X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsX07.cfg;h=aa582bd991ddad8e5dac2cae8ef7ba86aaeaa6f3;hp=a3e42a977eca1a69fc3ba438f7aa69f305466e34;hb=bba2475e3a8b84e359ffae9b530d651f4d63e99a;hpb=02e0727816326407cc681dd2d12c67d157e618cf diff --git a/physicsX07.cfg b/physicsX07.cfg index a3e42a977..aa582bd99 100644 --- a/physicsX07.cfg +++ b/physicsX07.cfg @@ -1,5 +1,5 @@ g_mod_physics Xonotic -// current Xonotic physics +// Xonotic 0.7 physics sv_gravity 800 sv_maxspeed 360 @@ -24,6 +24,7 @@ sv_stepheight 26 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -37,6 +38,8 @@ sv_airstrafeaccel_qw -0.95 sv_aircontrol 125 sv_aircontrol_penalty 180 sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 800 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 @@ -49,3 +52,5 @@ sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 +sv_gameplayfix_stepdown_maxspeed 400 +g_movement_highspeed_q3_compat 0