X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=43aab6ae44c73f3c2b0c598bbe4ae3d72014248e;hp=c13e2bf6e837ccb7a8b81817398470b5997d96c0;hb=a062a974414d9c05eb0b9afe93709e05c5a4d09e;hpb=f5689f55e2665c871cfabcee9f8534c482e2b79b diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index c13e2bf6e8..43aab6ae44 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -54,6 +54,8 @@ float autocvar_cl_gunalign; float autocvar_cl_hidewaypoints; float autocvar_cl_lockview; float autocvar_cl_nogibs; +float autocvar_cl_orthoview; +float autocvar_cl_orthoview_nofog; float autocvar_cl_particlegibs; float autocvar_cl_particles_oldnexbeam; float autocvar_cl_particles_quality; @@ -63,6 +65,10 @@ var float autocvar_cl_reticle = 1; float autocvar_cl_reticle_item_nex; float autocvar_cl_reticle_item_normal; float autocvar_cl_reticle_stretch; +float autocvar_cl_spawn_event_particles; +var float autocvar_cl_spawn_event_sound = 1; +// float autocvar_cl_spawn_point_model; +float autocvar_cl_spawn_point_particles; var float autocvar_cl_spawnzoom = 1; var float autocvar_cl_spawnzoom_speed = 1; var float autocvar_cl_spawnzoom_factor = 2; @@ -92,14 +98,16 @@ float autocvar_con_notifysize; string autocvar_crosshair; float autocvar_crosshair_alpha; string autocvar_crosshair_color; -float autocvar_crosshair_color_per_weapon; +float autocvar_crosshair_color_special; +var float autocvar_crosshair_color_special_rainbow_brightness = 2; +var float autocvar_crosshair_color_special_rainbow_delay = 0.1; float autocvar_crosshair_dot; float autocvar_crosshair_dot_alpha; string autocvar_crosshair_dot_color; var float autocvar_crosshair_dot_color_custom = 1; float autocvar_crosshair_dot_size; float autocvar_crosshair_effect_scalefade; -float autocvar_crosshair_effect_speed; +var float autocvar_crosshair_effect_time = 0.2; var float autocvar_crosshair_enabled = 1; float autocvar_crosshair_hitindication; string autocvar_crosshair_hitindication_color; @@ -163,7 +171,6 @@ float autocvar_g_waypointsprite_spam; float autocvar_g_waypointsprite_timealphaexponent; var float autocvar_g_waypointsprite_turrets = TRUE; var float autocvar_g_waypointsprite_turrets_maxdist = 5000; - var float autocvar_hud_cursormode = TRUE; float autocvar_hud_colorflash_alpha; float autocvar_hud_configure_checkcollisions; @@ -332,7 +339,7 @@ float autocvar_hud_panel_weapons_timeout; float autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_panel_weapons_timeout_fadebgmin; float autocvar_hud_panel_weapons_timeout_fadefgmin; -var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; +var float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; var float autocvar_hud_panel_weapons_timeout_speed_out = 0.75; float autocvar_hud_progressbar_alpha; float autocvar_hud_showbinds; @@ -390,7 +397,6 @@ float autocvar_vid_conheight; float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; -float autocvar_crosshair_color_by_health; float autocvar_cl_hitsound; float autocvar_cl_hitsound_antispam_time; var float autocvar_cl_eventchase_death = 1; @@ -420,7 +426,6 @@ float autocvar_cl_forcemyplayercolors; float autocvar__cl_color; float autocvar__cl_playerskin; string autocvar__cl_playermodel; -float autocvar_cl_precacheplayermodels; float autocvar_cl_deathglow; float autocvar_developer_csqcentities; float autocvar_g_jetpack_attenuation;