X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=balanceXonotic.cfg;h=c48f5d137dd1cc1a4daf6e1c9b3ebdbacadee3dd;hp=02bfe47882abc3679959fc33c408bdc3137447d9;hb=d4b3f8139d38f36a5b4517c09c007bf657594ee9;hpb=e6f3da423dbd20e97bcad22f4059ffbfd880cc7b diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 02bfe47882..c48f5d137d 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -32,11 +32,11 @@ set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" set g_lms_start_health 200 -set g_lms_start_armor 200 +set g_lms_start_armor 100 set g_lms_start_ammo_shells 30 -set g_lms_start_ammo_nails 250 -set g_lms_start_ammo_rockets 100 -set g_lms_start_ammo_cells 200 +set g_lms_start_ammo_nails 200 +set g_lms_start_ammo_rockets 150 +set g_lms_start_ammo_cells 150 set g_lms_start_ammo_fuel 0 set g_balance_nix_roundtime 25 set g_balance_nix_incrtime 1.6 @@ -72,28 +72,28 @@ set g_pickup_fuel_weapon 15 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 -set g_pickup_armorsmall_max 200 +set g_pickup_armorsmall_max 150 set g_pickup_armorsmall_anyway 1 set g_pickup_armormedium 25 -set g_pickup_armormedium_max 200 -set g_pickup_armormedium_anyway 1 +set g_pickup_armormedium_max 50 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 -set g_pickup_armorbig_max 200 -set g_pickup_armorbig_anyway 1 +set g_pickup_armorbig_max 50 +set g_pickup_armorbig_anyway 0 set g_pickup_armorlarge 100 -set g_pickup_armorlarge_max 200 +set g_pickup_armorlarge_max 150 set g_pickup_armorlarge_anyway 1 set g_pickup_healthsmall 5 -set g_pickup_healthsmall_max 200 +set g_pickup_healthsmall_max 250 set g_pickup_healthsmall_anyway 1 set g_pickup_healthmedium 25 set g_pickup_healthmedium_max 100 set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 -set g_pickup_healthlarge_max 100 +set g_pickup_healthlarge_max 150 set g_pickup_healthlarge_anyway 0 set g_pickup_healthmega 100 -set g_pickup_healthmega_max 200 +set g_pickup_healthmega_max 250 set g_pickup_healthmega_anyway 1 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 @@ -214,7 +214,7 @@ set g_balance_grapplehook_health 130 // {{{ laser set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high set g_balance_laser_primary_edgedamage 20 -set g_balance_laser_primary_force 235 +set g_balance_laser_primary_force 150 // this looks insanely low, but actually isn't with zscale and velocitybias set g_balance_laser_primary_radius 60 set g_balance_laser_primary_speed 4000 set g_balance_laser_primary_spread 0 @@ -224,6 +224,8 @@ set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 +set g_balance_laser_primary_force_zscale 2 // 300 upforce +set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 @@ -237,12 +239,14 @@ set g_balance_laser_secondary_lifetime 0 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 1 +set g_balance_laser_secondary_force_zscale 1.25 +set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 20 -set g_balance_shotgun_primary_damage 3 +set g_balance_shotgun_primary_bullets 18 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 20 -set g_balance_shotgun_primary_spread 0.16 +set g_balance_shotgun_primary_spread 0.18 set g_balance_shotgun_primary_refire 1 set g_balance_shotgun_primary_animtime 0.4 set g_balance_shotgun_primary_ammo 1 @@ -259,13 +263,24 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi +set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_spread_min 0.02 +set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_add 0.012 +set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 18 +set g_balance_uzi_first_damage 20 set g_balance_uzi_first_force 35 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 10 +set g_balance_uzi_sustained_damage 12 set g_balance_uzi_sustained_force 7.5 set g_balance_uzi_sustained_spread 0.1 set g_balance_uzi_sustained_refire 0.1 @@ -276,10 +291,10 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu // {{{ mortar // TODO set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 50 -set g_balance_grenadelauncher_primary_edgedamage 25 +set g_balance_grenadelauncher_primary_edgedamage 32 set g_balance_grenadelauncher_primary_force 300 -set g_balance_grenadelauncher_primary_radius 100 -set g_balance_grenadelauncher_primary_speed 1200 +set g_balance_grenadelauncher_primary_radius 115 +set g_balance_grenadelauncher_primary_speed 1500 set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 set g_balance_grenadelauncher_primary_spread 0 @@ -290,8 +305,6 @@ set g_balance_grenadelauncher_primary_animtime 0.4 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 80 set g_balance_grenadelauncher_primary_damageforcescale 0 -set g_balance_grenadelauncher_primary_bouncefactor 0.5 -set g_balance_grenadelauncher_primary_bouncestop 0.12 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -299,8 +312,8 @@ set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 32 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 150 -set g_balance_grenadelauncher_secondary_speed 1200 -set g_balance_grenadelauncher_secondary_speed_up 225 +set g_balance_grenadelauncher_secondary_speed 1000 +set g_balance_grenadelauncher_secondary_speed_up 250 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 3 @@ -310,9 +323,10 @@ set g_balance_grenadelauncher_secondary_animtime 0.4 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 -set g_balance_grenadelauncher_secondary_bouncefactor 0.5 -set g_balance_grenadelauncher_secondary_bouncestop 0.12 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.5 +set g_balance_grenadelauncher_bouncestop 0.12 // }}} // {{{ minelayer // TODO set g_balance_minelayer_damage 35 @@ -338,7 +352,7 @@ set g_balance_minelayer_remote_force 300 // }}} // {{{ electro // TODO set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 90 +set g_balance_electro_primary_damage 100 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 @@ -349,11 +363,11 @@ set g_balance_electro_primary_spread 0 set g_balance_electro_primary_lifetime 0 set g_balance_electro_primary_refire 0.4 set g_balance_electro_primary_animtime 0.03333333 -set g_balance_electro_primary_ammo 7 +set g_balance_electro_primary_ammo 5 set g_balance_electro_primary_range 800 -set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius -set g_balance_electro_primary_falloff_maxdist 850 -set g_balance_electro_primary_falloff_halflifedist 425 +set g_balance_electro_primary_falloff_mindist 0 +set g_balance_electro_primary_falloff_maxdist 0 +set g_balance_electro_primary_falloff_halflifedist 0 set g_balance_electro_secondary_damage 25 set g_balance_electro_secondary_edgedamage 0 set g_balance_electro_secondary_force 100 @@ -370,7 +384,9 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 -set g_balance_electro_combo_damage 40 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 +set g_balance_electro_combo_damage 50 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 80 set g_balance_electro_combo_radius 250 @@ -383,18 +399,24 @@ set g_balance_crylink_primary_edgedamage 6 set g_balance_crylink_primary_force 40 set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_speed 1200 -set g_balance_crylink_primary_spread 0.1 +set g_balance_crylink_primary_spread 0.05 set g_balance_crylink_primary_shots 7 set g_balance_crylink_primary_bounces 2 set g_balance_crylink_primary_refire 0.8 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 +set g_balance_crylink_primary_joinspread 0.2 +set g_balance_crylink_primary_jointime 0.1 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300 -set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 @@ -411,6 +433,14 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -421,39 +451,45 @@ set g_balance_crylink_secondary_line_fadetime 2 set g_balance_nex_primary_damage 100 set g_balance_nex_primary_force 500 set g_balance_nex_primary_refire 1 -set g_balance_nex_primary_animtime 0.75 +set g_balance_nex_primary_animtime 0.4 set g_balance_nex_primary_ammo 5 -set g_balance_nex_primary_damagefalloff_mindist 1000 -set g_balance_nex_primary_damagefalloff_maxdist 3000 -set g_balance_nex_primary_damagefalloff_halflife 1000 -set g_balance_nex_primary_damagefalloff_forcehalflife 2000 +set g_balance_nex_primary_damagefalloff_mindist 0 +set g_balance_nex_primary_damagefalloff_maxdist 0 +set g_balance_nex_primary_damagefalloff_halflife 0 +set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_charge_rate 0.55 +set g_balance_nex_secondary_charge_pool 1 +set g_balance_nex_secondary_charge_pool_regen 0.15 +set g_balance_nex_secondary_charge_pool_pause_regen 1 +set g_balance_nex_secondary_charge_pool_pause_health_regen 1 set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 2 +set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 -set g_balance_nex_charge_mindmg 40 -set g_balance_nex_charge_start 0.2 -set g_balance_nex_charge_rate 0.05 +set g_balance_nex_charge_mindmg 30 +set g_balance_nex_charge_start 0.5 +set g_balance_nex_charge_rate 0.6 set g_balance_nex_charge_limit 0.5 -set g_balance_nex_charge_shot_multiplier 0.675 -set g_balance_nex_charge_velocity_rate 0.15 -set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_rot_rate 0.1 +set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button +set g_balance_nex_charge_shot_multiplier 0 +set g_balance_nex_charge_velocity_rate 0 +set g_balance_nex_charge_minspeed 600 set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex -set g_balance_minstanex_refire 1.25 -set g_balance_minstanex_animtime 1 +set g_balance_minstanex_refire 1 +set g_balance_minstanex_animtime 0.75 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar @@ -483,9 +519,9 @@ set g_balance_rocketlauncher_damage 90 set g_balance_rocketlauncher_edgedamage 33 set g_balance_rocketlauncher_force 350 set g_balance_rocketlauncher_radius 125 -set g_balance_rocketlauncher_speed 1000 -set g_balance_rocketlauncher_speedaccel 0 -set g_balance_rocketlauncher_speedstart 1000 +set g_balance_rocketlauncher_speed 1600 +set g_balance_rocketlauncher_speedaccel 1600 +set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 5 set g_balance_rocketlauncher_refire 1 set g_balance_rocketlauncher_animtime 0.4 @@ -498,11 +534,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 50 set g_balance_rocketlauncher_remote_edgedamage 16.5 set g_balance_rocketlauncher_remote_radius 120 @@ -537,20 +568,20 @@ set g_balance_hook_secondary_power 3 // effect behaves like a square function set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds // }}} // {{{ hlac -set g_balance_hlac_primary_spread_min 0 -set g_balance_hlac_primary_spread_max 0 -set g_balance_hlac_primary_spread_add 0 -set g_balance_hlac_primary_spread_crouchmod 0 +set g_balance_hlac_primary_spread_min 0.01 +set g_balance_hlac_primary_spread_max 0.075 +set g_balance_hlac_primary_spread_add 0.001 +set g_balance_hlac_primary_spread_crouchmod 0.25 set g_balance_hlac_primary_damage 15 -set g_balance_hlac_primary_edgedamage 0 +set g_balance_hlac_primary_edgedamage 5 set g_balance_hlac_primary_force 70 set g_balance_hlac_primary_radius 30 set g_balance_hlac_primary_speed 2500 set g_balance_hlac_primary_lifetime 5 set g_balance_hlac_primary_refire 0.1 -set g_balance_hlac_primary_animtime 0.4 +set g_balance_hlac_primary_animtime 0.3 set g_balance_hlac_primary_ammo 1 set g_balance_hlac_secondary 1 @@ -558,15 +589,15 @@ set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 set g_balance_hlac_secondary_damage 20 -set g_balance_hlac_secondary_edgedamage 0 -set g_balance_hlac_secondary_force 40 +set g_balance_hlac_secondary_edgedamage 5 +set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 35 set g_balance_hlac_secondary_speed 2500 set g_balance_hlac_secondary_lifetime 5 -set g_balance_hlac_secondary_refire 1 -set g_balance_hlac_secondary_animtime 0.7 -set g_balance_hlac_secondary_ammo 10 +set g_balance_hlac_secondary_refire 0.8 +set g_balance_hlac_secondary_animtime 0.6 +set g_balance_hlac_secondary_ammo 4 set g_balance_hlac_secondary_shots 6 // }}} // {{{ campingrifle @@ -576,7 +607,7 @@ set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_primary_tracer 1 set g_balance_campingrifle_primary_damage 75 -set g_balance_campingrifle_primary_headshotaddeddamage 75 +set g_balance_campingrifle_primary_headshotaddeddamage 125 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 40000 @@ -590,7 +621,7 @@ set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot set g_balance_campingrifle_secondary 1 set g_balance_campingrifle_secondary_tracer 0 set g_balance_campingrifle_secondary_damage 50 -set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_campingrifle_secondary_headshotaddeddamage 75 set g_balance_campingrifle_secondary_spread 0 set g_balance_campingrifle_secondary_force 2 set g_balance_campingrifle_secondary_speed 20000