X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fdefs.qh;h=437e1dd75bab5538dc80c311102adcb7719a8ebd;hp=82c43e2e27a0be796c16d9e008312715d3be540b;hb=275cead32998c415fff49383920c26e21de48662;hpb=37903827937b44f174275a75d2dab5301b8ab53e diff --git a/qcsrc/client/defs.qh b/qcsrc/client/defs.qh index 82c43e2e2..437e1dd75 100644 --- a/qcsrc/client/defs.qh +++ b/qcsrc/client/defs.qh @@ -1,5 +1,4 @@ -#ifndef DEFS_H -#define DEFS_H +#pragma once // Additional OPTIONAL Fields and Globals //float intermission; @@ -23,12 +22,12 @@ float dmg_take; #endif // Basic variables -.float enttype; // entity type sent from server -.int sv_entnum; // entity number sent from server +.int enttype; // entity type sent from server +.int sv_entnum; // entity number sent from server .int team; .int team_size; -float vid_conwidth, vid_conheight; +float vid_conheight; int binddb; // QUALIFYING @@ -48,8 +47,10 @@ string race_penaltyreason; // reason for penalty float race_server_record; // server record float race_speedaward; string race_speedaward_holder; +string race_speedaward_unit; float race_speedaward_alltimebest; string race_speedaward_alltimebest_holder; +string race_speedaward_alltimebest_unit; // RACE float race_mycheckpoint; @@ -87,7 +88,7 @@ vector lightning_shotorigin[4]; float blurtest_time0, blurtest_time1, blurtest_radius, blurtest_power; #endif -float servertime, serverprevtime, serverdeltatime; +float serverprevtime, serverdeltatime; float ticrate; @@ -95,7 +96,7 @@ float ticrate; const float MIN_DAMAGEEXTRARADIUS = 2; const float MAX_DAMAGEEXTRARADIUS = 16; .float damageextraradius; -.void(float thisdmg, int hittype, vector org, vector thisforce) event_damage; +.void(entity this, float thisdmg, int hittype, vector org, vector thisforce) event_damage; // only for Porto float angles_held_status; @@ -108,13 +109,6 @@ int w_deathtype; float w_issilent, w_random; vector w_org, w_backoff; -float rifle_scope; -float vortex_scope; - -float minelayer_maxmines; - -float hagar_maxrockets; - float bgmtime; string weaponorder_byimpulse; @@ -126,9 +120,8 @@ int serverflags; float uid2name_dialog; -.bool csqcmodel_isdead; // used by shownames and miscfunctions (float getplayerisdead(float) {}) to know when a player is dead +float gameover_time; -#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1) +.bool csqcmodel_isdead; // used by shownames and miscfunctions (entcs_IsDead) to know when a player is dead -float g_balance_porto_secondary; -#endif +#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1)