X-Git-Url: https://de.git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=4d1271c4195b519ae11c6e952ac0bcd12f39da93;hp=12fc6180a1f08e04db5f4df8ea46c6b4c08b996c;hb=1da96e958217f87f41d20c0968d51856a801b538;hpb=1256aab45ebe41e9e107e8ec65a2ecdb9b2b92eb diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index 12fc6180a1..4d1271c419 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -3,6 +3,24 @@ #include #include +bool autocvar_cl_db_saveasdump; +bool autocvar_cl_spawn_event_particles; +bool autocvar_cl_spawn_event_sound = 1; +// float autocvar_cl_spawn_point_model; +bool autocvar_cl_spawn_point_particles; +float autocvar_cl_spawn_point_dist_max = 1200; +bool autocvar_cl_unpress_zoom_on_spawn = true; +bool autocvar_cl_unpress_zoom_on_death = true; +bool autocvar_cl_unpress_zoom_on_weapon_switch = true; +bool autocvar_cl_unpress_attack_on_weapon_switch = false; +bool autocvar_hud_showbinds; +bool autocvar_hud_showbinds_limit; +bool autocvar__hud_showbinds_reload; +bool autocvar_developer_csqcentities; +bool autocvar_cl_race_cptimes_onlyself; // TODO: move to race gamemode +bool autocvar_cl_race_cptimes_showself = false; +bool autocvar_cl_welcome_in_menu_dialog = true; + // Map coordinate base calculations need these vector mi_center; vector mi_scale; @@ -23,6 +41,24 @@ void Ent_Remove(entity this); void Gamemode_Init(); +entity players; +entity teams; +float team_count; // real teams + +void AuditLists(); + +float RegisterPlayer(entity player); + +void RemovePlayer(entity player); + +void MoveToLast(entity e); + +float RegisterTeam(entity Team); + +void RemoveTeam(entity Team); + +entity GetTeam(int Team, bool add); + bool SetTeam(entity pl, int Team); vector hud_fontsize; @@ -57,6 +93,7 @@ STATIC_INIT(main) float drawframetime; vector view_origin, view_forward, view_right, view_up; +.float renderflags; // engine field bool button_zoom; bool spectatorbutton_zoom; @@ -66,12 +103,20 @@ float current_viewzoom; float zoomin_effect; bool warmup_stage; +string hostname; +string welcome_msg; +float welcome_msg_menu_check_maxtime; +bool welcome_msg_force_centerprint; +void Welcome_Message_Show_Try(); + void Fog_Force(); string _getcommandkey(string text, string command, bool forcename); #define getcommandkey(cmd_name, command) _getcommandkey(cmd_name, command, false) #define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true) +void Release_Common_Keys(); + string vote_called_vote; bool ready_waiting; bool ready_waiting_for_me; @@ -114,3 +159,35 @@ int framecount; float GetSpeedUnitFactor(int speed_unit); string GetSpeedUnit(int speed_unit); + +.int enttype; // entity type sent from server +.int sv_entnum; // entity number sent from server + +.int team; +.int team_size; + +int binddb; + +// Spectating +// -1 - observing +// 0 - playing +// >0 - id of spectated player +float spectatee_status; +float spectatee_status_changed_time; + +#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1) + +// short mapname +string shortmapname; + +// database for misc stuff +int tempdb; +int ClientProgsDB; +vector hook_shotorigin[4]; // WEAPONTODO +vector lightning_shotorigin[4]; // TODO: unused + +float serverprevtime, serverdeltatime; + +float ticrate; + +int serverflags;