X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=defaultXonotic.cfg;h=c4d312e9766388bc1778fddd24b0e3793557c758;hp=adc3b26825e85464d1c62d038f06cfc8e63f2f66;hb=8ea776aaccfae8d4855382d5c86d35ca14e52476;hpb=529ba3e71b1cf547bce90bcff470c93d04873e21 diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index adc3b26825..c4d312e976 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1,17 +1,5 @@ set g_xonoticversion 2.5svn "Xonotic version (formatted for humans)" -//!showbrand - // changes a cvar and reports it to the server (for the menu to notify the // server about changes) alias setreport "set \"$1\" \"$2\" ; sendcvar \"$1\"" @@ -105,7 +93,7 @@ mod_q3bsp_lightmapmergepower 3 // player defaults _cl_color 102 _cl_name Player -_cl_playermodel models/player/marine.zym +_cl_playermodel models/player/umbra.iqm _cl_playerskin 0 crosshair 1 seta crosshair_per_weapon 0 "when 1, each gun will display a different crosshair" @@ -193,6 +181,12 @@ seta crosshair_hlac_color_green 0.65 "crosshair color green component to display seta crosshair_hlac_color_blue 0.2 "crosshair color blue component to display when wielding the H.L.A.C." seta crosshair_hlac_color_alpha 1 "crosshair alpha value to display when wielding the H.L.A.C." seta crosshair_hlac_size 0.6 "crosshair size when wielding the H.L.A.C." +seta crosshair_seeker "" "crosshair to display when wielding the TAG Seeker" +seta crosshair_seeker_color_red 1 "crosshair color red component to display when wielding the TAG seeker" +seta crosshair_seeker_color_green 0.35 "crosshair color green component to display when wielding the TAG seeker" +seta crosshair_seeker_color_blue 0.35 "crosshair color blue component to display when wielding the TAG seeker" +seta crosshair_seeker_color_alpha 0.9 "crosshair alpha value to display when wielding the TAG seeker" +seta crosshair_seeker_size 0.8 "crosshair size when wielding the TAG seeker" seta crosshair_campingrifle "" "crosshair to display when wielding the campingrifle" seta crosshair_campingrifle_color_red 0.85 "crosshair color red component to display when wielding the campingrifle" seta crosshair_campingrifle_color_green 0.5 "crosshair color green component to display when wielding the campingrifle" @@ -245,6 +239,8 @@ cl_deathfade 1 // fade screen to dark red when dead, value represents how fast t cl_bobcycle 0 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0, but still enables cl_bobmodel), default is 0.02 cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1 +cl_leanmodel 1 // enables weapon leaning effect when looking around +cl_followmodel 1 // enables weapon pushing / pulling effect when walking cl_rollangle 0 // amount of view tilt when strafing, default is 2.0 v_kicktime 0 // how long damage kicks of the view last, default is 0 seconds gl_polyblend 0.5 // whether to use screen tints, default is 1 @@ -311,6 +307,10 @@ set g_telefrags 1 set g_telefrags_avoid 0 set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" +set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns" +set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate" +set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would" + // fragmessage: This allows extra information to be displayed with the frag centerprints. set sv_fragmessage_information_ping 0 "Enable ping display information, 0 = Never display; 1 = Always display (If the player is a bot, it will say bot instead of the ping.)" set sv_fragmessage_information_handicap 1 "Enable handicap display information, 0 = Never display; 1 = Only when the player has handicap on; 2 = Always display (Displays Off if off)" @@ -319,7 +319,7 @@ set sv_fragmessage_information_typefrag 1 "Enable typefrag display information, // use default physics set sv_friction_on_land 0 -exec physics26.cfg +exec physicsNoQWBunny.cfg set sv_player_viewoffset "0 0 35" "view offset of the player model" set sv_player_mins "-16 -16 -24" "playermodel mins" @@ -409,9 +409,9 @@ set bot_ai_keyboard_treshold 0.57 set bot_ai_aimskill_offset 0.3 "Amount of error induced to the bots aim" set bot_ai_aimskill_think 1 "Aiming velocity. Use values below 1 for slower aiming" set bot_ai_custom_weapon_priority_distances "300 850" "Define close and far distances in any order. Based on the distance to the enemy bots will choose different weapons" -set bot_ai_custom_weapon_priority_far "minstanex nex campingrifle rocketlauncher grenadelauncher electro hagar hlac crylink laser uzi fireball shotgun tuba" "Desired weapons for far distances ordered by priority" -set bot_ai_custom_weapon_priority_mid "minstanex rocketlauncher nex fireball grenadelauncher electro uzi campingrifle crylink hlac hagar shotgun laser tuba" "Desired weapons for middle distances ordered by priority" -set bot_ai_custom_weapon_priority_close "minstanex nex uzi hlac tuba hagar crylink grenadelauncher shotgun electro campingrifle rocketlauncher laser fireball" "Desired weapons for close distances ordered by priority" +set bot_ai_custom_weapon_priority_far "minstanex nex campingrifle rocketlauncher grenadelauncher electro hagar hlac crylink laser uzi fireball seeker shotgun tuba" "Desired weapons for far distances ordered by priority" +set bot_ai_custom_weapon_priority_mid "minstanex rocketlauncher nex fireball seeker grenadelauncher electro uzi campingrifle crylink hlac hagar shotgun laser tuba" "Desired weapons for middle distances ordered by priority" +set bot_ai_custom_weapon_priority_close "minstanex nex uzi hlac tuba seeker hagar crylink grenadelauncher shotgun electro campingrifle rocketlauncher laser fireball" "Desired weapons for close distances ordered by priority" set bot_ai_weapon_combo 1 "Enable bots to do weapon combos" set bot_ai_weapon_combo_threshold 0.3 "Try to make a combo N seconds after the last attack" set bot_ai_friends_aware_pickup_radius "500" "Bots will not pickup items if a team mate is this distance near the item" @@ -895,7 +895,7 @@ alias +zoom +button4 alias -zoom -button4 alias +crouch +button5 alias -crouch -button5 -alias weapnext "_weapnext_${_supports_weaponpriority}${sbar_hudselector}${cl_weaponpriority_useforcycling}" +alias weapnext "_weapnext_${_supports_weaponpriority}${hud_hudselector}${cl_weaponpriority_useforcycling}" alias _weapnext_000 "impulse 10" alias _weapnext_001 "impulse 10" alias _weapnext_010 "impulse 10" @@ -909,7 +909,7 @@ alias _weapnext_111 "impulse 15" alias _weapnext_120 "impulse 18" alias _weapnext_121 "impulse 15" alias weaplast "impulse 11" -alias weapprev "_weapprev_${_supports_weaponpriority}${sbar_hudselector}${cl_weaponpriority_useforcycling}" +alias weapprev "_weapprev_${_supports_weaponpriority}${hud_hudselector}${cl_weaponpriority_useforcycling}" alias _weapprev_000 "impulse 12" alias _weapprev_001 "impulse 12" alias _weapprev_010 "impulse 12" @@ -1160,8 +1160,6 @@ set g_chat_flood_lmax_tell 2 "private chat: maximum number of lines per chat mes set g_chat_flood_burst_tell 2 "private chat: allow bursts of so many chat lines" set g_chat_flood_notify_flooder 1 "when 0, the flooder still can see his own message" set g_chat_teamcolors 0 "colorize nicknames in team color for chat" -set g_voice_flood_spv 4 "normal voices: seconds between voices to not count as flooding" -set g_voice_flood_spv_team 2 "team voices: seconds between voices to not count as flooding" set g_nick_flood_timeout 120 "time after which nick flood protection resets (set to 0 to disable nick flood checking)" set g_nick_flood_penalty 0.5 "duration of the nick flood penalty" set g_nick_flood_penalty_yellow 3 "number of changes to allow before warning and movement blocking" @@ -1316,34 +1314,171 @@ con_chatwidth 0.6 con_notifysize 10 con_notifyalign 0 -sbar_info_pos 50 -seta sbar_alpha_bg 0.8 "alpha value of the HUD background" -seta sbar_alpha_fg 1 "alpha value of the HUD foreground items" -seta sbar_border_thickness 1 "scoreboard border thickness" -seta sbar_accuracy_border_thickness 1 "accuracy stats border thickness" -seta sbar_accuracy_doublerows 0 "use two rows instead of one" -seta sbar_accuracy_yellow 40 "percentage at which the accuracy color is yellow" -seta sbar_accuracy 1 "0 = no weapon accuracy stats panel on scoreboard" -seta sbar_accuracy_hud 1 "0 = no weapon accuracy bar on the weapon icons" -seta sbar_color_bg_r 0 "red color component of the HUD background" -seta sbar_color_bg_g 0.25 "green color component of the HUD background" -seta sbar_color_bg_b 0.17 "blue color component of the HUD background" -seta sbar_color_bg_team 0.5 "team color multiplier of the HUD background" -seta sbar_scoreboard_alpha_bg 0.6 "scoreboard background alpha" -seta sbar_scoreboard_alpha_fg 1 "scoreboard foreground alpha" -seta sbar_scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self" -seta sbar_scoreboard_alpha_name_self 1 "alpha of player text in scoreboard list of self" -seta sbar_scoreboard_fadeinspeed 10 "speed at which scoreboard fades in, higher is faster (0 = instant)" -seta sbar_scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is faster (0 = instant)" -seta sbar_scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard" -seta sbar_scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on sbar_scoreboard_highlight 1)" -seta sbar_scoreboard_highlight_alpha_self 0.25 "self highlight alpha value" -seta sbar_hudselector 1 "0 = health/armor positions flipped, 1 = default hud layout, 2 = combined health and armor display" -seta sbar_showcurrentammo 0 "0 = show all ammo types, 1 = show only the ammo type of the current weapon" -seta sbar_showweaponicons 1 "1 = show icons of weapons that you have" -seta sbar_timer_increment 0 "1 = show elapsed time on the timer" -seta sbar_timer_scale 1 "scale multiplier of the timer" -seta sbar_vote_alreadyvoted_alpha 0.75 "alpha of the vote dialog after you have voted" +// hud variables +set _hud_configure 0 "1 = configure the HUD" + +seta hud_skin old "skin folder where to look for images" +seta hud_bg 0 "default background for the panels, file must exist in gfx/hud/[skin name]/, 0 = disable background by default" +seta hud_bg_color "0 0.6 0.9" "default background color for the panels" +seta hud_bg_alpha 0.8 "default alpha of the background" +seta hud_bg_border 10 "default border size for the panels" +seta hud_bg_padding 0 "default padding of contents from the border" +seta hud_fg_alpha 1 "alpha of the foreground" +seta hud_progressbar_alpha "0.5" "alpha of progressbars" + +seta hud_configure_checkcollisions 1 "check for collisions against other panels when in hud configure mode" +seta hud_configure_bg_minalpha 0.5 "minimum panel background alpha when in hud configure mode" +seta hud_configure_grid 0 "snap to grid when moving/resizing panels" +seta hud_configure_grid_x 10 "snap each X pixels" +seta hud_configure_grid_y 10 "snap each Y pixels" + +seta hud_dock 1 "enable/disable a fullscreen background for the hud, useful for creating artificial docks" +seta hud_dock_color "0 0.6 0.9" "dock color" +seta hud_dock_alpha 0.8 "alpha of the dock" + +seta sbar_info_pos 50 + +seta hud_weaponicons 1 "enable/disable this panel" +seta hud_weaponicons_pos "-0.635295 -0.134116" "position of this panel" +seta hud_weaponicons_size "0.352942 0.064845" "size of this panel" +seta hud_weaponicons_number 1 "show number of weapon" +seta hud_weaponicons_accuracy_yellow 40 "percentage at which the accuracy color is yellow" +seta hud_weaponicons_bg "" "if set to something else than \"\" = override default background" +seta hud_weaponicons_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_weaponicons_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_weaponicons_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_weaponicons_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_inventory 1 "enable/disable this panel" +seta hud_inventory_pos "0.179783 -0.092189" "position of this panel" +seta hud_inventory_size "0.174227 0.092189" "size of this panel" +seta hud_inventory_onlycurrent 0 "1 = show only current ammo type" +seta hud_inventory_bg "" "if set to something else than \"\" = override default background" +seta hud_inventory_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_inventory_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_inventory_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_inventory_bg_padding "" "if set to something else than \"\" = override default if set to something else than \"\" = override default padding of contents from border" + +seta hud_powerups 1 "enable/disable this panel" +seta hud_powerups_pos "-0.311922 -0.084896" "position of this panel" +seta hud_powerups_size "0.086719 0.077084" "size of this panel" +seta hud_powerups_flip 1 "flip strength/shield positions" +seta hud_powerups_mirror 0 "mirror alignment of panel items" +seta hud_powerups_bg "" "if set to something else than \"\" = override default background" +seta hud_powerups_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_powerups_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_powerups_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_powerups_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" +seta hud_progressbar_strength_color "0 0 0.6" "R G B vector of the progress bar background color" +seta hud_progressbar_shield_color "0.6 0 0.6" "R G B vector of the progress bar background color" + +seta hud_healtharmor 1 "enable/disable this panel" +seta hud_healtharmor_pos "-0.627451 -0.066667" "position of this panel" +seta hud_healtharmor_size "0.291174 0.066667" "size of this panel" +seta hud_healtharmor_flip 1 "flip health/armor positions" +seta hud_healtharmor_mirror 0 "mirror alignment of panel items" +seta hud_healtharmor_bg "" "if set to something else than \"\" = override default background" +seta hud_healtharmor_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_healtharmor_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_healtharmor_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_healtharmor_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" +seta hud_progressbar_health_color "0.6 0 0" "R G B vector of the progress bar background color" +seta hud_progressbar_armor_color "0 0.6 0" "R G B vector of the progress bar background color" +seta hud_progressbar_fuel_color "0.6 0.6 0" "R G B vector of the progress bar background color" + +seta hud_notify 0 "enable/disable this panel" +seta hud_notify_pos "0.1 0" "position of this base of the panel" +seta hud_notify_size "0.1 0.1" "size of this panel with all notifications on" +seta hud_notify_bg "" "if set to something else than \"\" = override default background" +seta hud_notify_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_notify_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_notify_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_notify_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_timer 1 "enable/disable this panel" +seta hud_timer_pos "-0.213725 0" "position of this base of the panel" +seta hud_timer_size "0.212735 0.054427" "size of this panel" +seta hud_timer_increment 0 "show elapsed time instead of remaining time" +seta hud_timer_bg border "if set to something else than \"\" = override default background" +seta hud_timer_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_timer_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_timer_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_timer_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_radar 1 "enable/disable this panel" +seta hud_radar_pos "0 0" "position of this base of the panel" +seta hud_radar_size "0.215687 0.266667" "size of this panel" +seta hud_radar_bg "" "if set to something else than \"\" = override default background" +seta hud_radar_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_radar_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_radar_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_radar_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_score 1 "enable/disable this panel" +seta hud_score_pos "-0.225469 -0.084404" "position of this base of the panel" +seta hud_score_size "0.225469 0.075156" "size of this panel" +seta hud_score_bg "" "if set to something else than \"\" = override default background" +seta hud_score_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_score_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_score_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_score_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_racetimer 1 "enable/disable this panel" +seta hud_racetimer_pos "-0.614706 0" "position of this base of the panel" +seta hud_racetimer_size "0.231373 0.077124" "size of this panel" +seta hud_racetimer_bg "" "if set to something else than \"\" = override default background" +seta hud_racetimer_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_racetimer_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_racetimer_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_racetimer_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_vote 1 "enable/disable this panel" +seta hud_vote_pos "-0.321140 -0.268230" "position of this base of the panel" +seta hud_vote_size "0.320156 0.106719" "size of this panel" +seta hud_vote_alreadyvoted_alpha 0.75 "alpha of the vote dialog after you have voted" +seta hud_vote_bg "" "if set to something else than \"\" = override default background" +seta hud_vote_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_vote_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_vote_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_vote_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +seta hud_modicons 1 "enable/disable this panel" +seta hud_modicons_pos "-0.571569 -0.265625" "position of this base of the panel" +seta hud_modicons_size "0.145098 0.114105" "size of this panel" +seta hud_modicons_bg "" "if set to something else than \"\" = override default background" +seta hud_modicons_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_modicons_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_modicons_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_modicons_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" +seta hud_progressbar_nexball_color "0.7 0.1 0" "R G B vector of the progress bar background color" + +seta hud_pressedkeys 1 "enable/disable this panel, 1 = show only when spectating other players, 2 = show always" +seta hud_pressedkeys_pos "-0.571569 -0.265625" "position of this base of the panel" +seta hud_pressedkeys_size "0.145098 0.114105" "size of this panel" +seta hud_pressedkeys_bg "" "if set to something else than \"\" = override default background" +seta hud_pressedkeys_bg_color "" "if set to something else than \"\" = override default panel background color" +seta hud_pressedkeys_bg_alpha "" "if set to something else than \"\" = override default panel background alpha" +seta hud_pressedkeys_bg_border "" "if set to something else than \"\" = override default size of border around the background" +seta hud_pressedkeys_bg_padding "" "if set to something else than \"\" = override default padding of contents from border" + +// scoreboard +seta scoreboard_border_thickness 1 "scoreboard border thickness" +seta scoreboard_accuracy_border_thickness 1 "accuracy stats border thickness" +seta scoreboard_accuracy_doublerows 0 "use two rows instead of one" +seta scoreboard_accuracy 1 "0 = no weapon accuracy stats panel on scoreboard" +seta scoreboard_color_bg_r 0 "red color component of the HUD background" +seta scoreboard_color_bg_g 0.25 "green color component of the HUD background" +seta scoreboard_color_bg_b 0.17 "blue color component of the HUD background" +seta scoreboard_color_bg_team 0.5 "team color multiplier of the HUD background" +seta scoreboard_alpha_bg 0.6 "scoreboard background alpha" +seta scoreboard_alpha_fg 1 "scoreboard foreground alpha" +seta scoreboard_alpha_name 0.9 "alpha of player text in scoreboard list other than self" +seta scoreboard_alpha_name_self 1 "alpha of player text in scoreboard list of self" +seta scoreboard_fadeinspeed 10 "speed at which scoreboard fades in, higher is faster (0 = instant)" +seta scoreboard_fadeoutspeed 5 "speed at which scoreboard fades out, higher is faster (0 = instant)" +seta scoreboard_highlight 1 "enable highlighting for rows and columns in the scoreboard" +seta scoreboard_highlight_alpha 0.10 "highlight alpha value (depends on hud_scoreboard_highlight 1)" +seta scoreboard_highlight_alpha_self 0.25 "self highlight alpha value" // for menu server list (eventually make them have engine support?) seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join" @@ -1430,11 +1565,22 @@ alias sethostname "set menu_use_default_hostname 0; hostname $*" set sv_foginterval 0 // Audio track names (for old-style "cd loop NUMBER" usage) -set g_cdtracks_remaplist "digital-pursuit breakdown-easy brainsukker chaos-fog infight neuronal-diving subcities thru-the-mirror calling-bogus beast-of-insanity thunder brokenlight brokenlight stairs sixtyfour_ desert3 ninesix sixtyfour_revisited northern-lights" "list used by mapinfo system to automatically assign cdtracks - must match the cd remap command" -set g_cdtracks_dontusebydefault "digital-pursuit thunder brokenlight" "list used by mapinfo system to automatically assign cdtracks - must be a subset of g_cdtracks_remaplist" +set _cdtrack_first "1" +alias _cdtrack_0 "g_cdtracks_remaplist \"$g_cdtracks_remaplist $1\"" +alias _cdtrack_1 "g_cdtracks_remaplist \"$1\"; set _cdtrack_first 0" +alias _cdtrack "_cdtrack_$_cdtrack_first $2" +set g_cdtracks_remaplist "" +exec cdtracks.cfg +unset _cdtrack_first +unalias _cdtrack_0 +unalias _cdtrack_1 +unalias _cdtrack + cd remap $g_cdtracks_remaplist set sv_intermission_cdtrack "" -set menu_cdtrack brokenlight + +set g_cdtracks_dontusebydefault "" +set menu_cdtrack "ninesix" // maxidle (in seconds): kick players idle for more than that amount of time set sv_maxidle 0 @@ -1444,17 +1590,17 @@ set sv_maxidle_spectatorsareidle 0 // CTF capture limit placeholder cvar set capturelimit 0 -// sbar: font size -seta sbar_fontsize 11 -seta sbar_fontsize_spec 16 +// hud: font size +seta hud_fontsize 11 +seta hud_fontsize_spec 16 seta scr_centersize 11 -seta sbar_width 560 -// alias sbar_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; sbar_columns_set" +seta hud_width 560 +// alias hud_font "loadfont user1 ${1},gfx/fallback ${2-}; loadfont user2 ${1}-big ${2-}; hud_columns_set" alias sbar_font "set _requested_sbar_font \"${*}\"" -seta sbar_columns default +seta hud_columns default sbar_font gfx/vera-sans 8 12 16 24 32 -seta sbar_showbinds 1 "display actions / bound keys in the strings shown during the game. 0 displays only actions, 1 displays only bound keys, 2 displays both" -seta sbar_showbinds_limit 2 "maximum number of bound keys to show for an action. 0 for unlimited" +seta hud_showbinds 1 "display actions / bound keys in the strings shown during the game. 0 displays only actions, 1 displays only bound keys, 2 displays both" +seta hud_showbinds_limit 2 "maximum number of bound keys to show for an action. 0 for unlimited" // these entities are not referenced by anything directly, they just represent // teams and are found by find() when needed @@ -1467,14 +1613,14 @@ set g_jump_grunt 0 "Do you make a grunting noise every time you jump? Is it the alias allready "sv_cmd allready" // note: these cvars use weapon NUMBERS. Use the menu to edit this cvar, or look the numbers up in qcsrc/common/constants.qh. -seta cl_weaponpriority "minstanex rocketlauncher nex grenadelauncher fireball hlac hagar crylink campingrifle uzi electro tuba shotgun laser hook porto" "weapon priority list" +seta cl_weaponpriority "minstanex rocketlauncher nex grenadelauncher fireball hlac hagar seeker crylink campingrifle uzi electro tuba shotgun laser hook porto" "weapon priority list" seta cl_weaponpriority_useforcycling 0 "when set, weapon cycling by the mouse wheel makes use of the weapon priority list" -seta cl_weaponpriority0 "rocketlauncher grenadelauncher hagar fireball" "use impulse 200 for prev gun from this list, 210 for best gun, 220 for next gun. Default value: explosives" -seta cl_weaponpriority1 "minstanex nex crylink hlac electro laser" "use impulse 201 for prev gun from this list, 211 for best gun, 221 for next gun. Default value: energy" -seta cl_weaponpriority2 "minstanex nex campingrifle" "use impulse 202 for prev gun from this list, 212 for best gun, 222 for next gun. Default value: hitscan exact" -seta cl_weaponpriority3 "minstanex nex campingrifle uzi shotgun" "use impulse 203 for prev gun from this list, 213 for best gun, 223 for next gun. Default value: hitscan all" -seta cl_weaponpriority4 "grenadelauncher hlac hagar crylink shotgun" "use impulse 204 for prev gun from this list, 214 for best gun, 224 for next gun. Default value: spam weapons" -seta cl_weaponpriority5 "laser hook porto" "use impulse 205 for prev gun from this list, 215 for best gun, 225 for next gun. Default value: weapons for moving" +seta cl_weaponpriority0 "rocketlauncher grenadelauncher hagar seeker fireball" "use impulse 200 for prev gun from this list, 210 for best gun, 220 for next gun. Default value: explosives" +seta cl_weaponpriority1 "minstanex nex crylink hlac electro laser" "use impulse 201 for prev gun from this list, 211 for best gun, 221 for next gun. Default value: energy" +seta cl_weaponpriority2 "minstanex nex campingrifle" "use impulse 202 for prev gun from this list, 212 for best gun, 222 for next gun. Default value: hitscan exact" +seta cl_weaponpriority3 "minstanex nex campingrifle uzi shotgun" "use impulse 203 for prev gun from this list, 213 for best gun, 223 for next gun. Default value: hitscan all" +seta cl_weaponpriority4 "grenadelauncher hlac hagar crylink seeker shotgun" "use impulse 204 for prev gun from this list, 214 for best gun, 224 for next gun. Default value: spam weapons" +seta cl_weaponpriority5 "laser hook porto" "use impulse 205 for prev gun from this list, 215 for best gun, 225 for next gun. Default value: weapons for moving" seta cl_weaponpriority6 "" "use impulse 206 for prev gun from this list, 216 for best gun, 226 for next gun" seta cl_weaponpriority7 "" "use impulse 207 for prev gun from this list, 217 for best gun, 227 for next gun" seta cl_weaponpriority8 "" "use impulse 208 for prev gun from this list, 218 for best gun, 228 for next gun" @@ -1502,8 +1648,8 @@ seta g_start_delay 0 "delay before the game starts, so everyone can join; recomm alias ons_map "cl_cmd radar" // legacy alias alias radar "cl_cmd radar" -alias sbar_columns_set "cl_cmd sbar_columns_set $*" -alias sbar_columns_help "cl_cmd sbar_columns_help $*" +alias hud_columns_set "cl_cmd hud_columns_set $*" +alias hud_columns_help "cl_cmd hud_columns_help $*" alias _gl_flashblend_update_00 "gl_flashblend 1" alias _gl_flashblend_update_10 "gl_flashblend 0" @@ -1793,3 +1939,22 @@ sv_gameplayfix_nudgeoutofsolid 0 // otherwise, antilag breaks sv_gameplayfix_consistentplayerprethink 1 + +// support Q1BSP maps +mod_q1bsp_polygoncollisions 1 + +// improve some minor details +sv_gameplayfix_gravityunaffectedbyticrate 1 +sv_gameplayfix_nogravityonground 1 + +// autodemo deleting +seta cl_autodemo_delete_keeprecords 0 "when 1, records with a newly made race/cts demo are kept even if cl_autodemo_delete is used to delete demos" + +// freeze camera +set cl_lockview 0 "when 1, the camera does not move any more" + +// we now use mastervolume +volume 1 + +// sucks less than the old one +cl_decals_newsystem 1