X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultServer.cfg;h=7001b2aeaae842705579de5bede7e508432840d1;hp=f24b8dab387a423bd03f092db078f1f050095520;hb=3cb6b4a2ac6be6fc8125cadb1277cb9960950c97;hpb=ff76afcc6fffbc6b6e53db6054a4e8c5a7163efb diff --git a/defaultServer.cfg b/defaultServer.cfg index f24b8dab3..7001b2aea 100644 --- a/defaultServer.cfg +++ b/defaultServer.cfg @@ -512,3 +512,38 @@ set g_maxspeed 0 "player speed limit, faster players are killed (0 for unlimited // sv_cullentities_trace is 1, so the client doesn't have to sv_cullentities_trace 1 + +// less "lagging" of other players, but also less PL tolerant... let's try this +sv_clmovement_inputtimeout 0.066 // slightly less than 2 frames, so only one frame can be compensated + +// strength sound settings +set sv_strengthsound_antispam_time 0.1 "minimum distance of strength sounds" +set sv_strengthsound_antispam_refire_threshold 0.04 "apply minimum distance only if refire of the gun is smaller than this" + +// database management +set sv_db_saveasdump 0 "write server.db in dump format (loads slower, easier to read/parse)" + +// allow fullbright +set sv_allow_fullbright 1 "when set, clients may use r_fullbright on this server without getting a night vision effect overlay" + +// auto-teams (team selection by player ID) +// any player not listed is forced to spectate +set g_forced_team_red "" "list of player IDs for red team" +set g_forced_team_blue "" "list of player IDs for blue team" +set g_forced_team_yellow "" "list of player IDs for yellow team" +set g_forced_team_pink "" "list of player IDs for pink team" +set g_forced_team_otherwise "default" "action if a non listed player joins (can be default for default action, spectate for forcing to spectate, or red, blue, yellow, pink)" + +// nice alias to set up a match +// example: g_forced_team_matchsetup stormkeep "mzDo0nO2y3XpFPNbQAyeUucyaejZ9xpiXLYMGU2x3qM=" "BRLOGENSHFEGLE/+Mq3x2UGMYLXipx9ZjeaycuUeyAQ=" +// will set up a match on stormkeep where mzDo0nO2y3XpFPNbQAyeUucyaejZ9xpiXLYMGU2x3qM= and BRLOGENSHFEGLE/+Mq3x2UGMYLXipx9ZjeaycuUeyAQ= play against each other +alias g_forced_team_matchsetup "map $1; settemp g_forced_team_red \"$2\"; settemp g_forced_team_blue \"$3\"; settemp g_forced_team_yellow \"$4\"; settemp g_forced_team_pink \"$5\"; settemp g_forced_team_otherwise spectate" + +// random charge stuff :P +set g_weapon_charge_colormod_hdrmultiplier 4 "how much to multiply the colors by in the colormod vector" +set g_weapon_charge_colormod_red_half 0 +set g_weapon_charge_colormod_green_half 0.5 +set g_weapon_charge_colormod_blue_half 1 +set g_weapon_charge_colormod_red_full 1 +set g_weapon_charge_colormod_green_full -0.5 +set g_weapon_charge_colormod_blue_full -1