_force -20 -set g_balance_crylink_secondary_radius 5 -set g_balance_crylink_secondary_speed 1700 -set g_balance_crylink_secondary_spread 0.03 -set g_balance_crylink_secondary_shots 3 -set g_balance_crylink_secondary_bounces 0 -set g_balance_crylink_secondary_refire 0.15 -set g_balance_crylink_secondary_animtime 0.15 -set g_balance_crylink_secondary_ammo 1 -set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_damage 8 +set g_balance_crylink_secondary_edgedamage 3 +set g_balance_crylink_secondary_force 20 +set g_balance_crylink_secondary_radius 20 +set g_balance_crylink_secondary_speed 1500 +set g_balance_crylink_secondary_spread 0.1 +set g_balance_crylink_secondary_shots 6 +set g_balance_crylink_secondary_bounces 2 +set g_balance_crylink_secondary_refire 0.8 +set g_balance_crylink_secondary_animtime 0.3 +set g_balance_crylink_secondary_ammo 2 +set g_balance_crylink_secondary_bouncedamagefactor 0.2 set g_balance_crylink_secondary_joindelay 0 -set g_balance_crylink_secondary_joinspread 0 -set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinspread 0.2 +set g_balance_crylink_secondary_jointime 0.1 set g_balance_crylink_secondary_joinexplode 0 set g_balance_crylink_secondary_joinexplode_damage 0 set g_balance_crylink_secondary_joinexplode_edgedamage 0 @@ -451,7 +454,7 @@ set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 8000 -set g_balance_crylink_secondary_line_fadetime 2 +set g_balance_crylink_secondary_line_fadetime 0.25 // }}} // {{{ nex set g_balance_nex_primary_damage 90 @@ -468,14 +471,14 @@ set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 set g_balance_nex_secondary_charge_rate 0.4 set g_balance_nex_secondary_chargepool 1 -set g_balance_nex_secondary_chargepool_regen 0.15 -set g_balance_nex_secondary_chargepool_pause_regen 1 -set g_balance_nex_secondary_chargepool_pause_health_regen 1 +set g_balance_nex_secondary_chargepool_regen 0.25 +set g_balance_nex_secondary_chargepool_pause_regen 2 +set g_balance_nex_secondary_chargepool_pause_health_regen 0.5 set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 0.2 // full charge pool is 1, so it depletes in 5 secs +set g_balance_nex_secondary_ammo 0.4 // full charge pool is 1, so it depletes in 2.5 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 @@ -487,7 +490,7 @@ set g_balance_nex_charge_start 0.5 set g_balance_nex_charge_rate 0.5 set g_balance_nex_charge_limit 0.5 set g_balance_nex_charge_rot_rate 0.1 -set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button +set g_balance_nex_charge_rot_pause 0.5 // Dont rot down until this long after release of charge button set g_balance_nex_charge_shot_multiplier 0 set g_balance_nex_charge_velocity_rate 0 set g_balance_nex_charge_minspeed 600 @@ -502,7 +505,7 @@ set g_balance_minstanex_ammo 10 set g_balance_hagar_primary_damage 14 set g_balance_hagar_primary_edgedamage 6 set g_balance_hagar_primary_force 70 -set g_balance_hagar_primary_radius 115 +set g_balance_hagar_primary_radius 110 set g_balance_hagar_primary_spread 0.1 set g_balance_hagar_primary_speed 1800 set g_balance_hagar_primary_lifetime 5 @@ -625,6 +628,7 @@ set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary_reload 1 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 42 set g_balance_sniperrifle_secondary_headshotaddeddamage 42